CalledCervidae
CalledCervidae
About
- Username
- CalledCervidae
- Joined
- Visits
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Comments
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This would work well in a rework for freddy. It would be a bit hard to implement, and they would need to buff fire up for the vault speed, but other than that, it would be pretty scary to see a freddy coming out of a wall at you. I also propose that, while someone is in the dream world, they cannot see the exit gates until they wake up, or they find them on their own. Would make it a whole lot spookier.
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The style is incredible. It reminds me of one of those murals in an ancient egyptian tomb or something like that due to the blocky lines and kinda pastel colors.
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Of course. I like any and all Ideas to be considered for the game. And, I agree. Whenever I face a michael, I feel a shiver down my literal spine. I want that to be there for all killers. Killers don't have to be Almighty, but they do need to carry weight in consequences.
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I feel as though, when you have respect for the other side, and do your best, people are just fine. There are a couple bad apples, but that's okay. Humanity is not perfect.
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Technician has saved my butt several times due to a failed skillcheck. I also like Third Seal! It personally freaks me out when Im blind, and it limits SWF communication quality to "Where are you?" "Oh, Im by the Combine thing."
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I look forward to the killer! Already got 1 mil points in the bank for him. If he's what I think he is, (A Lion Tamer) Then Im so stoked!
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My goodness. That's macabre as hell. You did a fantastic job so far! Serious cosplay EXP with his crap right here. A few levels at least!
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Exactly. Maybe in his terror radius your screen starts to get foggy, or he could specify an area that would count as foggy for a while.
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Ooh, I can just imagine the little demons now. However, controlling each one is rather precarious. I say you play as the "unified conciousness" of the elves, if you will, and that would be the power. Rather than shake them off, you should put a timer on them, like, after 30 or so seconds, shake off the elves. This not only makes it more efficient and multitaskable, it also makes the effects defined, so you can use it to your advantage.
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Ahh. If it's just out in the open, such things such as Exposed status might be a bit cruel. Just imagine if your walking in part of Lery's Memorial and you just get Exposed or the Timer starts randomly counting down, it would be wierd. While harnessing the fog is a good idea, It probably shouldnt be the whole map, Get what I mean?
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I adore these ideas. While taken to extreme, they might be extremely broken, all of them have potential. I especially loved the debuffs you have some, such as "doomed" and "cursed".
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I would love if the fog was like a semi-alternate dimension! While having it affected by offerings is a little dicey, with some tweaks, it could work. I can see Blood and Life being extraordinary, a time curse, if you will. Healing will significantly prolong the timer, but only to a certain extent. When the timer runs out, you die, or something like that. Blight could be tweaked to not having it killer exclusive, seeing shadows could be interesting. Only thing I worry about is it conflicting with the Doc's addons. I think, for beginning, you should define what "in the fog" is. Is it just outside? Or is it something he can influence, such as an area of effect? I look forward to your awnsers!
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It's somewhat rough, and I got a commissioner to draw it up for me based on the original design text.(Credit to Trash-Muffin for the drawing)
https://sta.sh/0ubu8ha5gd9 -
I apologize, lost myself for a moment there. Yes, it's very nice.
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I do actually have a design for him, if you want me to post that as well.
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Im laughing so hard right now tbh
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The power is a great deal intersting. I love the idea of having a trade off: Letting survivors know where you are, for an increase in vaulting speed, lunge, and Terror Radius. The speed increase might be a little much, as, when in a chase, You can use it and get a guarenteed hit. It is a very interesting idea with potential as well. Go to Sleep seems a little too similar to NOED, with little differences. Perhaps make it so your attacks have little to no cooldown when outside the gates? That would be incentive to get out as well. Overall, this is an incredible idea.
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I absolutely love the perk Ideas to bits. I especially love the idea of Blessing perks. Perhaps make them tied to generators or a person, as totems might be taken up due to Hexes, or something of the sort. The Child's ability seems a little cruel, as everyone who can have both a zero terror radius and an instadown is incredibly scary. Perhaps decrease a health state and give them a debuff, or have to have them fill a quick bar to get off the ground, perhaps like Unbreakable. Other than these, I absolutely think this idea is solid, and has great potential. Frankly, I would play him if he ever came out.
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I absolutely love Myers. Played right, he can be extremely scary for most survivors. I actually feel as if im in a place of power while playing him.
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I appreciate the feedback. What would you say would be a suitable cooldown?