Killer Concept: The Fisherman

Perhaps many people have already given their take on a sort of fisherman character. I, would like to throw my stylish hat into the ring, and see what people think.

Power: Perfect Catch
Thrust your fishing spear forward 5 meters. If it hits a survivor, bring them down 1 health state and pull them back 1 meter for 1 second. If the survivor hits their back on something, it applies a 30 second non refresh able non stack able mangled debuff. Add-ons can increase range at the cost of cool-down, or stun the survivor longer. Wiping blood off the spear will take longer than M1.

Perks:
Cleave: You know how to swing your weapon just right. When another survivor is within 1/2/3 meters of a survivor when hit, both survivors will lose a health state. In order for affect to apply, survivors must be in your POV.

Tides of Fate: You know where the fish gather. When within 5/10/15 meters of a generator, show the aura of a survivor that is actively working on a generator for 3 seconds. Cooldown is 20 seconds.

Salt and Wound: The oppurtunity for a catch brings you energy. When in a chase, gain bloodlust 1/3/5 seconds faster. At level 3, breaking pallets no longer consumes bloodlust.

I want to make the perks powerful, but not too powerful. Feel free to tell me if the ranges need a buff, a nerf, or if they seem balanced.

I also have a design for him. Think: a tall, middle aged man. A strap across his shoulder. chains across his chest. A dirt colored peasant shirt and faded red baggy pants. Bare feet, and his face is obscured by an over the head otter pelt.

Please feel free to give feedback. Anything constructive would be appreciated.

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