AnotherJacob
AnotherJacob
About
- Username
- AnotherJacob
- Joined
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Comments
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Dracula Feedback playing on controllers: please inverse the transformations on screen, today we have
R2 transformation1 / L2 transformation2We need to read and then press the button on the opposite side on controller.
It's very confusing on chase, I'm avoiding transformations at most times because of this.Why not display in the proper order?
L2 transformation2 / R2 transformation1
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I’m main survivor and got all killers adept when MMR started. Also doing right after reset to ash is way easier. But is terrible when you gets 4k and no adept. :/
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Ops, I did read NOED for whatever reason.
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Ok, not a Hex anymore. Instead will deactivate after first use like DS.
Edit: nvm I did read as NOED.
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For current month only today had more than 50k players (68,130).
If this pattern continues at the end of this month May/June gains will be reverted.
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@RakimSockem said:
Hiding 10 meters from the killer for an entire 60 seconds in one trial is harder imo and can't mostly only be done if the killer is farming or if they're AFK.
Midwich Elementary School is the easy way.
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@Unicorn said:
I do realize they spawn a lot less when you're not P3.
My Nea is P1, my Spirit P3 and I get at least 2 on each bloodweb with Spirit and 1 every other/3 bloodwebs with Nea.
Edit: typo
P3 changes nothing. Most bloodwebs without cake or only 1.
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@sensovsky said:
https://forum.deadbydaylight.com/en/discussion/comment/2323168#Comment_2323168
yeah the games were fairly decent surprisingly. yet I'm dissapointed how low the cakes count is for me at least.
I got only he 6 cakes with 500k bp they give us (even used shards to buy more bp). When I did start using those cakes no one was using as well (only got 4 cakes once).
Now I have no cakes anymore. They are too rare in bloodweb. Not good as event. :[
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Impossible to find a match with survivor as well.
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and unequip everything (items, perks, addons and skins) for each killer and survivor... 🙄
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@glitchboi said:
Rarest: Multi-tasker (Easy achievement because of braindead survs, and to be fair it's easy, so we'll skip this one.)
Adept Twins is my rarest achievement and I'm quite proud of it tbh.
Hardest I've done: Where did they go!? was only obtained because I got lucky in solo queue.
Almost got Where did they go? this week, but last guy decided to run to the gate… and died. As solo survivor this might be the hardest.
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Feng Ming sounds like a cucco from Ocarina of time (0:24) :
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'Cause we are the ones that want to play
Always want to go, but you never want to stay
And we are the ones that want to choose
Always want to play but you never want to lose
Oh
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It's not on. They did an "one day test" on live server (March 18).
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Imagine if killers needed a perk to see gens and hooks.
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Even if I turn off nvidia filters:
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@Tricks said:
Conjoined twin would be the correct term seeing as they are twins and not mother and son.
From wikipédia: Conjoined twins, also known as Siamese twins, are identical twins joined in utero.
They're not conjoined twins, otherwise both should have same gender.
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-20% hours watched this month on twitch (even with events and charms with fog whisperers):
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The rush with better graphics is for a better presentation on next gen consoles.
Let's hope the ps5 will have better framerate than ps4 on this current patch. lol
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@Marc_go_solo said:
The negativity towards them feels like it comes from a vocal minority of the player base. Sure, the majority may also have comcerns, but either they don't see it as sufficiently problematic, or maybe they just send tickets and leave it as that.
There was a post recently about "The beginning of the end" which cited Steam statistics (which the guy did say take stats should be taken with a grain of salt) and showed the player loss. However, I also found this information for PS4:
https://us.v-cdn.net/6030815/uploads/NJDXWKNVGULF/screenshot-20201024-090100-samsung-internet.jpg
This seems to show it's still pretty healthy.
People become more motivated by negativity. Plus the strong emotions behind it generate more views. Positivity is not as strong a feeling, but it should be. Nice post OP👍
I did check the csv data used for this chart, two remarks:
1) The most popular month was August 2018 when it was free (from 1081700 to 5567900 players);
2) The latest date available (2020-10-18) is before the latest patch (which broke the game for ps4 players);
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I'm also leaving this boat. Poor matchmaking and hit validation (especially after vault) are the main reason.
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@ZaKzan said:
https://forum.deadbydaylight.com/en/discussion/comment/1683049#Comment_1683049
If you look at the game long term, they have not increased their numbers dramatically. The most dramatic increase was during the covid months. Other than that, they started 4 years ago with 11,000 average players and averaged about 23,000 before covid. It's clear that they've reached their peak players this year. Since there's a current downtrend and there's no news of anything really happening for a while, we can assume the trend to continue. Keep in mind they've also released a major DLC during this time as well and that didn't even save it.
No one is going from PC to console. Just like no one is going from ferrari's to model Ts
Also next gen consoles on next month maybe increase the downtrend.
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On last survey I did write a comment about daily rituals mainly to killers.
I don't know if they change something, but right now I'm having a lot more survivors variations.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/194819/so-bhvr-any-answers
If you think that DS will get the same treatment as pop, you're deeply mistaken.
It’s funny how people compares DS (only used once per survivor) with PGTW (can be used 11 times in a match).
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If I didn't DC at first look at the Huntress, be sure that I will when I notice your Iridescent Head. Sorry not sorry. Even with penalties.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1628798#Comment_1628798
It takes 13 seconds to Mori.
Also counter DS, flashlights and wiggle. It's not 66% of killers objective.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1628787#Comment_1628787
You have to complete 2 chases and prepare them for a second hook. That is 66% of the killers objective spread across 4 survivors. I don't like Mori's, but I don't like being dishonest about them either.
Killer doesn't waste time picking/walking/hooking survivor. 66% only If mori was "death on 2nd hook".
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@MadLordJack said:
Mori's require 66% of a killers objective to be completed. Not saying anything else, just pointing that out.
Nice math. lol
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Make it hearable only for those people not working on the gen. For god sake, it's really annoying.
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It's horrible. The change from 30 to 60 ticks per second didn't improve a bit.
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ITS LOUD AS HELL! Also repeats too often. Very annoying. :(
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@Peanits said:
I can't say I'm passionately against it, but as someone who plays a ton of Huntress, it's not really necessary. You start to get a feel for where the center of the screen is after a while.
Anyway, Hunter's hatchets has truck size hitbox ...
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C’mon it’s a trophy for adept. Do you want it to be this easy?
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/1601096#Comment_1601096
Why not? The person on the hook could be on their first hooking. There could also be 3 players still in the game.
Its basically an incentive not to camp the currently hooked player.
My example was the person dead on hook... not the person on their first hooking.
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@twistedmonkey said:
WGLF if getting a change at some point.
One thing to always remember is that BBQ having the aura was implemented to give killers an incentive to leave the hook. This helps survivors just as much as killers.
If the aura is to incentive killers to leave the hook, should not display auras when someone is dead on hook. :)
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Do you play for fun?
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“Survive as the obsession” - I got this one with a killer DC. lol
Worse for me is “blind the killer 5 times” - I had no idea how to use lanterns, never works properly. Where’s training mode???
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Glad tomorrow is 13th, rank reset.
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Bubba is the worst! Every single Bubba is the same thing.
Chainsaw -> Camping -> Chainsaw 2 players at same time -> Slug
I can't play against him. That's why for me Bubba = DC. :(
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Because every time I try killer is never a good experience. This game lacks a training mode at least to try killer's power.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1520225#Comment_1520225
If NOED, the most counterable perk in the game, rewards "bad killers"...and isn't even a meta perk...tell me, what does DS, Unbreakable, BT and Dead Hard do? Those are all meta.
The biggest difference is: DS, Unbreakable, BT and Dead Hard all have cooldown or can be used once.
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@PaintedCz said:
https://forum.deadbydaylight.com/en/discussion/comment/1511408#Comment_1511408
This fix worked for me as well!
@ttay24 said:
https://forum.deadbydaylight.com/en/discussion/comment/1511408#Comment_1511408
You are amazing! I was having this issue (library said purchase, store said "in library" and wouldn't launch.
Glad works for you guys as well! :)
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Solution (worked for me):
Top left corner, go to steam, settings, downloads tab.... clear download cache!
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I was playing today before steam servers went to maintenance... After that I can't launch the game anymore.
When I try it opens steam store page. On my library it says "Purchase" instead of "Play", even if I bought the game back in December 2016.
I already opened a steam ticket... :/
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NOED should have cooldown between hits, at least 1 minute.
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@Toybasher said:
https://www.youtube.com/watch?v=eS63gCowZEk
Already exists on mobile. I'd love to see it on PC/console.
ideally you should be able to set the bots to different personalities like if they'll play stealthily or try to loop you, etc.
WHY is this not available on pc? That's all I need to train killers powers before going against real players...