Jason Omnipresent
Idk if this has been said before, but I believe Jason being able to stay in Omnipresent without any cooldown is a little OP. End game 1v1 is nearly impossible and I’ve witnessed several Jason’s take the game hostage by just staying in Omnipresent until they see an aura. I think this needs tweaking. Otherwise he’s fun to play against/as!
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Not to mention the most boring gameplay ever. They took a cool killer with cool abilities and made him boring AF.
So wraith also cannot stay invisible forever if I would use your argument for this 1v1 in end game, many killers can patrol the exit gates with their power which makes escaping this situation almost impossible, jason is just one of them.
Jason is not taking the game hostage if he's patrolling in his power trying to find you in a 1v1 scenario. Some killers are just better at these end game 1v1 scenarios than others. It is not a problem that needs to be solved.
It's not OP unless you're suffering from skill issues. Plus OE already have a counterplay, which is to crouch while it's active.
With adjustments with Jason's add ons he's fine now.
I agree! Jason needs a cooldown, being able to stay in Omnipresent for so long and multiple times is frustrating. It can really drag a match out (basically taking it hostage) when some stay in it so long.
I'm a little torn, honestly.
On the one hand, it makes 1v1 against Jason nigh impossible.
On the other, he's hardly unique in this aspect. The most direct comparison would be that of Wraith, who can also be invisible (or mostly, if you're close to him), be in his power without any cooldown or duration, and has no TR. Except Wraith can see perfectly fine and uncloak wherever he pleases.
My argument against Wraith is that you can still see him when he’s invisible, and he cannot see aura’s like Jason can.
Interesting so you’re saying crouch the whole game and not do objectives out of fear of being found? Most Jason’s will wait the crouching out.
I disagree. Wraith cannot see aura’s unlike Jason. He’s not gonna know you’re on the gate unless he walks all the way over to you. Jason’s power is fast and the only way you can see him is through grass. 1v1 with gate is possible if you know how to do it.
I'm saying that for the 1v1 end game collapse scenarios, it is the best counterplay against Jason's OE ability.
For the whole game however, most skilled Survivors don't bother hiding from Jason, because they don't have an issue looping him and dodging his spear throw.
First of all, bold of you to assume I’m not a skilled player, but that doesn’t matter cause you’re missing the point of the post. It’s impossible to go for gate during 1v1 end game bc Jason can see aura’s when you do an action. This was my main reasoning for making this post. If he just had a cooldown he couldn’t camp both the doors forever & wait on someone to touch gate. Sure toggle crouching could work at the gate but unless there’s grass you’re not gonna know he’s around. Yes most killers can get from one gate to another quickly, but there is a way to avoid being caught in most cases.
Jason using his power to find you is not holding the game hostage lol.
Putting aside his strength, honestly I really don't care that he's good at patrolling gates in the 1v1. Plenty of killers are and at this point you've already failed both your main objective and to find the hatch.
Except Jason is not everywhere at once during OE, and even if OE had a cooldown, he would still spam the ability and camp both doors and spot you all the same regardless, as he can still see the red lights from the exit gate panel in the distance.
Also yes, i do assume you're suffering from skill issues, because if you didn't, you wouldn't be making this post in the first place. This is not an S tier killer you're playing against. The game is not being held hostage by Jason in OE, and you wouldn't be in a 1v1 with him in the first place, if you and your team were actually better than the Jasons you play against.
Yeah Wraith cannot see auras, he can physically see you and with windstorm addons he is as fast as jason in omnipresent mode, both are impossible to escape in a 1v1 gate scenario.
The main issue is the counterplay to Jason's Ominpresent Evil is also boring and stalls the game.
Normally, survivors would be on a generator, or doing something else productive. But Jason's power lets him travel everywhere super fast, and then usually he'll just phase into that window or pallet, blocking it.
Survivors have to stop doing their objectives and get into a better position because otherwise they are caught in a dead zone with Jason blocking the only resource they have.
Now if there was some kind of time limit like krasue's headlong flight or spirit's haunting, coupled with actually being able to see survivors ratting, then we simultaneously solve the problem of Jason's power feeling too OP, and remove the boring stalemate element.
I completely agree, this has happened to me many times as well. Not only did some matches drag on for over 30 minutes, but there were also games where Jason simply refused to leave his Fog mode. The other survivors were too scared to move, and we ended up with crows circling over our heads. In the end, we were forced to hop on a generator just to make Jason finally show up. I even experienced a game where we were held hostage because of this.It is not just boring and annoying, but incredibly frustrating in the long run and a complete waste of time. I actually think Jason is a great killer and his ability is really cool in theory. However, it desperately needs a time window. The fact that it works permanently without any cooldown or pause is way too OP. The ability should automatically deactivate after 3 minutes of continuous use.
no matter how many of these I read through it always impresses me how unwilling people are to admit things are unhealthy for this game… its just a minor tweak being suggested and rather than consider it people are just acting like you're an idiot for not wanting a killers power to make the endgame feel like a drag…
It just needs better designed counter play which doesn't stall the game, the power actively encourages casual players to do nothing and hide
Just played against a full Totem Jason.
Really strong as he was in his power forever. For me the difference is to not know anything about where he is. I think some kind of limit to stay in Omnipresent Evil would be good.
Wraith you can hear somewhat.