Please give us 2 Offering Slots, one for Bloodpoints and one for Effects

Right now you have to decide if you want to bring a offering for bloodpoints or a offering that affects the match. You get more bloodpoints then a few years ago but also the grind increased like hell and because of that many people choose only Bloodpoint offerings.

Can we get like two different slots were one is only for bloodpoint bonuses and the other is just for offerings that affect the game like map, chests, spawn locations and so on?

Comments

  • This is just not needed, if you want to make something better about your match then sacrifice the BP.

  • The only real required thing is a full rework of offering. There are still several offerings massively underused due to them being situational or outright useless. Give me a reason to not run streamers, cakes or puddings every game.

  • I already see it now, Survivors: Salty lips and pie, Killers, Mori and pie.

  • @DarkStrife said:

    I already see it now, Survivors: Salty lips and pie, Killers, Mori and pie.

    Most of the time I see ppl bringing non-bp offerings... its for hatch. Anymore if I see a secret offering, I just assume hatch is spawning at shack and I try to avoid letting THAT survivor be the last one left.

  • Mmm. Interesting idea, but i don't think I want to see mori, hatch and oak offerings in every single game.

    Maybe a second slot for map offerings since they rarely pop anyway and it could be like some kind of vote system

  • @HoodedWildKard said:

    Mmm. Interesting idea, but i don't think I want to see mori, hatch and oak offerings in every single game.

    Maybe a second slot for map offerings since they rarely pop anyway and it could be like some kind of vote system

    Nah, that would be giga-bad.

    The good thing about current Map Offerings is that if someone wants to try their luck to hit the 1 in 5 chance to get the map, they at least have some risk to get it. With 2 Offering Slots with one being a slot dedicated for Map Offerings, the risk would be non-existent, it would just be a 20% Chance of getting the Map you want without any downside.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4103792#Comment_4103792

    Nah, that would be giga-bad.

    The good thing about current Map Offerings is that if someone wants to try their luck to hit the 1 in 5 chance to get the map, they at least have some risk to get it. With 2 Offering Slots with one being a slot dedicated for Map Offerings, the risk would be non-existent, it would just be a 20% Chance of getting the Map you want without any downside.

    Yeah tbf, having a 1 in 5 chance of onryo getting midwich every time I go against her is the literal definition of giga bad.

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4103801#Comment_4103801

    Yeah tbf, having a 1 in 5 chance of onryo getting midwich every time I go against her is the literal definition of giga bad.

    Yeah. I just think if someone really wants to bring an Offering which improves their odds of winning instead of a BP-Offering, they should not be able to bring a BP Offering.

    If someone wants to burn a Map Offering for the 1 in 5 chance, they should do that, but they risk not getting it AND getting less BPs. Which is a fair trade off. But being able to just throw in a Map Offering all the time while bringing an Escape Cake/Survivor Pudding…Nope.