The slashers addons are really oppressive

His sauna rock addon is so strong, you cant use any exhaustion perks at all and crouching during a jumpscare still triggers it, paired with the haste he gets when coming out of jump scare or being impaled and trying to extract while also being hindered is really oppressive whilst also having a projectile is really strong.

Comments

  • i would say if there wasnt exhaustion every surv would be 2 blocks away by the time he could move after emerging lol

  • Rocketing off into a forest of safety the moment you feel threatened is one of the lamest features in the game.

  • People say just crouch so he won't detect yet he's blind so he can see you crouching around when tps. :D I don't know there is just nothing fun about going against him, same with First, Krasue and Ghoul. Those are just killers who will make your match miserable simply by existing.

  • Can we adress the elephant in the room first?

    cough cough Deputy Badge cough cough

  • @SoGo said:

    Can we adress the elephant in the room first?

    cough cough Deputy Badge cough cough

    I don't think deputy badge is as crazy. You can use it once per phase and you burn your regression events at rocket speed. I mind and it's same with Springtrap why would they need a guaranteed minibloodwarden.

  • @Elan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097106#Comment_4097106

    I don't think deputy badge is as crazy. You can use it once per phase and you burn your regression events at rocket speed. I mind and it's same with Springtrap why would they need a guaranteed minibloodwarden.

    Only issue I have with it is the fact that it works on generators that are already regressing, which gives it mad synergy with other gen slowdown perks but mainly Ruin since ruin regression doesn't count as a regression event p sure.

    It's basically a 5th perk slot.

  • @HexSlugged said:

    i would say if there wasnt exhaustion every surv would be 2 blocks away by the time he could move after emerging lol

    Almost like he isn't a RANGED killer.

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097108#Comment_4097108

    Only issue I have with it is the fact that it works on generators that are already regressing, which gives it mad synergy with other gen slowdown perks but mainly Ruin since ruin regression doesn't count as a regression event p sure.

    It's basically a 5th perk slot.

    Surely, but the regression even still counts so you will disable your ruin eventually. Which is fair trade off.

  • I agree with his jumpscare he doesn't need to prevent exhaustion perks. But people are defending him so hard.

  • Well Badge got nerfed

    I'm pretty satisfied with it, feels a bit vindicating to know it hitting regressing gens was a bug and not intended.

  • @Brokenbones said:

    Well Badge got nerfed

    I'm pretty satisfied with it, feels a bit vindicating to know it hitting regressing gens was a bug and not intended.

    Thats the main issue, it was so unfair, how does that even get to live LOL

  • Hey folks! Thanks for the initial thoughts on today's Deputy's Badge changes! Don't hesitate to keep 'em coming.

    As always, though, we'll continue to keep an eye on any other add-on feedback to make sure it's passed along to the team.