What happened to all our promised bug fixes?

Are we still going to focus on the health of the game?

I am still having a hard time being excited for any new content when previous and recent new content still doesn’t function all that well.

Comments

  • There is 58 bug fixes in the PTB patch and most likely there is several more in the release patch.

    Naming few that are quite important ones or some that have been in the game for a while.

    Deathslinger reeling problem that could make the chain break faster if near corner or small object.

    Hag's traps blocking the Hag herself if using the Scarred Hand add-on

    Bardic Inspiration showing dice roll half way through the song

    THWACK! working now with Knight guards

    Also if you have paid any attention to the bug report forum mods have been way more active there than they have been for a while. I would say they are actively trying to get bugs fixed but in the end there is a lot of them and getting them all will take time.

  • @Wezqu said:

    There is 58 bug fixes in the PTB patch and most likely there is several more in the release patch.

    Naming few that are quite important ones or some that have been in the game for a while.

    Deathslinger reeling problem that could make the chain break faster if near corner or small object.

    Hag's traps blocking the Hag herself if using the Scarred Hand add-on

    Bardic Inspiration showing dice roll half way through the song

    THWACK! working now with Knight guards

    Also if you have paid any attention to the bug report forum mods have been way more active there than they have been for a while. I would say they are actively trying to get bugs fixed but in the end there is a lot of them and getting them all will take time.

    Every ptb shows up with new bugs, cosmetics constantly get bugged (even after they're 'fixed') and they straight up lie about stuff being fixed. Stop letting them off on this, balance is a matter of perspective, bugs are unacceptible and this game is practically decaying before our eyes. Call them out.

  • @Deadman7600 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029304#Comment_4029304

    Every ptb shows up with new bugs, cosmetics constantly get bugged (even after they're 'fixed') and they straight up lie about stuff being fixed. Stop letting them off on this, balance is a matter of perspective, bugs are unacceptible and this game is practically decaying before our eyes. Call them out.

    Ok man you clearly know better than anyone else. Bugs are matter of fact in any game that keeps getting updated with new content.

  • @MechWarrior3 said:

    Are we still going to focus on the health of the game?

    I am still having a hard time being excited for any new content when previous and recent new content still doesn’t function all that well.

    Maybe they will say something about it in the upcoming community stream this friday. Otherwise, it would be really sad when delaying/reducing content for the past ten months, two apologies, and operation health for operation health just results in a lie.

  • @Wezqu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029305#Comment_4029305

    Ok man you clearly know better than anyone else. Bugs are matter of fact in any game that keeps getting updated with new content.

    That's true, but no other game I know has bugs like cosmetics getting constantly bugged out, like knights tools of torment skin which was introduced bugged, then fixed, and now has the bug again. I've never seen a game company say that a bug was fixed like the deathslinger aim bug even though it is still very real and common. BHVR isn't a little indie company anymore, they can do better.

  • @Deadman7600 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029308#Comment_4029308

    That's true, but no other game I know has bugs like cosmetics getting constantly bugged out, like knights tools of torment skin which was introduced bugged, then fixed, and now has the bug again. I've never seen a game company say that a bug was fixed like the deathslinger aim bug even though it is still very real and common. BHVR isn't a little indie company anymore, they can do better.

    There can be several bugs that cause the same thing. So if there is still same kind of bug happening then report it again. Still it does not mean they did not fix one version of the bug or something else happened that caused similar bug to happen again.

    This game has so many moving parts that its not surprise that bugs happen and I can admit that they clearly did not do bug fixing that much other than those that new content had and even those not that long usually doing only two bug fix patches after release of new chapter. Still what I have observed on the bug reports after they said they heard the complaints was more activity and clear indications that they are bringing the reports to the attention of devs. Some of those are fixed in the latest PTB bug fix list.

    I have theories why the bug fixing has been lack luster main one is that they did not have dedicated bug fixer dev only those that were doing new content and only fixing bugs if they had any time to do some after finishing the chapter but most likely they rarely had any real time to do so. So bugs were not really getting fixed in the end.

  • @Wezqu said:

    There is 58 bug fixes in the PTB patch and most likely there is several more in the release patch.

    Naming few that are quite important ones or some that have been in the game for a while.

    Deathslinger reeling problem that could make the chain break faster if near corner or small object.

    Hag's traps blocking the Hag herself if using the Scarred Hand add-on

    Bardic Inspiration showing dice roll half way through the song

    THWACK! working now with Knight guards

    Also if you have paid any attention to the bug report forum mods have been way more active there than they have been for a while. I would say they are actively trying to get bugs fixed but in the end there is a lot of them and getting them all will take time.

    They fixed 58 bugs, and probably gonna bring 59.

    DeathSlinger hit now can go through survivors if they standing still

    Azarov don’t have shadows and reflection on interactive objects

    Resurgence stack with new Wicked

    Pretty sure we also gonna have bugs with new anti slug and anti camp feature. Matter of time to discover.

    By the way. They can say it was “fixed” and that's not actually happened. Judge by Executioner bug on Lerry and DeathSlinger aiming animation

  • @Wezqu said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029314#Comment_4029314

    There can be several bugs that cause the same thing. So if there is still same kind of bug happening then report it again. Still it does not mean they did not fix one version of the bug or something else happened that caused similar bug to happen again.

    This game has so many moving parts that its not surprise that bugs happen and I can admit that they clearly did not do bug fixing that much other than those that new content had and even those not that long usually doing only two bug fix patches after release of new chapter. Still what I have observed on the bug reports after they said they heard the complaints was more activity and clear indications that they are bringing the reports to the attention of devs. Some of those are fixed in the latest PTB bug fix list.

    I have theories why the bug fixing has been lack luster main one is that they did not have dedicated bug fixer dev only those that were doing new content and only fixing bugs if they had any time to do some after finishing the chapter but most likely they rarely had any real time to do so. So bugs were not really getting fixed in the end.

    The problem is simple. Yes, its a big game with a lot of interacting stuff, but there are other games like that. But almost every other big game started as a big project with clean code. DBD was a little side project. They didnt build it with the vast amount of content which we now have in mind. Now everything stands on a very shaky foundation.

  • cries in Houndmaster

  • @Teh_DuuuDe said:

    cries in Houndmaster

    Literally. Still crying. They have fixed a couple things on her I give them that. I love that her voicelines are fixed too but they have a lot of work to do on her. It would only be right for them to fix it.

  • I haven't had a chance to read all the bug fixes from the PTB. I was going to wait till it hits live to see, but I am curious what checks out versus what new bugs are brought in.

  • @Teh_DuuuDe said:

    cries in Houndmaster

    reminds me that they gutted one houndmaster addon on purpose to rework it shortly after and its been a year or so? lmao

  • @Teh_DuuuDe said:

    cries in Houndmaster

    Amen.

  • @MechWarrior3 said:

    I haven't had a chance to read all the bug fixes from the PTB. I was going to wait till it hits live to see, but I am curious what checks out versus what new bugs are brought in.

    wow it’s almost like a huh video game gets bugs every update?

    This isn’t some novel concept every video game gets bugs even AAA multibillion dollar games have worse bugs than dbd

  • @Teh_DuuuDe said:

    cries in Houndmaster

    The worst part is I'd probably enjoy Houndmaster a lot if not for the insane amount of bugs.

    Same reason I dropped Twins when I had a lot of fun with them.

  • @HolyDarky said:

    https://forums.bhvr.com/dead-by-daylight/discussion/460682/what-happened-to-all-our-promised-bug-fixes

    Maybe they will say something about it in the upcoming community stream this friday. Otherwise, it would be really sad when delaying/reducing content for the past ten months, two apologies, and operation health for operation health just results in a lie.

    Don't get your hopes up.

    @tes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029304#Comment_4029304

    They fixed 58 bugs, and probably gonna bring 59.

    DeathSlinger hit now can go through survivors if they standing still

    Azarov don’t have shadows and reflection on interactive objects

    Resurgence stack with new Wicked

    Pretty sure we also gonna have bugs with new anti slug and anti camp feature. Matter of time to discover.

    By the way. They can say it was “fixed” and that's not actually happened. Judge by Executioner bug on Lerry and DeathSlinger aiming animation

    I'm expecting something even worse than that.

  • @Chilli_man2400 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4029432#Comment_4029432

    wow it’s almost like a huh video game gets bugs every update?

    This isn’t some novel concept every video game gets bugs even AAA multibillion dollar games have worse bugs than dbd

    I’m aware…doesn’t mean the bugs should be left around to thrive in dbd for months at a time.


    They should be addressed as swiftly as possible.