Why is there a problem with slugging/tunneling when survivors can taunt and stand at the exit??

Makes zero sense to have the killer punished for an unspoken rule while survivirs can show bad sportmanship by taunting the killer. Survivors got a wide variety of ways to stop the killer, survive etc. But gets salty when a killer slugs them or tunnels to the point its being considered to now a punishable offense. Best to punish survivors for taunting at the exit or shorten the timer or even make it to where the survivor will be instantly killed by the entity if they linger in the exit area for too long

Comments

  • its the survivor way. drop pallet, t bag. drop another pallet, another t bag. go for the pick up on a survivor. get flashed, drop the survivor. another t bag before they run off. At the gates, wait for killer…..few more t bags. after chasing them out go to the other gate…few more t bags. 1 survivor left….they are sitting on hatch waiting. another couple t bags.

    killer humps a downed survivor while they waiting a few seconds for 3rd survivor to reach 2nd stage so they can mori? UNACCEPTABLE! abandon.

  • a survivor t-bagging and emoting does not stop you from playing the game. You can compose yourself and go after the other three survivors. I very RARELY ever experience these sorts of toxic survivors. Sitting at the exit gate? yeah that's common but it is not just to be toxic. some wait for the other team mates to ensure safety. some want that extra points of chase and escape. Others feel bad for the killer and want to give them extra points by giving them one extra hit. Sometimes it is indeed toxic, but more often than not, it is the assumption of toxicity and not a genuine act of such.

    Tunneling and slugging on the other hand, robs the other players of the ability to play the match. Sitting on the ground for four minutes is not fun nor engaging and only pleases the pettiness of the killer. Tunneling is the intentional targeting and removal of one specific player. You take them out of the game ASAP which can feel like harassment and ruins their chance of playing the game.

    Crouching up and down and pointing does not remove you from the game. Tunneling and slugging does. Imagine if as killer when you are stunned twice, you cannot do anything for four minutes or until you are saved by whatever hypothetical means. But the moment you are able to play again you are immediately met with more stuns before you even have the chance to fully recuperate.

    Essentially both are toxic. Survivor toxicity does not effect the match as often or as severely as killer tunneling/slugging since it does not remove the ability to play. for killer it is literally a case of "just walk away". Survivor toxicity only amounts to annoyance, it does not remove the ability to play. This argument of "but survivors are toxic so killers can be toxic too!" and vice versa, is childish. If a child came up to you and called you a poopy head would you start calling all children poopy heads, or would you do the grown up thing and move on? Just because someone commits an evil act does not mean you can do so freely. Being toxic because you perceive others to be toxic, only creates a vicious cycle of toxicity. Someone was toxic to you, so now you are toxic to someone else, and now that person is toxic to another, and so on and so forth. Its a virus spread from the immaturity of the community.

  • First, not everyone BMs. All survivors don't need to be punished because some do it.

    Second, killers BM too. I don't BM as surv yet I get humped and hit on hook, or camped into second stage because the killler was mad I hit then with pallets or won chases.

    Third, you can just shove them out the door. It's not even comparable to laying on the ground for minutes at a time or bening fast-tracked back to the lobby.

    It's actually wild how often these two totally different groups of concepts are compared. Are people really this deliacte that they're taking out they're rage at an occasional BMer on the whole player base?

  • It actually does make sense, because the reasoning behind anti tunneling and slugging is about preventing a situation where one side has no real chance to play the game. When killers tunnel or slug all match, that ends up being miserable for everyone except the killer.

    It may not be a perfect system, but the goal is to make matches fairer for both sides. Survivors still can't actually fight killers like in Friday the 13th or Texas Chainsaw Massacre, where defense can completely flip the balance. In DBD, taunting at the exit is annoying, but it doesn't break the game like tunneling does.

  • Makes zero sense to have the killer punished for an unspoken rule

    Because the unspoken rule is becoming a spoken rule.

    BHVR has, hopefully, realized how much tunneling ruins the game and will address it.

    The BMing at the gates is an unrelated issue. This is about fixing something that has nothing to do with BM, but is a flaw in the game design.

  • @crogers271 said:

    Makes zero sense to have the killer punished for an unspoken rule

    Because the unspoken rule is becoming a spoken rule.

    BHVR has, hopefully, realized how much tunneling ruins the game and will address it.

    The BMing at the gates is an unrelated issue. This is about fixing something that has nothing to do with BM, but is a flaw in the game design.

    The BMing at the gates is an unrelated issue

    I'm also going to add that most, if not all complaints about exit gates follow one of two trends: either

    A) whataboutism complaining (like this one), where, in this case "tunneling can't be addressed unless they also fix exit gates". Generally with no proposals for how to do that, and ignoring that the two issues are unrelated in any way.

    B) people proposing "solutions" that have zero accounting for context, situation, and are essentially just "punish survivors". I know the term "free kill" is overused in many contexts, but I have genuinely seen conversations where people are demanding that "crouching in the exit gates should block the gates for 30 seconds" or even "survivors have so many seconds to leave before the gates block". Completely disregarding begin cases like "waiting at the exit gate to make sure everyone else is safe".

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000335#Comment_4000335

    The BMing at the gates is an unrelated issue

    I'm also going to add that most, if not all complaints about exit gates follow one of two trends: either

    A) whataboutism complaining (like this one), where, in this case "tunneling can't be addressed unless they also fix exit gates". Generally with no proposals for how to do that, and ignoring that the two issues are unrelated in any way.

    B) people proposing "solutions" that have zero accounting for context, situation, and are essentially just "punish survivors". I know the term "free kill" is overused in many contexts, but I have genuinely seen conversations where people are demanding that "crouching in the exit gates should block the gates for 30 seconds" or even "survivors have so many seconds to leave before the gates block". Completely disregarding begin cases like "waiting at the exit gate to make sure everyone else is safe".

    Slightly unrelated, but B reminds me of a hilarious situation with an Ash and a Jill. I was The Pig.

    So, the Ash had an active Reverse Bear Trap and the other two survivors were dead and the Jill was a looping god the entire match. But, I finally caught her hanging out in the exit gates, downed her, hooked her for the first time. Shortly after she entered second stage (she did NOT try to 4%) Ash's head trap popped and they both died.

    I asked her why she didn't just leave and she went into a tirade about being a team player and I must be an only child because I didn't know what being a team player meant.

    Thing is, it was the opposite. By sticking around she actually took away Ash's chance to get hatch. If she'd just left, he could have gotten hatch. Sure, it wouldn't have been a guarantee, but it would have been a better chance than he had to get his trap off in time.