Underpowered and OP perks?
What perks do you think are under/overwhelming? How would you change them?
What perks do you think are under/overwhelming? How would you change them?
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Well the most used Killer perk is apparently Pain Resonance and i find it incredibly overrated.
Pain Resonance removes 17,8 charges, or roughtly 18 seconds for each survivors hooked when a generator is at exactly 99%, which isn't going to happen a lot of the time, not to mention it being wasted by blowing up gens that are below 50%.
No Way Out gives 60 seconds, while technically a bit less than Pain Resonance max time saved on paper keep in mind that its 60 seconds no matter what, it can't be wasted like PR and you dont have to bother with the RNG of Scourge Hooks. I stick with No Way Out
Distortion is underpowered. It should be getting a buff to 4 tokens, not the incoming nerf. Killers should search for the Survivors, not have them glow in the dark.
I dream of Fire Up buff for 4 years.
I would also like this Buffed. I sometimes consider stacking it with Brutal Strength but always decide not worth it.
Spine Chill revert
Wait, doesn't pain res remove 20% of the total progress? I think you are talking about Pop Goes The Weasel where the time taken away is dependant on the gen's current progression.
I feel like Shattered Hope should give you a stats buff for every destroyed totem, a bit like Fire Up.
Would be a nice alternative use of Hexes where you get stronger for each one that gets destroyed.
Brutal strength buffed to 40% if a Survivor is not within 24 meters pallet breaking is increased to 60%
Oh, my bad, still PR can be wasted on low gens, not activate because of bad RNG etc. I think at max you get like 12 seconds more compared to No Way Out which really isn't worth the headaches you save.
On the killerside:
On the survivorside: