Do you think we will ever get a tier 4 of perks?

And how do you think it would work?

Comments

  • "Do you think we will ever get a tier 4 of perks"

    more grinding? hopefully not

  • I don't think we should even have tiers of perks at all.

  • I'm thinking the bloodweb is already too bloated.

  • @arcaneGospel said:

    I don't think we should even have tiers of perks at all.

    I agree, even tho I didn’t think about that.

  • I just thought maybe some temporary item, which gives perks some temporary power up, that could make the game maybe more interesting.

  • I think the only Tier 4 perks we should get are when you use teachables on their corresponding character. Instead of giving a new effect, it should scale at 50% of what the normal bonus gives. For Bond for example would like 20/28/36/40m, or Agitation would go like 6/12/18/21%.

    There wouldnt be any extra grind in the bloodweb either, instead of unlocking the "Very Rare" Tier 3 perk on the bloodweb it would jump straight to the "Ultra Rare" Tier 4 perk.

    This would mainly encourage more build variety, as well as making Survivors a bit more than just skins for veterans. It wouldnt be impactful enough to have an effect on the meta, it would simply be a fun little addition.

  • @JPLongstreet said:

    I'm thinking the bloodweb is already too bloated.

    This. There is so much pointless crap on there that is just there for the sake of being there because they don't know how to make meaningful progression.

  • tier 4 perks are a bad idea.

  • @Shroompy said:

    I think the only Tier 4 perks we should get are when you use teachables on their corresponding character. Instead of giving a new effect, it should scale at 50% of what the normal bonus gives. For Bond for example would like 20/28/36/40m, or Agitation would go like 6/12/18/21%.

    There wouldnt be any extra grind in the bloodweb either, instead of unlocking the "Very Rare" Tier 3 perk on the bloodweb it would jump straight to the "Ultra Rare" Tier 4 perk.

    This would mainly encourage more build variety, as well as making Survivors a bit more than just skins for veterans. It wouldnt be impactful enough to have an effect on the meta, it would simply be a fun little addition.

    So No Mither would prevent blood puddles and grunts by 150% at their 4? 😋

  • Maybe if you could buff just one of your perks to tier 4 for each match. It'd be neat to inspire centering builds around a specific perk, and could vary up samey builds at least a little bit.

    Still, definitely not necessary, and I'm with the other users that would rather not have perk tiers period. If I have to regain all these perks for every new character, do I really have to do it twice per Teachable and three times for the General Perks? Especially since I then have to level that killers perk on all my others too. It's just needless.

  • Also, think of new players seeing an even more daunting task to unlock everything, knowing there's four versions of what something like 250 perks?

  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3678071#Comment_3678071

    So No Mither would prevent blood puddles and grunts by 150% at their 4? 😋

    No..?

    50% of how the perk already scales from the previous 2 tiers. So in No Mithers case, it would reduce grunts of pain by 87.5%, and recovery speed increase by 27.5%.

  • I think their arguably should be a tier 4 for adept loadouts as a set bonus (regardless of the Killer), or for not stacking a concept.

    For example, if you only have 1 Slowdown, 1 Intel, 1 Lethality, and 1 Stealth perk, then each are 25% more effective (as being at Tier 4). Alternatively bringing Wraith adept perks, Bloodhound+Predator+Shadowborn (even on say Legion), then each are 25% more effective.

  • If a Luck of the Draw (random perks only) gamemode were to ever happen, the perks being Ultra Rare at tier 4 with buffs to all of them would be pretty cool and would distinguish it from main DBD as perks will play out differently.

  • @glitchboi said:

    If a Luck of the Draw (random perks only) gamemode were to ever happen, the perks being Ultra Rare at tier 4 with buffs to all of them would be pretty cool and would distinguish it from main DBD as perks will play out differently.

    That's an interesting idea. Such a game mode with buffed perks would certainly get attention.

  • @glitchboi said:

    If a Luck of the Draw (random perks only) gamemode were to ever happen, the perks being Ultra Rare at tier 4 with buffs to all of them would be pretty cool and would distinguish it from main DBD as perks will play out differently.

    Yeah I could justify tier 4's for this but it would be so buggy because you'd have a bunch of untested perks having tier 4 variants.

  • We already had one. It's name was DH.

  • @Xernoton said:

    We already had one. It's name was DH.

    The initial version of Mettle of Man might count as well.

  • You're right. That was pretty ridiculous.

  • @jonifire said:

    I just thought maybe some temporary item, which gives perks some temporary power up, that could make the game maybe more interesting.

    Old “Ancient” tinkerer

  • Ahhhh yes, Tinkerer Billy and Tinkerer Blight. Good times.

    I remember in the olden days in the long long ago when Tinkerer increased killer powers by like 25% or sumsuch. Machine Gun Huntress was the biggest offender back then. The before times were something else!

  • @JPLongstreet said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3678562#Comment_3678562

    Ahhhh yes, Tinkerer Billy and Tinkerer Blight. Good times.

    I remember in the olden days in the long long ago when Tinkerer increased killer powers by like 25% or sumsuch. Machine Gun Huntress was the biggest offender back then. The before times were something else!

    I disagree

    the biggest offender of old tinkerer was instasaw Billy cause that thing stacked with both of his old instasaw addons

  • @D0NN1ED4RK0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3678682#Comment_3678682

    I disagree

    the biggest offender of old tinkerer was instasaw Billy cause that thing stacked with both of his old instasaw addons

    It‘s so sad, that they made perks no longer work with powers. :(

  • @jonifire said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3678689#Comment_3678689

    It‘s so sad, that they made perks no longer work with powers. :(

    There are still Perks that synergize with powers and addons

    they just don’t do it in the way old tinkerer used to

  • @D0NN1ED4RK0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3678701#Comment_3678701

    There are still Perks that synergize with powers and addons

    they just don’t do it in the way old tinkerer used to

    The only one I know is Iron Maiden. I don‘t understand why they didn‘t remove that synergy with all the others.