Truths that the community does not accept
1. NURSE will always be the strongest killer in the game and there are no reworks to fix it.
2. DH is a balanced perks now ( oh my god, I really said that? No way )
3. Camping and tunneling will always exist no matter how many measures are taken to discourage this type of gameplay.
4. SoloQ will always be terrible because you can not fix bad players.
5. SWF is fine, that's the reason this game didn't die a long time ago.
6. New metas will always come and go because people are crying too much although some perks are fair.
7. FNAF WILL NOT COME TO DBD
8. The old dbd despite being unbalanced is better than the current one.
9. BHVR has made some great changes over the last few months.
10. I'm beautiful boys and girls.
11. Sweet is better than salty.
Comments
I miss old dbd too back then killer win felt rewarding and with survivor genrushing wasnt the only way to win
agree with everything except 2
I mean you can have bad takes and wrongly label them as 'truths' if you want I guess?
2- DH is really needed against tunnelers, but its still dirty against fair play killers.
3- Camping & Tunneling will always exist, but I have a way to ultimate soften it.
6- Meta is 2nd chance & Gen rush for survivors, Gen slowdown for killers. Perks will be changed, but the rule of Meta will not.
10- You're a good boy, not beautiful one.
Gens was sure faster, but survivors tend to cleanse Totem to prevent Noed IF they have enough time to cleanse totems.
Now, Coh exist, Noed nerf, there is no reason to touch totem except BP. Gen time increase force survivors to bring at least 1 Gen perk related. I feel the game now is less dynamic than before.
I agree with most of these points. DH is still a very tedious perk and I'd love for this perk to be reworked because waiting behind a survivor while they run into the killer or spin in crazy manners, breaking their ankles isn't exactly fun. However it's not completely unfair anymore and there is now a form of counterplay. I don't think SoloQ will always be terrible. Sure, it will never compete with SWF but some more information may even convince the Claudette, that is hiding in a bush in a corner of the map or her best friend Dwight, who is hiding in a locker right next to her that it is safe to touch a gen. Your 6th point doesn't hold up too well considering which meta perks we had in this game. It changed but the generall direction is still slow down for killers and second chances and efficiency perks (if not for something absolutely broken like Boilover in the RPD library) for survivors.
Especially point 9 is something we can agree on. They made some very healthy changes to the game like BT basekit and their programm in dealing with cheaters as well as the upcoming nerf to the Nurse. Sadly we also some things that were less than enjoyable. However the good overweighs by far.
I feel like the community has become a bit less salty over the past year but maybe that's just me.
And I agree with all except these:
5. SWF is fine, that's the reason this game didn't die a long time ago.
8. The old dbd despite being unbalanced is better than the current one.
11. Sweet is better than salty.
Agree with pretty much everything but 8, but that's just because I was not around then so I can't judge which one is better =)
1. a Freddy style rework could definitely bring her in line with the rest of the cast
2. Its balanced but overused. Still needs a look at
3. Yeah cant think much for this one
4. Every game has terrible Solo Q but DbD just takes the cake. While I dont think the new icons will fix everything as theres still a lot of info missing its definitely a step in the right direction
5. Agreed, should be the main point of balance once Solo Q is brought to their level
6. META literally stands for "Most Effective Tactic Available". Cant really get rid of that but what you can do, is make more healthy, interesting and interactive metas.
7. It will probably at some point, couldnt care less.
8. Old DbD wasnt better than the current one. The old community was better
9. Yea
10. Yea
11. Yea
12 - Opinions often get mistaken for truths or even facts.
Its fine to have them and your opinions here, I generally agree with some of them...l but don't commit the sin of confusing them for a anything but opinion.
I agree, except for a couple I can't confirm. I've only been playing for two years so not sure what constitutes "old dbd", and I also can't confirm whether or not you are beautiful. I'll have to take your word
You seem to mistake truths for opinions
Here are some actual truths the community doesn't want to accept
1) there is practically no difference between 4.4 and 4.6 killers in terms of map presence. The difference in speed matters a lot in chases but that's it.
2) 50% slowdown means an action takes twice as long. So many people still believe it only adds 50% to the time of an action.
3) slowdowns stack multiplicative. Penti's 30% slowdown and thana's 20% slowdown results in 44% slowdown, not 50%
Camping and tunnelling are not bannable offenses and are approved by the developers.
No matter how many threads you make complaining about them.
12. Maps are by and large fairly well balanced. Even Garden of Joy, other than some questionable hitboxes on bushes, is more or less identical to Thompson house in layout. The only real outliers are Gideon's pallets and Midwich's hook placements. Any killer can just as easily win or lose on any map, other factors have more weight than the map itself. Only Eyrie has a significant difference in kill rates, which is why it's getting reworked.
“The difference in speed matters in chase and THAT IS IS”
Lmao.. it makes a HUGE difference. Ending chase early ultimately leads to map pressure.
It makes a huge difference
In chase
Many people of the community believe that patrolling gens is that much harder for the 4.4 killers and that just isn't the case
Eh...okay.
"You're not as good as you think you are, and you don't lose to abusing / swf/other side bringing op stuff " you just flop sometimes and it's ok
You’re quite sure of your opinions that I would say a few are wrong objectively.
2. DH is a balanced perks now ( oh my god, I really said that? No way )
If a perk makes both sides literally stand still behind one another and guess, it's not
5. SWF is fine, that's the reason this game didn't die a long time ago.
Killers should get some bonus points or something for vs them since SWF is a huge advantage
8. The old dbd despite being unbalanced is better than the current one.
2017-19 was a buggy, horrible balanced mess that I miss
9. BHVR has made some great changes over the last few months.
tru