About bloodlust
The devs on the one of the stream said that they want improve bloodlust, so player can gain this faster but the speed movement on it will be reduced. Is that idea deleted?
The devs on the one of the stream said that they want improve bloodlust, so player can gain this faster but the speed movement on it will be reduced. Is that idea deleted?
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They're still thinking about doing it but it was not confirmed. It won't be coming next patch, we know that much.
Nice, I'm hype
It's not really a nerf, but I prefer getting a bloodlust faster, so it can be more effectively.
It's still a nerf though, Bloodlust when it was introduced it was 12 sec then they made it 15
now it's 12 but Bloodlust 2 is now Bloodlust 3, meaning Bloodlust 3 is gone forever and takes 6 seconds longer to get it compared to now
meaning killers might be more vulnerable in long loops
Bloodlust 3 won't ever happen anyway since breaking a pellet loses it all, it's only used when someone tried to loop you for up to 1-2 minutes on spots that are extremely loopable
or when he's the last person alive and in a unsafe pellet spot
Devs said they want to "improve bloodlust", but they actually are nerfing it to make sure the babies are ok.
It's just the usual counterpart the killers have to pay when the survivors do get nerfed.
Nothing surprising here.
The time for bloodlust to proc should be inversely based on your speed as killer, so the slower you are the faster you get it. Then they could in theory make killers than move faster than 4.6 m/s because it would take those killers longer to get bloodlust. Killer's eyes should flash red when bloodlust tiers proc, so that a survivor being chased can tell it's bloodlust. Also bloodlust should stay active for more time after a chase ends because some loops work only because the chase is broken and you lose bloodlust.
the purpose of bloodlust was to encourage 'breaking LOS' rather than looping ad nauseam.... but because there are so many ******* loops and learning how to break LOS requires effort, it just became easier to loop. killers are basically blind anyway and breaking pallets loses bloodlust so now the devs are making killers more vulnerable to both breaking LOS and looping as well.... this is NOT a ******** buff.... not by any means....
Nurse is unaffected by Bloodlust but then people would complain about the Nurse when more people started playing her, can't really tell since the exhaustion nerf might help in looping now, it was really stupid how someone gets an extra loop or 2 in strong spots line in Groaning Storehouse and other loop spots
Killer Perk
Impulsive:
*50% chance of not losing Bloodlust after breaking pallets or kicking Generators.
*The amount of time it take you to get bloodlust is reduced based on what tier the perk is.
14/13/12 seconds.
You do realize that it is a bloodlust nerf? It makes way more pallets safe because the new bloodlust 3 will be as fast as bloodlust 2 now
1500 hours. Mostly killer. In that time i have had BL3 less times than i have fingers on one hand. I still have a memory from a long time ago when i reached BL 3. I tend to remember weird ######### like that.
With the amount of LOS breakers and pallets all over the place i'd say you are not doing a good job playing killer if you reach BL 3 on a regular basis. That is just my opinion.
I strive to break pallets so they have less loops to use. Break a pallet and you lose BL. If survs lose LOS, either due to bugs or legitimately, your BL is gone. There are more chances to lose BL than to gain it.
Just break a pallet
If there werent enough pallets to loop for 5 gens, then yeah....
Those killers are so #########