Share Game Mode ideas for when Dedicated Servers release!
Over the course of the game’s life, players have always asked for different game modes. 2vs8 10 Gens, ‘Battle Royale survival’, four simultaneous trials, etc.
With the release of the Stranger Things chapter, we will likely be getting Dedicated Servers, which means we’ll be able to host larger games, or even games that don’t have either Killers or Survivors in them.
I make this thread because I want to share an idea of mine for a game mode, and encourage other Forum Users to do the same. This thread could help give the developers ideas for additional game modes that could be added in future and help keep the game fresh.
My game mode idea is called ‘Outlast’.
In this game mode, you and five other Survivors are pitted against each other in a game of being the last person to die. Death is all but inevitable, nor is it an escape. The Killer is absent during the trial - the Entity has no need for one.
Many objectives spawn throughout the map, significantly more than in usual trials.
Each Survivor has an individual death timer at the top of their screen, which goes down steadily with a gradually increasing rate of decline. When the timer runs out, a Survivor is impaled by the entity, devoured, and removed from the trial.
Survivors must complete objectives, such as completing generators, opening chests, breaking totems, and performing other actions, to increase their timer. All of these objectives are performed much faster than in a standard trial. The objective is to be the last Survivor alive by any means necessary.
Very few standard perks are available in this game mode to keep balance and fairness between Survivors. Exhaustion perks are allowed, and recommended to get in the lead, while some other perks can slow down your individual timer when certain conditions are met (Head On), reduce another Survivor’s timer once per trial (Borrowed Time), or completely lock down an objective (Decisive Strike), just to name a few.
Bloodpoints are awarded solely in the Objective and Survival categories, with no cap for either category - the grand cap of Bloodpoints that can be received per trial, is 8000. Objective is gained by completing objective, while Survival is gained for every minute passed while alive. Being the final Survivor alive at the end of the game will end the trial, and award the winner with double of the bloodpoints gained, up to a maximum of 16k bloodpoints.
There is no Killer, no exit, no escape. Only death. Be the last one standing, and gain the Entity’s favour.
For the sake of mitigating trolls, this game mode will disable Survivor-Survivor collision so nobody can sandbag other Survivors until their death timer runs out. Additionally, all perks - even Exhaustion - will activate only once in the trial.
What are your game mode ideas for when dedicated servers are released?
Comments
Does anybody else have any other ideas for new game modes when dedicated servers are released? I’d love to see them, and I’m sure BHVR could take ideas from them as well.
I had an idea but since it was in Feedback Suggestions it did not get any comments or traction, here's the link https://forum.deadbydaylight.com/en/discussion/81990/2-v-8-new-game-mode-light-the-way#latest
It's my version of a simple 2v8 mode made from assets that are already in the game, simple tweaks to how the game works all designed to find the hopefully perfect way for the mode lots of people want.
I know this will never happen but I would love a simple infection mode with the Demogorgon none the less. So the game begins with 8-10 survivors on a map comparable to the size of mothers dwelling. A random survivor is then pulled into a flesh portal and becomes a DG. Once transformed, it's your job to hunt down the other ssurvivors and transform them into a DG army. To compensate the DG's would not have the TP ability(for obvious reasons) but would keep the lunge and survivors could only find items in chests and can't bring any in.
My idea of a 2v8 that in my opinion balances the idea perfectly 👌 https://forum.deadbydaylight.com/en/discussion/63030/new-game-mode-collision#latest
People still talk about a 2v8?
Its possible I guess yeah, since we've seen how the game handles more than 1 killer on the screen... (It handles it surprisingly well...) but having this happen in the game itself is more-so a party mode if anything.
Nothing to really add to the actual ranking matches of DBD, just one of those off-set modes to play when you're bored of regular DBD.
I agree that 2v8 should probably be a KYF or unranked kind of thing really. It’d need tremendous rebalancing to make it fair and balanced for both sides though.
During the times of the multiple killers glitch, it’s been demonstrated that Survivors don’t become invincible after being hit because they can be instantly downed by two simultaneous hits. That should be changed, or maybe it would work best using @TrueKn1ghtmar3 ‘s idea where the characters of separated trials can interact only in specific areas. Even then, double-hit or Survivor hit reactions should be changed.
True’s Collision idea seems solid enough to actually work for a ranked mode as well. Maybe this could be a thing in future.
Thank you lol if only the mods liked me enough to pass the idea along lol jk but if you like it give it a like and don't be afraid to add some in-depth criticism