It would be interesting however they already very irritating combinations that could be just made with four I would hate to see what would happen if you were to add even more to that
It would be interesting however they already very irritating combinations that could be just made with four I would hate to see what would happen if you were to add even more to that
we cant still have just 4 slots like when DBD was born, now we have x10 perks but not x10 slots
irritating or not, is a matter of balance and fun to make new possible builds
They should have an ultra rare offering that allows an extra perk for one game. Once you place the offering in the killer loadout screen an extra perk slot opens up.
All you would get from an extra slot is people able to have their boosted four perk combos and then one more slot to have a "fun" perk. Part of the challenge of the game is the trade-off you get by having to only choose 4 perks out of your entire collection. You want Devour Hope? Use it in place of Ruin. You want to run We're Gonna Live Forever? Maybe you have to pass on Adrenaline this round.
It would be near impossible to balance the game if more than 4 slots were available for both Survivors & Killers, regardless of how many perks are available in the current game.
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You're not. More perk slots have been discussed multiple times over the months.
It would be interesting however they already very irritating combinations that could be just made with four I would hate to see what would happen if you were to add even more to that
we cant still have just 4 slots like when DBD was born, now we have x10 perks but not x10 slots
irritating or not, is a matter of balance and fun to make new possible builds
They should have an ultra rare offering that allows an extra perk for one game. Once you place the offering in the killer loadout screen an extra perk slot opens up.
All you would get from an extra slot is people able to have their boosted four perk combos and then one more slot to have a "fun" perk. Part of the challenge of the game is the trade-off you get by having to only choose 4 perks out of your entire collection. You want Devour Hope? Use it in place of Ruin. You want to run We're Gonna Live Forever? Maybe you have to pass on Adrenaline this round.
would be a balancing nightmare tbh
They should do it tbh. Just to see all the chaos unfold >:)
It would be near impossible to balance the game if more than 4 slots were available for both Survivors & Killers, regardless of how many perks are available in the current game.
That would just lead to less variety in high level, as less compromises would have to be made to shore up one's weaknesses.
Would be cool if you completed objectives in the map to unlock additional perk slots. Possible secondary objective?