Wake Up Rework!

Unlocks potential in one's Aura-reading ability. Once all Generators  are powered, Exit Gates 

 are revealed to you when within 128 metres of range. While opening the Exit Gates, reveal your Aura 

to other Survivors within 128 metres of range.

While Wake Up! is active, you open the Exit Gates 5/10/15 % faster.

While Wake Up! is active, BloodWarden decreases active time by 5/10/15%

Comments

  • A 5% speed increase in opening the gates translates to about one less second. Are you sure that's what you want?

  • "While standing inside the Exit Gates, you reveal your aura to other survivors within 128 metres of range"

    And the numbers being 10/15/20 would help a little

  • Focus is "While Wake Up! is active, BloodWarden decreases active time by 5/10/15%"

  • Unlocks potential in one's Aura-reading ability. Once all Generators  are powered, Exit Gates   are revealed to you when within 128 metres of range.

    128 meters is far too big. That is bigger than some maps and getting a buff to the actual effect of Wake shouldn't also come at the cost of messing with Blood Warden which is actual at a healthy place considering the conditions needed and the egc timer being what it is. Base 2min and when someone gets hooked or injured slows down to 4mins. BW only blocks the exit for a minute so if you don't heal the injured person you're not in a time crunch.

  • Seems like unnecesary counter to a terrible perk. I fully agree that the survivour should in some way should convey what exit gates are open but a counter to bloodwarden which already is a weak perk just seems unnecessarily mean spirited.

  • @ReikoMori the bloodwarden thing is the only change in this thread. The 128 meters is just what it is now, and was replacing the line of text that used to say infinite.

  • I would agree if blood wouldn't only affected oneself.

    But because it affects every survivor it really shouldn't reduce the time.

  • @slipttees said:

    Focus is "While Wake Up! is active, BloodWarden decreases active time by 5/10/15%"

    Yeah i know.

    Just saying the buff that i personally would like to see ^^

  • Unlocks potential in one's Aura-reading ability. Once all Generators  are powered, Exit Gates   are revealed to you when within 128 metres of range.

    Sorry but i have some trouble :

    => First of all : i don't see why it should affect blood warden as it works differently... I mean it is like if i ask that unrelenting counter dead hard...

    => Secondary : why ? I mean there is two simple counter to this perk 99% door, just wait before opening the exit door, wait the time run out before get to exit door. The only case it could affect you is in case of over altruism which will be your fault.

    Personnaly it is a perk that i would keep that way as it is an interesting perk for end game.

  • The only time Blood Warden is a problem is when multiple survivors have remained in the game for a minute and a half after gates are already open AND in that time nobody has been hooked.

    If that situation happens, the survivors are the problem, not blood warden, and the trap is usually a great kick from karma.