End-game thoughts

It's so ######### cool tbh, love the animations, love the idea of the Entity ######### up survivors holding the game hostage.

Also, we are about to see more Piggy/Freddy and that's a great change in the meta of the game.

Finally, survivors WILL have to deal with those totems, otherwise be ready to be demolished by NOED+Bloodwarden combo.

I think Devs have really done a pretty good job with the end-game :)

Comments

  • ntothing will change that much

    it's not possible anymore to have a 10 hours hatch standoff

    + do not forget the endgame ends after a MINIMUM of 3 minutes. downing someone, hooking someone will expend that. So even blood warden will not make this collaps crazy.

    the visuals are awesome. just because of that i would die for it

  • @Akuma said:

    ntothing will change that much

    it's not possible anymore to have a 10 hours hatch standoff

    + do not forget the endgame ends after a MINIMUM of 3 minutes. downing someone, hooking someone will expend that. So even blood warden will not make this collaps crazy.

    the visuals are awesome. just because of that i would die for it

    @Akuma

    Of course it's not gonna change much, but it's something, at least I wont be held hostage never again, + I will be able to play Piggy even more now :)

  • Bloodwarden - interesting thought, slug a survivor - camp him for two minutes, hook then just wait out the last 60 seconds - everyone dies. What's the affect on the timer with downed survivors though?

  • @darktrix said:

    Bloodwarden - interesting thought, slug a survivor - camp him for two minutes, hook then just wait out the last 60 seconds - everyone dies.

    Putting a survivor in the dying state or hooking them slows down the timer. They'd probably bleed out before that could ever work.

  • Bye bye hatch stand off ๐Ÿ–

  • I'm sooo hyped for it!!!!!!