Buff Dead Hard

Its probably the weakest exhaustion perk of them all. So maybe give it a buff?

If you successfully dodge an attack, gain sprint burst.

Comments

  • No. It is fine. Honestly, I've seen the perk used very effectively, but many don't. Watch good survivor streamers and see how they use it.

  • No, it requires skillful timing and it's fine as is. If it needed to be buffed it wouldn't be meta

  • The whole gist of the perk is about dodging an attack and deadharding past traps. Deadharding to a pallet/safe place is what it's meant for really. If you want a perk that gives you a sprint burst then use Lithe, Balance Landing or maybe even Sprint Burst itself. If you buff Deadhard so it can dodge a hit and also gain a Sprint Burst from it would be broken af!!!

  • -laughs- No. It's certainly NOT the weakest. As everyone has said before, it takes a bit of skill to know when to activate it and when not to. My personal thoughts of the five are Balanced Landing, Lithe/Dead Hard, Sprint Burst, and lastly Head On.

    Balanced Landing because you can still get utility from it even when it's on cooldown, Lithe because you can control when or if you want to activate it, Dead Hard because the people that know what they're doing are some of the most annoying god damned loopers know to man lol.

    I rate Sprint Burst low because odds are, if you're doing objectives when the killer comes up on you, the perk is probably on cooldown since you've been sprinting between generators. Obviously Head On is at the bottom because it's ranged from a decent stun if used right to a grace from God as to whether or not it'll actually work even if the killer is right in front of you and you've been in the locker longer then ten seconds so it should SERIOUSLY work but LULZ NOPE!

  • DH is the exhaustion perk I use I feel as though people expect to be able to use it as a perk to dodge an attack when you can use it to extend loops ect ect. People forget it has more uses than to make a killer whiff once.

  • It doesnt need a buff, it needs to not be so damn buggy. (which at this point, is a buff)

  • No. It is a really good perk as it is rn.

  • Is already buffed that when got unhooked the exhaustion is removed

  • It's already arguably the strongest as long as you don't just use it carelessly

  • This perk is no longer meant to use to dodge the killer's attacks.

  • While it is the weakest exhaustion perk, it's still an extremely strong perk despite SB, Lithe and Balanced overshadowing it so it needs no buffs.

  • Why on God's green earth would you want to buff a perk that already gives you invulnerability? MoM combined with DH right now is making it hell for Killers to even keep loops under control, the last thing we need is making them longer with DH having a sprint burst feature, which, doesn't even make sense..

  • The WORST exhaustion perk ... would be

    Head On (without any other perk mind you)

  • Its probably the weakest exhaustion perk of them all. So maybe give it a buff? If you successfully dodge an attack, gain sprint burst.

    That's a really interesting way to say nerf exhaustion perks again. Which is what would have after they buffed Dead Hard in the way you want.

  • no it dosent need a buff its gives you a second chance of course killers will remember if you have it or not

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  • Hm, what? It's the strongest one in the game, it's an on demand godmode and extend loops alot and save you from 1 bad read in a chase, it's way more valuable than any other perk like it, i think you are just bad at using it.

  • Lol "weakest" xD

  • If you’d be ok with dead hard then being a one time use that only activates when on death hook and applies a permanent broken status effect then sure.