Trickster
So I'm trying to pick up the Trickster after purchasing the discounted Mina skin due to the anniversary store sale, but I find the All-Kill Comeback ver. of Trickster more clunky than the 4.6 m/s trickster with 8 knives per hit.
Is there a cohesive trickster guide? My understanding is that this version of Trickster is trying to reward accuracy vs spamming the knives but what's the whole point of the rank system other than reaching S rank just for Main Event + killer instinct?
Comments
You throw and I think also reload faster the higher your rank is. I personally find him much more fun like this than before, but it could also be because I'm a huge fan of the slotmachine sound when you rank up haha xD
I agree with this, I do feel the haste addon they had for successive hits on ptb should be re added. With Jason there really is no reason why not now.
Also give us more Mina skins!
Try to focus on proxy camping. New trickster is great at area control and unhook/slug pressure due to the ability to hold S-rank/main-event for way longer.
Nothing realy just you have to hit more accurate and ranks well they dont do much unless you have a rank or s rank where throw speed and reload time is better and with s rank your laceration meter doesnt fall off but thats it. Main even is trash more then before and mostly its only worth using when your s rank is about to end.
Other then that he is just same just stronger where he was before and weaker where he struggled before, ranks arent doing much only the two highest ones do something and if you miss (sometimes even when you dont miss) its just reload similator.
Thing is main event cant be used like near 20 meters radius around hook and knifes are limited plus you have less of them, anticamp is stronger the longer you are near hook.
Old trickster the 4,6 version could take one health state with 8 knifes and then had guarantee main event every time without any restriction around hooked survivors so new trickster is actualy worse in being proxy then the old one was.
Olny difference is that you cut people down bit faster but on safer high wall loops it takes you longer thats it same killer, very simular with power reworked so only few like him and I havent seem him in long run.
@Shroompy
Think this is your area dude
He can down the unhooker from range. With the constant threat of main event combined with the mid range he does not trigger anti-camp while effectively threatening unhooks and forcing survivors to group.
And oh boy does he love grouped up survivors.
He could do that before now its good with one addon i believe but hooks arent all so well positioned so he can do it and there are way more killers which have better m2 power for dealing with unhooks not maybe from such range (except maybe jason) but they are better for it, trickster just can damage one guy at the time so before his rework he was way better near hooks with constant threat of a main event then he is now.
His main event was not holdable that long before. He had to hit you a few times in the unhook situation itself before raelly threatening unhooks.
But yeah many killers are better than him at proxy camping, it's just one of the few things he got stronger at after his rework.
It held 30 seconds after you hit 8 knifes so his old main event was better now its just mess and most of times majority of tricksters rather use s-rank then main event and only use main event when they are low on knifes or s-rank is about to end or they have addons for it but in majority of cases the main event isnt that good on current trickster and people that play him know it.
He isnt best just range version of bubba but worse near hooks and better at loops he can throw over.
You are saying what i am saying basically. He is ranged bubba.
why thank you <3
When comparing 4.6 Trickster to post rework, one thing thats immediately apparent is just how much more punishing he can be for making mistakes. Before you could just spam knives with 0 thought since Main Event was so easy to achieve, now not only do you have a lower reserve, but you also arent getting Main Event every 3 seconds.
Your first course of action is ranking up as fast as you can. E and D rank I would actually recommend getting used to long distance shots purely for the style rank. Shots thrown further than 16m away grants you 2 style points as opposed to just 1, making you immediately jump up a rank. At these lower ranks you typically only wanna throw a knife or 2 at a time since your throwrate wont really allow for much more, especially at high wall loops.
Once you reach C rank your throwrate is somewhat bearable and a little better than 4.6 Tricksters throw rate, which is a pretty big deal considering he needs 2 less knives to injure/down. The higher rank you are, the more knives you can get away with throwing at high wall loops, and the more he can punish survivors for their mistakes. Even the slightest bit of hesitation can be the difference between only hitting a knife or 2 and a full health state if youre in A or S Rank.
A few more general tips:
Treat S Rank as if youre Tier 3 Myers or Blood Fury Oni. Its on a time limit, it takes a while to get, and its great for snowballing
When throwing knives at a medium distance and out in the open, try throwing them in bursts or 3 or 4 to make it easier to see how a survivor moves and minimize the amount of knives missed.
loop clockwise since his first knife always comes out of his left hand, allowing you to get cheeky shots around corners
If youre in S Rank try avoiding kicking unsafe pallets, or gens that you can afford to leave alone so that they can be a source of style points later down the line.
Reload before youre about to enter S Rank to maximize its value
Try using Main Event only at the end of S rank so that you get the most use out of S Rank.
If you see someone running towards an unhook, time the last knife for when they actually start the unhook animation. Itll interrupt the unhook and you have enough time to put down your knives and get an M1 to completely prevent the unhook (assuming no perks are involved)
(This goes for pretty much any ranged killer) aim at a Survivors lower half since it better represents their actual hitbox.
Id argue current Trickster is better for proxy camping since he's much better at preventing the unhook all together thanks to the faster recovery and less knives needed. Not to mention if he does have Main Event available theres no delay/grace period once the survivor is unhooked, and Main Event itself is better than it ever was with a longer duration and faster movement speed.
I had much better results with old trickster then this current one especialy with proxy camping where i turned many games around 1 hook into 4k thanks to how old main event worked.
Maybe he is in total better only due to fact that injure takes 6 knifes but dont forget any more wasted knife is huge punishment, you have less of them and you are slower even when reloading due to speed difference in long run.
I feel like he should get blood lust quicker because of the high wall loop pallets.
More realisticly they could bring down the slowdown from when he pulls out a knife which is bigger then before but idoubt that, trickster is not liked by many survivors and he was always hated no matter which version it was and only survivors that like to face him are his mains. Thats why I doubt devs will give him so more attention they just delivered the rework and now they let him rot.