Why would you ever play the event as killer?
Besides the quests, of course.
There is simply no new mechanics for them, no buffs, nothing, only insanely strong mechanics that only work for the survivors. The only thing the killers get are some small dessert buffs once the game is pretty much over.
Like, why would anyone queue up in a mode where you're simply at an overwhelming disadvantage? lmao
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Name the content creator of an actual decent size that berates killers for not playing by the survivor rulebook. Practically all of the big content creators are killer mains and the big survivor mains generally put out silly content or play with an entirely upbeat attitude because doing otherwise isn't entertaining on survivor. I can agree with you that there is a lot of toxicity in the game but generally when you get it from a random TTV survivor they have like 5 viewers. Compare that to all the shade I see thrown at survivors from large creators, many of whom are in the creator program, and its not even close. Otz calls survivors pathetic for daring to use unbreakable in a recent video, killer rulebook much lol (they are both ridiculous).
No one is being carried by perks, the most powerful meta survivor perks (outside exhaustion) are used almost strictly to make certain oppressive killer strategies harder to execute. The only reason these perks are considered powerful is because of how incredibly strong the strategies they suppress are. You literally mention them in your post, tunneling and slugging, that isn't being carried by perks unless you also consider tunneling and slugging to be carrying the killer.
It feels like this is the furthest we can go since it seems our disagreements are based on our own assessments of the game/skill at the game, so im happy to call it here. Thanks for the back and fourth tho, has been an interesting conversation.
Yeah, there’s definitely some busted stuff in this event, but I still prefer it to the old DBD grind.
I’ll take instant queues and goofy effects over 10‑minute lobby waits any day. It’s a bit dramatic to say “what sick guy came up with this”
I like playing killer more in the event cause I can just relax and get tons of bp. The only thing that bugs me is that, since I play on on PS5, using the poison is R3 so trying to use it and aim is so annoying lol.
The difference being that Killers have a lot more systems working for them in the game than not. Survivors have no catch up mechanic, they have very little presence in endgame, and nothing to defend themselves unless they're lucky or they have great synergy with their team (something even SWFs often lack).
Survivors can't decide they're going to play the strongest power, run perks to deny progress, and use an overpowered cheese tactic to win the trial. Even with this event, how many Killers are leaving the trial with less than a 2k while these "impossible" abilities exist? Your situation with the pallet is unfair. The mechanics don't feel fun. We can acknowledge that. But this grandiose idea that Survivors are much stronger and are stomping the poor Killers is a stretch to say the least.
I'm speaking more on the normal queue front. without any crazy add ons or perks from an event standpoint. The pallet density alone gives the survivors the power role depending on the killer. Handful of killers aren't teleporting through everything to end a chase, and if they have build to counter that then that leaves gens to get instantly turned on in most cases.
I don't, just played for the quests and went back to Dota2 of all things... i'm beyond disappointed...
There is a massive gap between point A and point B in that example.