[No Mither Rework] You judge.

Original: You are affected by the Broken Status Effect for the duration of the Trial. Your thick blood coagulates practically instantly.

  • You don't leave pools of Blood.
  • Grunts of pain caused by injuries are reduced by 0/25/50 % at any time.
  • Grants the ability to fully recover from the Dying State.

Rework: You no longer can receive hemorrhaging and bleed 50% / 75% / 100% less while injured.
You can also instantly recover from the dying state by pressing the action button when recovered to 25%. However, you will receive the Broken status effect for the rest of the trial. This effect can only be used once per trial.

Comments


  • @CL4P_TRAP_ER said:

    The main problem with No Mither is it doesn't help the survivor at all. You can't self revive yourself because the killer knows your running No Mither so he's not gonna leave you on the ground. You make it easier for the killer because he can one hit you at all times. And there's no benefit to running the perk. True it makes it hard mode but for what? You don't get extra bloodpoints for running No Mither and they won't make it give more bloodpoints because Prove Thyself 2.0 does that pretty well already. You can average making 36,000 bloodpoints with Prove Thyself. They won't give No Mither more bloodpoints because you'd make WAY to much from one match with those two together. No Mither is a meme perk and is bad in it's current state.

    I disagree i always run no mither in solo play in a team of people with less than 400-500h. That said i use it in a game where i dont play like a team but rather play as a sole survivor who doesnt give a heck about his team. No mither makes it very easy to juke a killer since you drop no blood you make no noise( +iron will ). No mither allows me to compete with other survivors rather than killer.

  • So you're basically making it a more useless and detrimental unbreakable

  • Original: You are affected by the Broken Status Effect for the duration of the Trial. Your thick blood coagulates practically instantly.

    I would just personnaly add a bp / emblem bonus.

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