Nowhere to hide

Listen up nowhere to hide is for terrible killers. Like you cant find survivors so you use the perk and it plays the game for you like it is op no cooldown nothing you just kick gens and see all survivors like crazy to me if survivors had a perk like work on gen for 5 secs to see killer for 5 secs and keep regetting on the gen killer mains would be going crazy.

Comments

  • Snipping tool is very neat! :D

    Anyway I think NTH is probably okay, it's got a requirement. Maybe run away from objectives to heal or hide?

    I can hide pretty well, sometimes Killers get such excitable zoomies they miss little details, I do at least.

  • @KueenKara said:

    Listen up nowhere to hide is for terrible killers. Like you cant find survivors so you use the perk and it plays the game for you like it is op no cooldown nothing you just kick gens and see all survivors like crazy to me if survivors had a perk like work on gen for 5 secs to see killer for 5 secs and keep regetting on the gen killer mains would be going crazy.

    Okay: exhaustion perks and anti-tunnel perks are for terrible survivors. Like you can't loop and you can't get to endgame, so you use the perks and it plays itself for you. It's so op only 40 seconds cooldown in case of exhaustion perks and on anti-tunnel perks more than one use per round.

    You see how horrible this reads? You're not explaining anything really, you're just saying hollow words without sense.

  • @BroRespectTheBoop said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870042#Comment_3870042

    This is the issue here. The game shouldnt revolve around a constant chase so long as stealth perks exist. Killers having aura reading for literally everything instead of actually learning how to track and follow blood pools, scratch marks, crows and noises has been the downfall of this game.

    Survivors have perks to find windows, pallets, totems, gens, killer, other survivors. I smell hypocrisy here…

    Just so I am ready, when will you have post about survivors using WoO instead of learning window/pallet spawns?

    WoO has pick rate +/- 33%, highest killer information perks are Lethal and BBQ with 15%. That's less than half…

  • @KueenKara said:

    Listen up nowhere to hide is for terrible killers. Like you cant find survivors so you use the perk and it plays the game for you like it is op no cooldown nothing you just kick gens and see all survivors like crazy to me if survivors had a perk like work on gen for 5 secs to see killer for 5 secs and keep regetting on the gen killer mains would be going crazy.

    I'd love to see some of your killer gameplay, seeing as you have no problem criticizing other killer players for how they play and what perks they use.

  • I could say the nearly the exact same you said for a couple of survivor perks. And even some of those straight up counter N.T.H.

  • @BroRespectTheBoop said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3870691#Comment_3870691

    Hypocrisy? Last I checked killers have those same exact perks. And simple math will tell us why WoO has a higher pick rate. Because there's 4 survivors to 1 killer, it has 4 times the odds of being picked. Also the fact that you're comparing a perk that finds pallets and windows.. to a perk that literally tells killers where survivors are with zero cooldown and a 24 meter radius around you is insane.

    That's like giving a survivor a perk that let you see the killer every time you vaulted a window or worked on a gen for 5 seconds. They aren't even remotely the same. Also, where's the survivor version of Lethal?

    "When will you have post about survivors using WoO instead of learning window/pallet spawns?" - Tiles are randomly generated, pallets can be used without your knowledge by other teammates, dead zones are a thing. Clearly you've never played survivor before if you think Windows of Opportunity is an issue.

    Hypocrisy? Last I checked killers have those same exact perks.

    Yeah, but you are the one complaining about it… As you said, both sides have same exact perks.

    And simple math will tell us why WoO has a higher pick rate. Because there's 4 survivors to 1 killer, it has 4 times the odds of being picked.

    You don't know how % works, do you? Funny to say "simple math".

    Also the fact that you're comparing a perk that finds pallets and windows.. to a perk that literally tells killers where survivors are with zero cooldown and a 24 meter radius around you is insane.

    Not really, each side use perks to find what they need/want. Killer needs to find survivors, survivors need to find resources to chase for longer period of time.

    zero cooldown

    Not really true, it's not like you can kick ANY gen. You also can't kick it infinite number of times. You are acting as killer can activate it at any time and any place, which is simply not true.

    Also, where's the survivor version of Lethal?

    Depends which effect you want, either Eyes of Belmont or Poised.

    Tiles are randomly generated, pallets can be used without your knowledge by other teammates, dead zones are a thing.

    Tiles are not fully random, there is system in it. You also have many guaranteed spawns for both pallets and windows. It's not like it is impossible to play without WoO, I personally enjoy playing survivors more without it.

    Clearly you've never played survivor before if you think Windows of Opportunity is an issue.

    I never said it is an issue, I just find it amusing survivors complain about information perks while having information perk with highest pick rate from all perks in dbd.

    Some survivors simply don't need to get their chase guided by perk…

  • @fixblitzskin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/436603/nowhere-to-hide

    Nowhere to hide doesn’t make chase easier or make the game easier. Nowhere to hide just makes chase happen more which is the fun part. The most boring part for killer is trying to find immersed survivors who hide all game. Especially if you want to spread hook and are forced to tunnel because you don’t want to actually play the game ( chase ) since doing gens is also boring and being chased is fun. Nowhere to hide should only make you angry if you play stealthy which isn’t even an effective way to play.

    This reply here. I just finished 5 survivor matches and it seemed as always I was the only ones doing gens. There isn't any other point but to do the gens, yet all solo queue does is hide and play coward. Nowhere to Hide negates a lot of that crap.

  • @KueenKara said:

    Listen up nowhere to hide is for terrible killers. Like you cant find survivors so you use the perk and it plays the game for you like it is op no cooldown nothing you just kick gens and see all survivors like crazy to me if survivors had a perk like work on gen for 5 secs to see killer for 5 secs and keep regetting on the gen killer mains would be going crazy.

    "it plays the game for you" I stopped reading after I saw this

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