Few things i think would really help the longevity of this game (besides balance tweaks)

1st - Please add a daily reward system for logging in to encourage more players to play systematically, something along the lines of - play 1 game a day for 7 days and get X reward (reward being perhaps bloodpoints or iridescent shards) I believe this would help combat finding games, by encouraging more people to play thus filling up more lobbies.

2nd - Please add something to encourage being at a high rank, even if its just a small modifier to bloodpoint gain (ie 1.5x at rank 10, 1.75x at rank 5, 2x at rank 1) or some kind of Exp boost for maintaining rank, i think it would go a long way towards people wanting to stay within their rank rather then just deranking.

3rd - Please add passive rank decay outside of monthly reset. i believe this should only occur once you hit rank 5/10 - 1 and happen after a few days of not playing. i think maybe losing 1-2 pip a day is fair.

4th - Please add a system which promotes good positive players. at the moment all we have is a report system really, to take away negativity, but we have nothing really promoting positivity. i think a system such as Overwatch's "Endorsment" system would go a long way towards combating negativity, by giving good players (people who have been consistently kind, or whom go out of their way to make your gameplay experience better, recognition and reward, therefore encouraging more behavior like that. As a killer being able to recognise good survivor play, and as survivor being able to recognize good fellow survivor play/good killer play would i feel make the game better.

---(Now were getting into more wishful territory)----

5th - Please add more "actions" players can communicate with both as killer and survivor - simple things to communicate with, other then "point" and "come hither", i know it might be hard to allow licensed killers custom animations/emotes, but i feel adding emotes to the game to communicate with would help combat the difference between being sfw and not being sfw, along with allowing killers to bm survivors (for example a killer flicking their thumb across their throat in front of a survivor pulling a hatch standoff)

6th - Please add more items/gag items. fireworks/firecrackers are a fun item and i'd like to see more of these in the game, along with perhaps even consumables. things that don't really impact gameplay too much but might give cool effects

TLDR : Sorry for the wall of text, i've had 3hrs of sleep in the last 24hrs and i wanted to get down a few ideas that might help players keep returning to the game and encourage more pleasant competitive play

Comments

  • I'd like to see the Daily Rituals get a bit of a buff too. Besides that though I absolutely agree on rank rewards. The ranking system doesn't serve much purpose as is outside of bragging rights. Even in matchmaking it's pretty busted. Least they could do is give you incentive to rank up. As it stands it's better to derank
  • @ClogWench said:
    I'd like to see the Daily Rituals get a bit of a buff too. Besides that though I absolutely agree on rank rewards. The ranking system doesn't serve much purpose as is outside of bragging rights. Even in matchmaking it's pretty busted. Least they could do is give you incentive to rank up. As it stands it's better to derank

    Yeah pretty much, thats why for the long term health of the game i'd like to see this stuff happen

  • About your 4th point: 
    You need to motivate players to even rate someone in the first place. I personally never used that, just at the beginning to see what happens.
    And let's be honest man, people are already reporting you for tunneling, looping and stuff like that. You will always get a bad rate of your opinion if you did well
  • About your 6th point:
    Would be nice to have some kind of graffiti you can spray on the ground and walls to tag. Maybe having a system like darksouls, so you can see the tags of other players from a complete different match at the same time 
  • @DwightsLifeMatters said:
    About your 4th point: 
    You need to motivate players to even rate someone in the first place. I personally never used that, just at the beginning to see what happens.
    And let's be honest man, people are already reporting you for tunneling, looping and stuff like that. You will always get a bad rate of your opinion if you did well

    Thats why i said like overwatches endorsment system. that system encourages upvoting positive behaviour through small exp bonuses

  • @DwightsLifeMatters said:
    About your 4th point: 
    You need to motivate players to even rate someone in the first place. I personally never used that, just at the beginning to see what happens.
    And let's be honest man, people are already reporting you for tunneling, looping and stuff like that. You will always get a bad rate of your opinion if you did well

    Thats why i said like overwatches endorsment system. that system encourages upvoting positive behaviour through small exp bonuses

    I'm not that familiar with OW, but wouldn't this end up that everyone just votes positive no matter what?
  • Definite yes to 1, 2 and 5. Especially 2 and 5.

  • @ad19970 said:
    Definite yes to 1, 2 and 5. Especially 2 and 5.

    I'm very hopeful for 2 and 5 to become a reality

    @DwightsLifeMatters said:
    Maelstrom10 said:

    @DwightsLifeMatters said:

    About your 4th point: 

    You need to motivate players to even rate someone in the first place. I personally never used that, just at the beginning to see what happens.

    And let's be honest man, people are already reporting you for tunneling, looping and stuff like that. You will always get a bad rate of your opinion if you did well

    Thats why i said like overwatches endorsment system. that system encourages upvoting positive behaviour through small exp bonuses

    I'm not that familiar with OW, but wouldn't this end up that everyone just votes positive no matter what?

    from my experience with OW thats how the system was at the beggining, but then it turned into upvoting the people that mattered due to how small the bonus really was. In ow, there are 3 different kind of endorsments you can give, - positive play, shot calling, and being a kind person, after a while these pettered out and people only really give positive play to pretty much everyone whose non toxic. ie the equivalent in dbd would be i guess a guy giving you a purple flashlight out of kindness so you upvote him sort of thing idk. i think a system like that would work with tweaking in dbd

  • About your 6th point:
    Would be nice to have some kind of graffiti you can spray on the ground and walls to tag. Maybe having a system like darksouls, so you can see the tags of other players from a complete different match at the same time 
    This would be so cool....  even if they would be used just for random fun its something that survivors could do... 
  • 1. This isnt an mmo
    2.devs wont do that because we already asked for some reward for being rank 1 and they have done Curseword for 2 years
    3. It would encourage people to not play the game to derank easily
    4.this aint overwatch and that system does nothing
    5.there animation is more worse than garrys modders
    6.This is not fortnite
  • @Bravo0413 said:
    DwightsLifeMatters said:
    About your 6th point:
    Would be nice to have some kind of graffiti you can spray on the ground and walls to tag. Maybe having a system like darksouls, so you can see the tags of other players from a complete different match at the same time 

    This would be so cool....  even if they would be used just for random fun its something that survivors could do... 

    This is actually a really cool idea, maybe another way of sending a message to people like emotes?> @Fenrir said:

    1. This isnt an mmo
      2.devs wont do that because we already asked for some reward for being rank 1 and they have done Curseword for 2 years
    2. It would encourage people to not play the game to derank easily
      4.this aint overwatch and that system does nothing
      5.there animation is more worse than garrys modders
      6.This is not fortnite

    Way to be positve man, this may not be an mmo, and the devs might not have implemented those features yet, but still wanted to put this post out there. why? because the devs are open to ideas and feedback and i wish to provide it

  • Fenrir said:
    1. This isnt an mmo
    6.This is not fortnite
    Well, people do copy ideas all the time so saying "this is not X" isn't enough without an explanation.

    Anyway, back to OP. I agree with the first point; the rest of them I'm rather impartial with. A daily login of some sort is always a nice thing. It encourages player to keep up to date with the game even when they don't feel like playing.
  • @Milord said:
    Fenrir said:

    1. This isnt an mmo
      6.This is not fortnite

      Well, people do copy ideas all the time so saying "this is not X" isn't enough without an explanation.

    Anyway, back to OP. I agree with the first point; the rest of them I'm rather impartial with. A daily login of some sort is always a nice thing. It encourages player to keep up to date with the game even when they don't feel like playing.

    Exactly, plus with more people playing it would equal faster lobbies