DS's 5 second stun was never complained about before it was nerfed -- so why now?
It's kind of funny watching killer players whine about the recently announced DS buff, saying that 5 seconds is too much. But, the DS stun time literally used to be 5 seconds and NOBODY complained about that part of the perk. The only things that were complained about DS were the old variations where you didn't lose it on conspicuous actions, but that was patched out a long time ago.
But now that DS is being restored to its former glory, suddenly it's a massive problem to some people. This is making me believe that killers have gotten so used to winning games by just hard tunneling since survivors don't have a strong counter to it.
New DS will not affect you if you simply don't tunnel. If you have an issue with new DS, YOU are the exact reason why this perk had to be buffed.
Comments
Those of us who have played this game forever, know that this forum didn't even exist in the beginning. We had the steam forums, at least pc players did, not sure if anyone can use it.
It is mostly used to discuss bugs and technical issues now. Actual discussions about the game are more prominent here.
It could be 10 seconds idc, as long as it's not like in 2019 when those crutch-lords paired it with UB and did generators in my face.
I believe before - whilst some did complain about the time - more had an issue with it being active when the exit gates were opened, allowing for some guaranteed wins. Maybe some of those against it are remembering that too, even though that's no longer the case.
Overall, this is a good change. Glad it's returned.
^^ this. Yes, it was complained about - a lot.
It was complained about after they removed Enduring ability to reduce the stun. But complaining about 5 seconds is petty and really reflects poorly on those that complain about it.
For one, what do you have to do to get hit by DS? That should tell you everything you need to know about those that complain.