STBFL Change (Keep 4% Nerf, Remove Other)
The 4% nerf already put it on par for what it used to be. And it was fine then
The hitting the obsession at all changes are MISERABLE for Deathslinger/Trickster
The 4% nerf already put it on par for what it used to be. And it was fine then
The hitting the obsession at all changes are MISERABLE for Deathslinger/Trickster
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Comments
They should probably adjust it so that only special attacks which actually injure the obsession remove tokens (and not losing tokens for each individual Trickster knife or Deathslinger losing 4 for spear + follow-up hit). The nerf shouldn't be completely undone though.
If they keep the special attack change, they should also give you the ability to get stacks through hitting people with your special attack and that you get a shorter recovery time after hitting someone with demos special.
Otherwise they should only make, that only m1 attacks are effected in loosing and gaining stacks.
The perk was fine in my opinion before.
The perk didn't even need a true nerf to begin with. Most people heard Otz say "STBFL" and "problematic" in the same sentence and started to complain about one of the handful of chase perks that weaker/M1 Killers can use effectively but that the powerhouses can't really use as well.
The perk was powerful when tunnelling/camping it's true, but it was also one of the few things that made M1 Killers playable at a higher level. Instead of only fixing the issue (it's potential in camping/tunneling situations) they completely killed the perk in every aspects EXCEPT it's potential in camping and tunnelling.
Literally all they had to do was deactivate the perk when too close to a hooked Survivor and make the perk not work when hitting basekit BT. That's all, M1 Killers keep a good chase perk, strong Killers don't really care, tunnelling and camping is not encouraged anymore, everybody wins.
The perk is literally now only good as a tunnelling tool, a Killer with this perk will actively ignore the Obsession (since there's no longer synergy with some powers to avoid stack loss) and unless the Obsession blocks a doorway or some other narrow path then it'll be generator simulator for them since the Killer will not interact with them.
Now that I think about it, Pig was a common STBFL user due to her weak chase and M2, so they actually did nerf Pig indirectly XD
True it was fine and the only problems it had, were ignored. Now everyone with this perk will ignore the existence of the obsession and the other things you said.
Do people really use STBFL on Trickster?
Probably in some fun, nich build but that's about it.
I'll throw in my two cents and say either keep it how it is right now and also affect m2's, or reverse all changes except for the 4%. Also adding a 16 meter area around hooks where it doesn't work for either change, as the main problem is how easy it is to camp.
I do not think they will do that. it would be inconsistent with special attacks.
i would prefer that they just add an extra 10% to base-kit cooldown so I do not need to use the perk.
It's a good thing my favorite user of STBFL, Freddy, is unaffected by this, but the update's easily the worst thing to happen to Pig players out of all the awful changes they've dealt with.
As @Skillfulstone stated the way STBFL was nerfed was the wrong way to nerf it, rather the potential it had for camping and tunneling was the issue.