MMR Killer just needs to bleed out survivors to move up

According to the wiki, killers go up if survivors die by any means. That's easy. On the other hand, ALL survivors have to escape. Shouldn't killers have to sacrifice all survivors at least?

Comments

  • If MMR was shown, then maybe but it isn't, so it doesn't matter since it's purely used for balancing. You have the false perception that higher mmr is better.

  • @Maelstrom808 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3448466#Comment_3448466

    Skilled survivors will do the two main things that beat 4k slugging: 1) let the downed survivor sit on the ground while they finish gens, and 2) if you do down more than one, crawl away from each other so you can't realistically guard more than one.

    The only time slugging for the 4k is easier is when all of the survivors play super altruistic and all jump in for a rescue. If they play smart and slam gens in the four minutes of free time you are giving them, you'll be lucky to pick up anything better than a 1-2k in which case, your aren't really moving up in MMR anyway.

    If you don't guard the survivor and run off to down another, assuming that you are again playing against skilled survivors, you might get the 4k at some point, but it's going to take so much time and effort as they keep picking each other up that it would have been far easier to just hook them.

    Unless a killer is just being a troll, there is literally zero incentive to slug for the 4k.

    Isn’t slugging for a 4K when the killer downs 3rd survivor, leaves them on the ground, then hunts the 4th/remaining survivor? Slugging (or attempting to slug) all four survivors isn’t called that..,

  • @Veroles said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3448910#Comment_3448910

    I wouldn't even say it's fair. I think it's neither unfair nor fair. It is simply part of the game like camping or tunneling also. It is just not happily seen. But it's the same with camping and tunneling more or less.

    I think everything is a question about necessity.

    Is it really necessary to play certain gameplay to stomp people out of their life when they obviously not even have a chance to do anything and are absolutely not even close on the same level? That's a question what everybody has to answer to themselves if that is okay for you personal or not.

    I at least do not stomp everybody because i simply play both sides more or less the same and have a certain feeling what feels unnecessary and what not.

    Most things that happen in dbd are unnecessary and this is game where you can go from a 4 man slugfest to 4 man escape in 4 mins.

    It's a game of extremes in which is fair or unfair based on a player's perspective at the time. Sometimes it is necessary to play in ways that absolutely take the fun out of the game for your opponents and you have no way of knowing what their skill level is generally until you're at the end screen of a trial.

  • I mean if you bleed out for 4 minutes it can be better than hook states cause you can actually crawl away to somewhere more window/pallet dense or less gen dense. Plus bleeding out takes longer than the 2 minute hook timer.

1 2 ›