Would BHVR bring a Clicker skin to the Demo?

Thoughts? From the Last of Us, would or could this skin become a thing, yes I know so don't jump to the fact tw, totally different thing but, thoughts?

Comments

  • They didn't reskin Hawkins to a new map, no way would they reskin Demo, Steve, or Nancy - especially not to another license.

  • @Mushwin said:

    Thoughts? From the Last of Us, would or could this skin become a thing, yes I know so don't jump to the fact tw, totally different thing but, thoughts?

    probs would be better for legion or even plague unfortunately. cant stack a license skin on a licensed character

  • They don't have the rights to demo anymore, they aren't gonna give him anymore skins. And also, they aren't gonna slap a licenced skin on a licenced character.

  • Although it would be cool to get The Last of Us in dbd, it is physically impossible for the devs to give Demo, Nancy, and Steve new cosmetics without first getting the license back. Since they aren't allowed to make a profit off it anymore.

    However let's say the stars aligned, we got The Last of Us in dbd and Netflix came back to dbd with ST, and the stars were so aligned that two licenses were ok with having a crossover of sorts by having one of the licenses have a cosmetic on the other licenses character, yes that would be cool. Personally I'd also like to see a Verdugo cosmetic from RE4R on Demo since after the shenanigans that went on in RE4R, I think Demo would be the closest killer to the Verdugo in terms of power, I GUESS Dredge could work too since the power is similar but that feels more of a stretch than Demo.

  • @Wexton said:

    They don't have the rights to demo anymore, they aren't gonna give him anymore skins. And also, they aren't gonna slap a licenced skin on a licenced character.

    .. which is a shame.

    i get why they can’t do it. But some legendary skins, eg Mr. x as Myers Skin, would be great. Or.. just make them separate characters that just use the same power?

  • I'd kinda like the Clicker to be it's own killer tbh. Actually drafted up an idea for a TLoU chapter if anyone's at all interested in checking it out.

    @Chordyceps said:

    New Killer: The Clicker

    Speed: 4.6 m/s

    Terror Radius: 12 meters

    Height: Average

    Weapon: Overgrown Claw

    Difficulty: Hard

    Power: Cordyceps Mutation

    Once a regular human, The Clicker has been overtaken by a late stage cordyceps based virus that has turned them into no more than a beast. This virus has robbed The Clicker of their sight, but has granted them increased strength and echolocative abilities.

    The Clicker cannot see survivors further than 8 meters away from itself. Survivors running, repairing generators and performing rushed actions while within 48 meters of The Clicker have their aura revealed to The Clicker. Survivors walking within 16 meters of The Clicker have their aura revealed to The Clicker

    Special Ability: Echolocation

    The Clicker makes clicking noises in order to echolocate those near it. Press the active ability button to create a clicking noise that reveals the auras of survivors within 12 meters of you and in your Field of View for 3 seconds. This has a cooldown of 2 seconds.

    Special Ability: Berserk

    Once The Clicker has locked onto its prey, it loses all rationality as it hunts it down. When The Clicker reads a survivor’s aura, Berserk charges up. Berserk activates automatically when it is fully charged (about 10 seconds worth of aura reading). Upon activation, The Clicker screams and gains a 7% boost to movement speed, recovers from stuns 30% faster and can put healthy survivors into the dying state. Berserk lasts for 8 seconds, and when it ends The Clicker is slowed down for a short period of time.

    Perks:

    Go For The Jugular:

    You instinctively know where to target your attacks to deal the most damage.

    Survivors you put into the dying state with your basic attack recover 30%/40%/50% slower and are inflicted with the Deep Wound status effect upon recovery.

    (Unlocks at Level 30)

    Dormant Rage:

    You lie in wait for prey to release your rage upon.

    For every 30 seconds spent not in a chase, you gain a token, up to a maximum of 2/3/4. 

    Whenever you start a chase, you gain a 4% speed boost for 1 second per token.

    (Unlocks at Level 35)

    Scourge Hook: Rot

    You leave a path of death and decay in your wake. Whenever you hook a survivor, that hook becomes a scourge hook. Up to a maximum of 4/5/6 scourge hooks can appear in the trial. Survivors within 24 meters of scourge hooks suffer a -15% penalty to repair, healing and sabotage speeds.

    (Unlocks at Level 40)

    New Survivor: Joel Miller

    Perks: 

    Scrounger: You know how to make the most out of the resources at your disposal. When you find an item in a chest or on the ground, while holding an item, right click to consume the item on the ground and restore 50%/66%/75% of your held item's charges.

    (Unlocks at Level 30)

    Deeper Connection:

    You take a while to warm up to others, but once you do, you work together excellently. You start the trial with a -10% debuff to your cooperative action speed. By spending time within 4 meters of other survivors, your cooperative action speed gradually increases to a +15% speed boost. It takes 80/70/60 seconds to reach the maximum cooperative action speed bonus.

    (Unlocks at Level 35)

    Nail Bomb: You know how to make traps that would brutalize normal humans. At an empty chest, you can interact with the chest for 14/13/12 seconds to craft a nail bomb. You can do this once per chest.

    While Carrying a nail bomb: right click to lay the nail bomb down at your current location.

    When a killer steps within 2 meters of your nail bomb, it explodes, stunning them for 4 seconds.

    The nail bomb can be picked back up at any time before detonation.

    (Unlocks at Level 40)


  • Also, while I have a hard time seeing Demo get a clicker skin, I could imagine The Clown getting a Bloater skin.