And now Overcharge goes back to being completely useless like it was before

In what universe would you run this over Call of Brine? 30 seconds for an additional 5%? I don’t think stacking them’s worth it anymore either when you’d get 110-155 as it now takes 10 seconds for it to get to default speed meaning you’d probably be better off with just CoB, and even after 30, it’s still only 155 for 30 seconds. Not happy with this one. Overcharge only got value when the gen was left alone for 25 seconds or if the skill check was failed. Why are we making a weak perk even weaker? Nerfing CoB nerfs Overcharge too.

Comments

  • For the skill check?

  • @Seraphor said:

    For the skill check?

    That's just a noob stomper, though. It'll catch decent players off guard once and maybe mess with people who try to gen tap in chase, but survivors who can give you any level of trouble will hit the skill check.

  • @Seraphor said:

    For the skill check?

    Who fails that? Its easy af unless you are getting chased and try to tap it.

  • The best gen defensive perks will be Deadlock, Corrupted (for non-top tier killers who can down you early) and still Pain Ress (heavy nerfed) which at this point shouldn't be a Scourge Hook perk at all.

  • Skill check doctor/freddy/wesker/blight