Early camping and tunneling needs to be punished...
I don't care about hard tunneling for pressure when there's a reason for it, at 3/2/1 gens...whatever.
But anything earlier than that should be severely punished by AT LEAST BP penalty...if someone is so desperate to ruing at least one persons experience and wastes their time, they should be rewarded with the same thing.
There is NO VALID REASON to hard tunnel at 5 gens and right after the game has started. Literally none apart from just trying to be a d-bag.
There should be severe BP penalties for such behavior, period. Why killers are simply allowed to just purely wastes someones time is beyond my comprehension.
Seeing that one survivor leaving match with 4k BPs is just sad. Wasted addons, items, offerings, TIME. And really bad experience on top of that.
It happens WAY too often. I just had 4 games IN A ROW like this. Even taking a hit didn't help, killer literally drops the chase and goes back for the first person and only 1 gen has been done. Like WHY is this allowed?
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I don't care about hard gen rushing for pressure when there's a reason for it, at 3/2 survivors left... whatever.
But anything earlier than that should be severely punished by AT LEAST BP penalty... if someone is so desperate to ruining the killers experience and waste his time, they should be rewarded with the same thing.
There is NO VALID REASON to gen rush at 5 gens and right after the game has started. Literally none apart from just trying to be a d-bag.
There should be severe BP penalties for such behavior. period. Why survivors are simply allowed to just purely waste killers time is beyond my comprehension.
Seeing the killer leaving the match with just 1k is just sad. Wasted addons, offerings, TIME. And really bad experience on top of that.
It happens WAY too often. I just had 4 games IN A ROW like this. Even kicking the gens didn't help, survivors would simply tap it to stop the regression or hide and keep doing it the moment I chase someone else. Like WHY is this allowed?
That's how you sound. The reason for "early" tunneling is that having 4 survivors at 3 gens is almost a lost game, having them at 2 is pretty much a lost game unless you stack regression perks and they start piling up mistakes, no matter how many times you hooked them. Simple as that.
Stop unhooking survivors at 5 meters of the killer or healing on hook and you would make tunneling for the killer not as advantageous.
Simply make it so that if a killer hooks someone out of the game 3 consecutive hooks. Everybody gets 100% to get progression speed.
So the Killer should get a BP penalty for focusing on his objective (Killing) while Survivors get rewarded for focusing on theirs (Generators)?
Nah. Survivors need to stop acting like Killers should not be allowed to focus on winning as hard as Survivors do every match, just because 'My fun!'
I tunnel every game at 5 gens given the chance. Do you know why? Because for the majority of this game's lifetime survivors have been coddled. Gens are too fast when the players are efficient.
Survivors want to tunnel generators but not get tunneled themselves. There is NO base kit protection for killers to prevent the killer from losing 3 gens in the first chase. Therefore tunneling is the meta.
Uhm no? Every player is free to do their thing from the start. If we start adding restrictions, they should be on both sides.
Anyone wanna add something to stop survivors from tunneling/ focusing on gens when theres no sacrifice yet?
You have base kit bt so you can't be instantly downed off hook. There's not really a good reason killers need to be punished for completing their objective.
Not to mention you are a team of 4. Others can take hits to buy time and get gens done. It's completely possible survivors can get all 5 gens done before you get hooked 3 times considering you have 60 seconds per hook state as well so there's no need for you to be immediately unhooked either.
Survivors being killed is simply part of the game and there's no guarantee you'll make it to the end every single time.