God i love 2 minute gens.

Trust me i enjoy the updates from a 50/50 perspective. I think this patch was overall healthy. But as a killer and survivor i hate thana pentimento. Wheres the skill in playing legion and just forcing forever gens? On the bright side it was the first time i found out the game map can run out of pallets. Because the legion was so cocky he just followed me shaking his head yes as he broke every pallet. I hope theres no chance this stays a thing for to long. But i know some updates take forever. Also from a killer perspective its the one build i refuse to run because i actually want to feel some pressure. For whoever else has faced this build you have my sympathies and how did you approach it?

Comments

  • @Splinterverse said:

    Fact - it's really difficult to ban all perks across all types of players/killers AND in conjunction with all perks, addons, powers, etc. (not to mention future perks, addons, powers, etc.)

    Thus, I believe BHVR needs to become open to banning combos. Like you can't pair thana with pentimento. If you try to put both in your loadout, it gives you an error.

    Not the only solution to this problem, just using is an example. We all know there have been some almost game-breaking combos over the history of the game (remember undying 1.0 and ruin 2.0?).

    They now have the ability to turn off maps. If they had the ability to "turn off" (aka ban) combos, they could not worry about balancing everything together and take short-term action.

    You should never be able to not play combo perks. Very bad example no offense.

  • I remember one time I played against a Plague with Pentimento, Thana, Pain Res and Surge. Ended up with me running around Léry's 8 million times while my teammates were dying. It was amazing! :D

    (╯°□°)╯︵ ┻━┻

  • @NightmareKT said:

    https://forum.deadbydaylight.com/en/discussion/comment/3087726#Comment_3087726

    You should never be able to not play combo perks. Very bad example no offense.

    You're not getting it. If the game keeps adding perks, powers, addons, etc. to the game . . . there will eventually be perks that are fine until they are paired with one other. It could be a particular killer, it could be a particular perk, it could be anything. If there are bans on combos, then the perks/powers/addons, etc. can still exist just not be paired together. That is WAY easier to deal with than having to balance everything to work with everything. It's a problem that just gets exponentially more so as time goes on.

  • @Murgleïs said:

    • Pentimento : cleanse the hex
    • Thana : heal if that’s smart or ignore it and repair gens.

    This response has to be a joke, and one of the laziest responses I've seen on a forum post yet.

  • Ghost Face is one, assuming someone is running spinechill with the new super buff. Can't possibly sneak up to anyone. BHVR said he's now expected to only stalk 40 meters away, but with a 36 meter super buff, you can indefinitely avoid him.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3087698#Comment_3087698

    No because most people aren't running it to win by it's strength. They figure that Survivors will just give up and if they don't, they'll suffer through a 30 minute game.

    Seriously. The Legion we had last night just kept using Frenzy to force us to Mend. Filthy Blade + Defaced Smiley Pin with Thana, Overcharge, Eruption and DL.

    Absolutely miserable and this is exactly why I thought Legion should be reworked.

    Ah, I do this build every time I see someone say mending simulator". So I go and show a group of survivors what a real mending simulator is. Perspective is important.

  • @RpTheHotrod said:

    https://forum.deadbydaylight.com/en/discussion/comment/3087689#Comment_3087689

    Ghost Face is one, assuming someone is running spinechill with the new super buff. Can't possibly sneak up to anyone. BHVR said he's now expected to only stalk 40 meters away, but with a 36 meter super buff, you can indefinitely avoid him.

    Don’t forget Myers can run out of stalk, Freddy have no powers if survivors are awake, legion and plague are m1 killers if survivors don’t heal. I would even say onryo because 100 seconds cooldown on tvs might as well be a m1 killer with no real power


  • @RpTheHotrod said:

    https://forum.deadbydaylight.com/en/discussion/comment/3087689#Comment_3087689

    Ghost Face is one, assuming someone is running spinechill with the new super buff. Can't possibly sneak up to anyone. BHVR said he's now expected to only stalk 40 meters away, but with a 36 meter super buff, you can indefinitely avoid him.

    "If they have spine chill" gave me a laugh. I havent seen spinechill be used since it removed vaulting buff.

  • @alunsa said:

    https://forum.deadbydaylight.com/en/discussion/comment/3089198#Comment_3089198

    "If they have spine chill" gave me a laugh. I havent seen spinechill be used since it removed vaulting buff.

    Pretty much s tier, though not many people use it because they don't realize most of the nerf was reverted. Now it gives you a guaranteed 36 meter bubble where you know if the killer is near. Entirely removed stealth killers as a threat. No line of sight needed. No terror radius needed. Just a complete 36 meter safety bubble. If the killer happens to have line of sight on you, you also get an action speed buff.

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