Game goes from skill based to killer sided in 1 day

This update is miserable, nothing else really too it.

Dead hard could be faked

Decisive Strike could be left or eaten

But no, too strong (not)

Killers are now nearly unstoppable and I think all survivor mains can agree this update is bad.

The developers always treat this game like survivors are some AI and always baby the killers when they dislike something, when are we gonna be free from the scape goat the killer's use us as? Before the update we could run no perks and beat killers and they'd still complain about us.

I have never once truley complained until now.

Comments

  • I love seeing the devs and game favor survivors when the entire game is built on Favor the Killer. The devs have been holding killer hands since day one. Even with the implementation of dedicated servers, they were too afraid to shift authority to the server, which is why hits are handled on The Killer's end. The one exception is a ping that exceeds 300 ms. Survivors have been at a tremendous disadvantage since day one when The Killer was the host and continue to be now because of Favor the Killer.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073530#Comment_3073530

    "I rarely ever see survivors complain", this is new to me.

    That's because complaints don't look like complaints when you agree with them, they seem like obvious critiques. I feel like both camps complain in equal measure here.

  • This game just keep getting worse. The killers are way to op now. It's so unfair. Behavior just keeps buffing the killers and nerfing the survivors. And the killers keep playing cheap. Camp tunnel. I hope the game goes under soon cuz it's not even fun anymore.

  • Relentless bait.

  • @Alcuin said:

    https://forum.deadbydaylight.com/en/discussion/comment/3074340#Comment_3074340

    This is a multiplayer that is survivor-sided in spite of the killers approaching 300 wins in a row. Pro Vengeance won 1096 out 1103 matches. No other multiplayer game is so imbalanced. The killer complaints are unserious.

    Again, its not "the killers" its Nurse.

    If a Nurse is complaining sure thats unserious. However its not the same for say Sadako.

  • The developers always treat this game like survivors are some AI and always baby the killers when they dislike something,

    The developers always treat this game like Killers are some clowns and always entitled survivors when they dislike something.

    Fixed that for you.

  • @feng_min_main2003 said:

    This update is miserable, nothing else really too it.

    Dead hard could be faked

    Decisive Strike could be left or eaten

    But no, too strong (not)

    Killers are now nearly unstoppable and I think all survivor mains can agree this update is bad.

    The developers always treat this game like survivors are some AI and always baby the killers when they dislike something, when are we gonna be free from the scape goat the killer's use us as? Before the update we could run no perks and beat killers and they'd still complain about us.

    I have never once truley complained until now.

    What? Just... what? So much to unpack...

    Dead Hard could not be faked if used for distance. If it was used to tank a hit, then it's actually stronger since you get the speed boost while the killer gets a longer cooldown. So you either used it for distance, meaning it cannot be faked, which means you're lying, or or you didn't, and... complaining still?

    DS... okay, I think it got overnerfed. Disabling during endgame when a killer's sole objective is to secure kills was enough, but the stun reduction killed it.

    Always baby the killers...?

    1. It took how many years for DS to get a deactivation condition?

    2. Dead Hard has been a reviled perk since it's release and is only *now* getting a change.

    3. CoH is still a despised despite two nerfs, has little counterplay, and breaks the back of several killers but is STILL being left alone.

    4. We have new maps that have honest to god true infinites when ran correctly (Haddonfield and Garden of Joy). If they're not infinites, then we have maps so stacked with resources that its viable to camp every pallet and W key way, and STILL have resources left over (Gideon and Eyre).

    Complain about the patch if you want, but don't play the "Devs always pander to X side" card.

  • @TheLastHook said:

    The developers always treat this game like survivors are some AI and always baby the killers when they dislike something,

    The developers always treat this game like Killers are some clowns and always entitled survivors when they dislike something.

    Fixed that for you.

    Dude, no, killers are entitled because they feel like survivors should have no power and killers have all of it, the developers Literally only have ever played killer, they are killer mains and that's why the always cater towards killers that's why every time the killers whine they listen to them but if survivors do (they don't ) they are punished

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3075700#Comment_3075700

    Dude, no, killers are entitled because they feel like survivors should have no power and killers have all of it, the developers Literally only have ever played killer, they are killer mains and that's why the always cater towards killers that's why every time the killers whine they listen to them but if survivors do (they don't ) they are punished

    You forgot /s

  • @solidhex said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073361#Comment_3073361

    Sry but if killers need 20 minutes games and 2 minutes chases every time to get a 4k then this is not skill. Many killers did fine before. Either give us strong anti camp and tunnel mechanics so the killer is FORCED to go for 12 hooks or revert some of the changes, especially the training wheels like bloodlust or the forever m1 perks

    And a lot of skill went into pushing 1 button to undo survivor mistakes and for them to gain distance, but it is funny how a lot of people are overreacting to this update its only been out short time and people are complaining about buffs/nerfs, take bloodlust it's been in the game for ages but now its a problem because they made the timer a bit shorter to get it.

    If survivors want killers to go for more hooks/chases to get kills then something had to be done to slow down how fast gens were getting done and how long it could take a killer to down a survivor, there will always be people that camp and tunnel no matter what changes the devs do to try and fix it. Give the devs some time to get some real data and feedback with the changes to see what they will adjust, if survivors really want changes then they need to play the match not DC or kill them selves on hook it might suck but killers have had to do the same thing i.e DS killers had to deal with it for ages until it got changed to a good spot.

  • @Dead_Harder said:

    Game went from 2nd chance perk fest to skill based you mean <3

    But noed is still in the game for you guys?

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073531#Comment_3073531

    Do you know what 'Dead Hard for distance' means?

    You either use it or you don't, there's no faking involved, if you fake it... the killer has no idea and nothing changes...

    "I rarley ever see survivors complain but killers do nothing BUT complain."

    Literally been nothing but survivors complaining about this patch for the past few weeks. They're all threatening to quit the game.

    Its like you're trying to be utterly incorrect about everything.

    Of course survivors are complaining. The game has given bad killers training wheels like the reduced swing times, reduced pallet break speeds, and reduced distance gained for survivor after getting hit. Lets not also forget the MANY gen regression buffs which make doing gens in any map that isn't the game or badham literally impossible if you go against a Pop, DMS, Surge user

    This update has made all the bad killers good and it shows. Anyone who says this game is fair is either lying to themselves to suck up to behavior or they are the bad killers that this update catered to. But its not that big of a deal as these changes are going to be reverted soon and you bad killers will have to actually have skill to win again.

  • @Seraphor said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073463#Comment_3073463

    You went into soloq games with no perks, still won, and don't think the game's survivor sided? Those mental gymnastics!

    Throw in Dead Hard (75% use rate!) as a crutch to absolve any mistakes and double every chase, and there was absolutely no doubt that the game was survivor sided.

    Hey did you know that maybe, just maybe you weren't actually going against good killers and that your MMR was so low you got paired with little timmy in ohio who hopped onto his brother's xbox? I played blight extensivly last patch (at least 300-400hours) and can easily say that without a doubt, the game was super ######### fair. DH could be baited and the only times in which it was broken was when the survivors used it for distance. But lets not forget YOUR crutch perk, NOED which even after this patch, is still not nerfed nearly as much as DH. But hey, thats what killer mains do. They cry and complain about DH, DS and any other perks then have the audacity to defend NOED.

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073596#Comment_3073596

    I have and I hate it, I wouldn't be here angry if I wasn't miserable playing it.

    I'm in high MMR of course I'm gonna face killers that abuse systems

    I want my money back, if this is the permenant perks I will quit the game.

    Sounds like a skill issue man. I've been playing both sides and I'd say the only thing I have to complain about is the ungodly amount of blights I've gone against. The perk changes aren't the end of the world. You are over reacting to changes in a game. Relax

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073689#Comment_3073689

    Shows absolutely no knowledge on Survivor yet tries to critique me

    You show no knowledge either man, all I've been reading from you are over exaggerations and whining because killer perks got buffed? Pretty sad tbh. Sounds like you need a break from the game buddy.

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3075700#Comment_3075700

    Dude, no, killers are entitled because they feel like survivors should have no power and killers have all of it, the developers Literally only have ever played killer, they are killer mains and that's why the always cater towards killers that's why every time the killers whine they listen to them but if survivors do (they don't ) they are punished

    🤦‍♂️ only one sounding entitled is you

  • Lmao dude if noed is still an issue for you then just do bones. Holyshit noed is so easy to counter especially now with the changes to it (which I think are great btw)

  • @Keros said:

    https://forum.deadbydaylight.com/en/discussion/comment/3091630#Comment_3091630

    Lmao dude if noed is still an issue for you then just do bones. Holyshit noed is so easy to counter especially now with the changes to it (which I think are great btw)

    Just do bones could easily be replaced with "just bait out dh" but you whiny killer mains would throw a fit when someone said that. NOED again, is still a crutch. Doing bones in a meta filled with boons and a longer gen timer is one of if not THE worst thing to do. But hey, I understand. You needed this update because you would do horribly in every one of your games if it didn't release.

  • Yeah say whatever makes you feel better.

  • Stop complaining and adapt.

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