Solo Q pain, thanataphobia, legion & plaq are now excuses for frustrated Survivors ?
yo,
Of course, some perks and perk combinations work differently and well with certain killers. But this is nothing new?
Before the update no one complained about such combinations and now suddenly these combos are op? You guys have really lost your minds in my opinion.
Seriously, I read nothing but complaints. Before it was Ruin, BBQ and so on.... now most realize it has become more strenuous and not soooo ez as it was with DH.
Solo Q pain ? No way! That SWF is easier we know though but, I've been playing solo only for over 7000 hours and have had many good experiences. Yes, there are games that are good and some that are bad, but that's normal and part of it?
Déjà vu? Overzealous, Prove Thyself & Resilience those are just a couple of perks for example that actually increase speed in contrast.
Have you forgotten that? Funnily enough, no Survivor says anything about it, does it?
I just think these are all excuses and most people are frustrated because DH is not as strong anymore, gen time was increased by 10 seconds and thana was buffed by 2%....
and now blame everything on legion and plaq....
no, sry that's just annoying.
Comments
It's not as black and white as that
Personally speaking I'm not frustrated, I just don't think having two killers who 'force' you to be injured all game (Which in of itself could be considered slowdown since faster chases, esp without DH) should also have the ability to make generators take upwards of 115 to 130+ seconds.
I say 'force' because you CAN heal, but it wastes even more time/gives them a super oppressive power
And yeah I could dedicate my build to gen repair speed, but that's equally as boring is it not? Faster gens = More boring game for the killer. Are you sure you want to encourage people to do that?
Sorry cant run those gen perks, my build is already full of perks to help me with solo q.
As I wrote in another post. Is thanataphobia a good antidote to other survival benefits.....
Oh, and I haven't mentioned BNP's and toolkits yet...
This isn't a war
We shouldn't go
"Well such and such is fine because xyz on the other side exists"
Like, by that logic you could go "Well SWF is okay because Nurse exists, therefore SWF is fine."
It's circular logic my guy.
There is no universe in which 164 second gens are ok. That is not even remotely healthy game design
If I can recall brand new parts have been bugged for like 2 months and don't do anything
I know this won't see enough people but DO NOT HEAL/CLEANSE VS THESE KILLERS.
a poor example mate. Why not say black and white ?
Well, there are pros and cons to that. As a survivor, I always clean against the plaq ( cause im solo @ safety first )
Not really?
You're essentially saying: "Thana is fine because BNPs and prove thyself exist" Right?
It's the same logic and it works both ways.
"Well BNPS and prove are fine because thana exists"
It is time for the We’ll Make It gamers to rise.
Just to be clear. I did not say thana is fine. I said that Thana is a good answer and that is a difference
Ah, a misunderstanding on my part then I apologise
But I think my overall point still stands that when discussing things we shouldn't treat it like it's some kind of war yk
thats true and i agree with that
Roughly speaking, to achieve this (in the worst case), no toolbox may be used and all 4 survivors must be injured at the same time.
A killer has to achieve that first and it cost also time and many forget that. (just saying)
It's not that hard to get the whole team infected as plague if you have a bit of game sense
Plus it's not like the perk only works when 4 people are injured, it continually ramps up. It essentially punishes everyone passively
But nothing has changed about the killers themselves, they already deincentivised healing as a matter of course, now it’s just slightly more prominent? So what’s the issue? That DH isn’t a get out of jail free card anymore? I just don’t understand the issues besides “it’s harder to play survivor now like it always should have been and I am upset because I don’t want to get better.”?
Oh good, I suck at looping half-decent Clowns, so now I can blame Legion with Thana.
Wait, I think I have this figured out wrong...
But this is nothing new and already existed before the update ?
Well thank you for helping the plague kill your team faster. What a great player. Luckily my mmr is probably high enough I should never see you in a game.
These aren't excuses. Of course some people here are exaggerating a lot, but that's never been different. But there are certainly potential frustrations that people can and should voice.
Especially camping and tunneling not being nerfed. Canping in particular, which has even been buffed.
Certain perks I also see problematic. Thana and Eruption are overbuffed, and perks like Self Care are now so bad it's not even funny. BHVR will definitely need to follow up with some survivor buffs, especially against camping and tunneling, if they want queue times to stay good on both sides. That's at least my prediction.
Well, you brought up DH not me. I'm glad the perk got nerfed
"More prominent" Yes, in more ways than one
90s gens, which means % based slowdown perks are more prominent
On top of that, they buffed two perks that applied % based penalties
Also it's funny, you talk about DH being a get out of jail card (It was) but at the same time you're confused why ppl are annoyed that gens are taking 100+ seconds, because the killer brought a perk that rewards these two killers for just using their power. There's no skill to using Thana on these killers, because it's counterplay is counter-intuitiive against them
I'd hesitate to call it a lose/lose, but
It kind of is?
But survivors have strong stuff too!/s
People were already complaining before the update about them with those perks. With this patch they've nerfed Survivor perks that could counter them as well as made gens take longer so those killers are more unfun to go against.
Fair enough on the DH, I did bring that up. And yes, slowdown is stronger now, but again, it’s not insurmountable, and in comparison is nothing compared to old forever Freddy. And if you want tha a nerfed that’s fine with me, I don’t use it on legion, it’s never given me enough bang for the buck, and I still feel that way even after the change.
I can't believe the top 5 survivor perks got nerfed so hard that you can't even use them and noed gets a minor nerf. What a world. Everyone: "dead hard nerf seem fair, it's a lot worse but it's fair". BHVR: "uhhh we want to make sure nobody uses it, make it . 5 seconds".
I respect your opinion obviously
It's just
With the current meta having so much stall + these two killers I think it's a little bit too much. My solo Q games already felt much longer without any of this. (Which I'm not complaining about they were closer games and I had fun)
I just don't enjoy spending 100+ seconds doing a single gen.
cmon....