Can we fix Corrupt Intervention?
Sometimes survivors don't spawn on the corrupted side of those gens and it really should be that killers who bring corrupt means that survivors should always spawn on those blocked gens. Also because of the randomize survivor spawns, a three gen area will only spawn 2 blocked gens and on the other side of the map 1 gen will be blocked possibly because a survivor spawned there. I feel the number one problem with Corrupt is that survivors won't always spawn on the blocked gens and it just becomes a wasted perk slot.
Comments
To me, survivors spawning by an uncorrupted gen is less of a problem because you'll find them pretty quickly (unless you're Trapper or Hag and you were using Corrupt to set up traps.) However, spawning in the middle of the map and having the corrupt gens be far on different sides is pretty much a waste of a perk slot because that doesn't get you a small patrollable area at the start and it encourages survivors to do your best 3-gen, which is the other benefit of Corrupt Intervention.
I don't really know how you'd fix this without changing what the perk focuses on, though.
When they dont spawn on one of the 3 blocked Gens, they will probably near one of the 4 unblocked ones, which means that you only need to look at 4 Gens to find Survivors.
Also, it always blocks the Gen which are furthest away from you, so you will never have to bother about the Gen which is full Map away at the start of the game.
I dont really think it is an issue at all that Survivor might not spawn on blocked Gens.
The point of corrupt is for survivors not to work on gens right away but I think another problem as well has to come with survivor spawns and maybe fixing that can make corrupt more impactful, I do see your point about the three gen situation as well. If the survivors are smart about the 3 gen, then it can make the killers main objective to protect that 3 gen.
The point of corrupt is to block the gens furthest away so you dont lose the gen by the time you walk over there. Its not supposed to stop survivors from doing a gen right off the bat.
I would not mind increasing the block time of generators to 180 seconds. At least a little less gen rush.
You definitely want them spawning on the uncorrupted gens. The correct play for the survivors is to get chased near the corrupted gens while Corrupt Intervention is up. Either way, it's good to memorize the spawn points on every map so you can find people early. Once you do that, this isn't a problem in any scenario.