Needed some perks can stop killers being so quick at winning
Hello there, some of the killer players take way to quick and toxic and they were unstoppable with some exposed and survivor killing perks. I need your suggestions on making new perks if you can....
- Perks that can counter Bubba's Chainsaw, NOED and The Oni's Demon strikes, preventing you getting insta-downed
- Perks that can give you quick reaction to avoid attacks when you're dropping pallets or vaulting obstacles.
- Need perks that can increase sabotaging speed rather than using Leader, Resilience and Spine Chill. Toolboxes or streetwise does not count.
- Need new perks to reduce consumption rates for toolboxes, flashlights, keys and maps, Which it was similar to Self Care and Botany Knowledge. Streetwise and Built to last does not count.
- Spine Chill and Resilience is not efficient enough because of your vulnerability to attacks while vaulting. Need perks that can boost up vaulting speed before getting injured.
- Monstrous Shrine is way unfair. Should we suggest a perk that works similar and the opposite to Monstrous Shrine?
- Other than limited items like flashbang, pinhead cube, and vaccine, are they any other limited items we can use? Maybe a Signal Flare or a Curing Tonic?
- We need a perk which is the opposite of Enduring and it trumps with it. If not, Enduring combines with spirit fury, you're screwed and game over, man.
- The killer is nearby while you don't have to to rescue the survivor, need a perk to preform a rescue mission fast! Why? because the killer is coming straight to you with the chainsaw and you die.
- Need a perk how protective gloves add-on functions. Prevents the killer being notified if a survivor was rescued.
- New perks based on increase repair speed. Rather than Prove Thyself. Resilience and Spine chill.
- A perk that counters Pop Goes The Weasel, and Hex: Ruin.
- Thanophobia, Pentimento and Dying Light is too suffering! Need something to suppress that temporary.
- Need a perk used by the old version saboteur and grip wrench add-on
This is for suggesting new perks only. Some of the perks that was already in the game does not count. Take Dead Hard as an example. Dead Hard won't counter Chainsaws or Demon strikes since you have to run away uninjured, and killers respects it and won't fall for that.
Comments
Reply to Hex_Ignored
7. Map with marker add-on
9. No one left behind
Reply to Torsti56
7 - 'Map with marker add-on' is not considered an limited item. I need a item that cannot be kept in your inventory after escape.
9 - No one left behind? Don't you care about your own safety being chainsawed, demon bashed or Being NOED?
I think you're confused on what perks do. Perks provide a benefit in the game. What you're looking for is something to play the game for you.
I suggest watching a video of someone else playing DBD, that would provide the experience you're looking for.
9 - Desperate Measures from Felix. For each injured survivor it increases your unhook and heal speed for %14 at tier III which can be quite fast if many survivors are injured.
10- Many killer can understand that survivor is saved due to interface so that is kinda pointless.
Reply to CheesyGuy
9 - I don't think that helps a lot. The killer can still catch up to you before you save someone no matter what.
10 - It makes a big difference due to loud noise notifications for unhook attempts.
This is basically 'I want perks that literally counter Killers I don't like'.
Or perhaps 'Screw Killers; spoon feed me wins.'
How about a perk that instantly kills all the survivors, gave them 0 point and removing a pip while giving killers 32k bp/2 pips?
It'd be new meta and game definitely will be exciting, fun and pretty relaxing to play as, it's always fun to see survivors dying for no reason at all right?
If killer main players win too many times and full victories without losing for a year, their names will might end up in The Hiven Group's target list.
as for the previous commenter, do you want some black men or suspicious drones start circling around your house?
I'm saving this thread for the next time someone tells me killer mains just want wins handed to them. Absolutely hilarious stuff here mate.
Do you honestly expect anyone to take you seriously after saying monstrous shrine, the weakest killer perk, is unfair?
You could try getting better at the game.
Like if you are constantly having the issue where the killer is winning too fast, that is a skill issue.
Vault speed build
Playing better counters all of these. Get better,
There's a certain Perk that counters all of these problems, it's called skill
1. ...what? Bubba's chainsaw is not OP at all. But you can counter him by playing Pallets well and not getting caught in the open, and beat Oni by not giving him early M1 hits so you deny him his power. You can also stealth when he has his power. NOED is understandable tho, just bring Hope, Detective's, and/or Small Game
2. Resilience or Dead Hard I guess, but this is the result of you messing up, not the killer being strong lol
3. No, stop. Sabo SWFs are effective enough as is.
4. You have plenty. It's like you expect easy 4 outs or something? This game isn't meant to be a stroll in the park for survs yknow.
5. Just loop better. A good surv can run an m1 for 2+ minutes.
6. Just don't go near basement??
7. ????????
8. Just run Smash Hit. And stunning killers for even longer is not fair or balanced, please stop. EnFury means 2 slowdown perks are missing, take advantage of it.
9. Yaya gimme perk for ez invincibility, eliminate the one slowdown strategy killers have: camping and tunneling. Just run BT, and don't save against camping Bubbas, or run Kinship.
10. That's useless, the HUD shows them not being on hook.
11. Yaya ez gen rush, not fast enough, need to finish 4 gens before 1st hook.
12. Repressed Alliance and Small Game/Detective's???
13. Just heal and stop getting downed so fast for Dying Light and Thanat. And stop cleansing dulls for Penti. It's not that hard against just Hexes, you already know where they are once they're re-lit.
14. No