Gain Distortion Tokens by staying 10 seconds in Locker

Could we change the Distortion buff to gaining tokens if you stay in a locker for 10 seconds.

4 tokens isn't enough, especially when you consider you have Shadowstep.

Comments

  • No, that's awful. It's gotta be something active. Safe unhooks fits thematically with Jeff, do that.

  • No. The last thing Survivors need is teammates spending 40 seconds in a locker to gain 4 stacks if Distort.

  • I agree on a way to gain tokens but hiding in a locker isn't it. Earning tokens should be from something that encourages interaction from the survivor like safe unhooks and healing others.

  • Distortion isn't meant to be a way to hide your aura forever. Distortion tells the survivor what aura perks the killer is using so that they're only caught off guard the first time and also to keep the survivor from wasting time hiding from a perk the killer isn't running. If the killer's running something like Bitter Murmur you can hide strategically and save your final token for when the last gen pops.

    Distortion encourages planning ahead. That's good. If survivors can get more tokens, then it's no longer about strategy.

    Shadowstep requires 14 to 28 seconds to bless a totem, and it only works in a limited area of the map. Distortion is map-wide.

  • @TragicSolitude said:

    Distortion isn't meant to be a way to hide your aura forever. Distortion tells the survivor what aura perks the killer is using so that they're only caught off guard the first time and also to keep the survivor from wasting time hiding from a perk the killer isn't running. If the killer's running something like Bitter Murmur you can hide strategically and save your final token for when the last gen pops.

    Distortion encourages planning ahead. That's good. If survivors can get more tokens, then it's no longer about strategy.

    Shadowstep requires 14 to 28 seconds to bless a totem, and it only works in a limited area of the map. Distortion is map-wide.

    So hiding in a locker for 10 seconds for 1 token of Distortion is better than blessing a totem for 14 seconds and getting permanent distortion for the entire team.

    Every gen has a totem and it only takes 14 seconds to bless that totem. I don't see why buffing Distortion more than the currently planed "1 extra token" is a problem.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2733565#Comment_2733565

    So hiding in a locker for 10 seconds for 1 token of Distortion is better than blessing a totem for 14 seconds and getting permanent distortion for the entire team.

    Every gen has a totem and it only takes 14 seconds to bless that totem. I don't see why buffing Distortion more than the currently planed "1 extra token" is a problem.

    It's not permanent Distortion for the entire team: it only affects a limited area of the map, and the killer can snuff it out and take it away, meaning Shadowstep has limitations and is counterable. Distortion has no such counter for the killer, and its only limitation is the limited number of tokens.