What should i do?
I just had a match where i only had time to do 3 hooks (same guy the 3 times so a full sacrifice) before 4 gens were already done and the fifth was already done and 3 survivors scaped, i use hex:ruin but the totem spawned straight into their faces so it got demolished faster than light.
How i play gens:
At the start of the match i go to the farthest one and check if there is any survivor, there usually is and i get 1 hit or 2 until the chase is not worth it.
Eventually i sacrificed 1 guy before there is only 2 gens left and then the match goes into killing 1-3 more guys before it ends.
But sometimes it happens like this one, all gens get popped and i only have like 2 or 3 hooks and get brutally humilliated by the final t-bagging
Comments
Dont rely on ruin, there is other passive slowdown perks that are way better.
Totem spawns are unreliable, maybe try Undying if you want to stick to Ruin, at least it may last a little longer.
I'm not a killer main, I rarely play the role nowadays and it's mainly for the rituals or challenges, but I'd say if you are having trouble finding people soon maybe Lethal Pursuer so you have a general idea on where to go first and can predict which gens survs are gonna sit next
Sometimes it's better to tunnel the gens. Let the bad gens go first. Sometimes that helps...sometimes.
Here are a few ideas:
(1) Pick three gens that are close together and patrol those gens mercilessly. Patrol other gens that are closeby and let the survivors go crazy on any gens that are too far away to successfully patrol. If you chase a survivor and they drop a pallet break the pallet and leave chase. Check the gens and slowly build up your dead zone around the gens until you can drop survivors in a reasonable amount of time.
(2) For certain killers, pick Lethal Pursuer. Start the game by disrupting the initial generators and putting pressure on the survivors.
(3) If the survivors can keep one hand on gens and spend a decent amount of time keeping you busy they will get a 3 or 4 person escape. If you slug more then someone will have to come pick up the slug which ties up two survivors.
(4) Are you newer to the game? If so, why are you tunneling? I don't mean this in a bad way but, if you are new, you do not have the experience to determine if tunneling is the needed play. If you are tunneling, are you also camping? More experienced survivors will then counter it by splitting up on gens and completing three to four of them.
Also, although it won't eliminate BMing if you don't do it, survivors will be more toxic at end-game if you camp and tunnel. I'm not saying they won't be if you don't as some people will be toxic no matter what but if you camp and/or tunnel you will run into more toxicity. So, your choices for right now are either don't care about the BMing or don't camp or tunnel and get a reduced amount of BMing.
(5) Ruin is always a bit useful but it is only very useful if it stays up a decent length of time. Pairing it with Undying guarantees more time. For myself, I only use it by itself with Surveillance as quite often survivors will check to see if there's Ruin by stopping for a second or they will hide once they hear your TR. That will immediately alert you to where some survivors are and which gen they're working on. For gen slowdown, I find Deadlock or Pain Resonance to be a lot more helpful than Ruin by itself.
It's been mentioned before, but locate a grouping of gens that are close together and make sure those are prioritised above all others. If there's one miles away from others, ignore that one.
Other tactics includes snowballing, so if you down one and see others nearby, attack them so long as it's safe. Give survivors more to do and pressure that way.
Also, when hooking, choose where to hook them. If you've got a great place for a 3 gen, use a hook near there, so you don't need to patrol as much and can lockdown a map. Now hatches and keys have been changed, this can really shift a losing game to a winning one.
Finally from me, keep experimenting and practicing. Try different tactics, be unpredictable and mix things up.
PS. this comes from a killer main that doesn't bother killing survivors anymore, since MMR is not fun.
I'd honest to God just say wait.
It's not a great time to learn Killer and I'd honestly warn against playing the role at all.