Fix The ######### Nurse Bugs

1) Randomly clip through a floor when tapping the power button

2) Randomly unable to blink (requires wasting 10s or more by holding power while it bugs out and then release)

3) Hits will randomly not land even though you're breathing down their back

4) Randomly blinks wont be straight, instead they'll ######### go sideways around objects like the Hill or boxes in The Game

5) Blinks randomly won't go the full range

6) Blinks will teleport you to a shorter location than where you were aiming at even though it's a max range blink

7) Boxes have higher priority over Survivors apparently

8) Literally getting stuck in the survivor hitbox, resulting in being unable to hit them

9) Unable to teleport into small-2nd story rooms even though it's virtually empty

10) Getting hit by a pallet and not being stunned at all

11) Someone disconnecting while you pull them out of a locker will result in *no fatigue POV change*, you can fatigue and still see everything with virtually no color change, also doesn't get fixed by hitting people- only hooking.

12) Some objects are still un-blinkable like the massive ######### wall down Auto Haven maps which is literally game changing because an otherwise easy 3 gen is actually not because the wall is coded like an external wall which you can't pass through

13) Lunging pre-maturely hitting instead of sliding off an object like it's supposed to. You can try this yourself, while not blinking walk straight at a tree and lunge: you will slide off. Now try this after blinking, you'll instantly slap the tree. This in conjunction with autoaim, makes hitting around trees extremely infuriating.

14) Blinks that would normally land you inside the survivor will move you to a random spot around them so you can't get a hit

15) Fatigue Tech is still a thing, you can still hit even when charging

15.b) Randomly being unable to lunge or even swipe after a blink

16) Stupid noise-maker noise when you get stunned while charging a blink so you don't get a reduced fatigue timer. LITERALLY AKNOWLEDGING the fact you get stunned and then fatigued. No other killer has this:

  • Legion gets removed from self-stun when stunned by a pallet
  • Leatherface gets stunned out of tantrum
  • Twins gets stunned out of wake-up animation
  • Oni gets stunned out of missing a charged hit
  • Blight gets stunned out of Fatigue
  • Trickster gets stunned out of Power Fatigue

Literally what is the purpose of Nurse having 2 stuns other than to ruin the QoL for Nurse mains?


Nurse may be extremely good, bordering no counterplay, but she has to be the most irritating Killer to play right now considering she's extremely power reliant.


Forced to blink for mobility, that's fine. Yet you're forced to be in a stun animation for 3-5 seconds and you can't even see anything, you get to stare at the ground while moving at 1m/s.

Blight has insane mobility and looping and yet their fatigue is extremely short, doesn't restrict your vision, and can sometimes be canceled.

The devs really need to show some love for the Nurse even if they don't agree with how strong she is. She has been irritating to play ever since Dedicated Servers came out.


Personally I don't see why she has 2 cooldowns on her ability. Fatigue isn't a fun mechanic but it limits how strong she can be in a chase. Now tack on the added recharge delay.

This is why I believe many Nurse mains left, aside from the Omega Blink abusers, many left because she's no longer enjoyable to play with all the bugs and janky blink mechanics ontop of the double stun.

Tagged: BHVR

Comments

  • For how strong she is, yeah, she's got it super bad. Can literally blink through walls but it's not strong enough because of inconsistency.

  • It's a feature 🤪

  • Numerous killers have killer specific bugs that will likely never be fixed. Clown has his bottles randomly give out the wrong bottle type when thrown sometimes. And the house of pain basements can disable his antidote. Both bugs remain.

  • @danielmaster87 said:

    For how strong she is, yeah, she's got it super bad. Can literally blink through walls but it's not strong enough because of inconsistency.

    The fact you "read" this and only got that "she isn't strong enough" tells me you didn't read it. It's literally a bug list and a description of how irritating it is to play her but you just had to make it about your hate for the killer.

  • ianmgine if nurse worked perfectly, she already is mad strong and almost uncounterable, imagine if there was any problem with her... the complains would be... way worse than they are, i suggest not complaining much about her you are just gonna get her rolled by BHVR if she starts working perfectly cause she would be stupidly strong. (more than she is)


    and i read the thing, most are things that been there forever and others only happen when they dont know or didnt understand how she works.

  • @BaconyToast said:

    https://forum.deadbydaylight.com/en/discussion/comment/2608393#Comment_2608393

    The fact you "read" this and only got that "she isn't strong enough" tells me you didn't read it. It's literally a bug list and a description of how irritating it is to play her but you just had to make it about your hate for the killer.

    I think she's a model killer in terms of strength, in that other killers should be that strong, but I think for her specifically, when played properly and without bugs hindering her, she's too strong because she can literally ignore walls and obstacles. That's why I hate Spirit getting nerfed because she's actually fun to play against and has more counterplay than not. Soon we'll probably see Blight nerfed. Then all there will be is Nurse, and while her level of strength is what we should be aiming for for other killers, her ability makes her inherently OP. Her bugs hold her back, and that's why I say she "isn't strong enough". All it would take is the removal of her bugs for people to see how game breaking she can be. And I don't care if she takes a lot of skill to play. A killer shouldn't be that easy to win with no matter the skill.

  • @hiken said:

    ianmgine if nurse worked perfectly, she already is mad strong and almost uncounterable, imagine if there was any problem with her... the complains would be... way worse than they are, i suggest not complaining much about her you are just gonna get her rolled by BHVR if she starts working perfectly cause she would be stupidly strong. (more than she is)

    and i read the thing, most are things that been there forever and others only happen when they dont know or didnt understand how she works.

    Nurse working perfectly wouldn't make it any easier to play her. It would just make her consistent and not annoying to play for the people who can actually play her. And with this, you're basically saying having game-losing bugs for Nurse is a good thing. Imagine if Blight randomly couldn't dash half the time or his hits didn't register, people would be furious and demand fixes.

    Compared to how Nurse should work, she wouldn't be stronger than that if she was not riddled with bugs.

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