Dead Hard Question - Eating Powers - Do you think this is ok? Yes or No - Video

Comments

  • @Vampwire said:

    I hate that people are using this video for reference. Everything that's mentioned is not game breaking and he can only prove 1 one the claims. That being the Nemesis whip. On top of that, some of the things he claimed have been pre-existing bugs. (Demo shred, Victor pounce, Pig dash). There's no evidence yet people are just taking his word and preaching to the choir.

    Demo shred, pig dash and victor pounce used to went through the survivor that used dead hard and pig dash would still hit the survivor because of her long dash.

    Even if he prove only nemesis power is eaten by dead hard that still mean that powers like demo shred, pigs dash, victor pounce, billy chainsaw, huntress hatchet, deathslingers redeemer, trickster knifes, pinheads chains and blight lethal rushes would also get eaten by the hit validation.

    @egg_ said:

    See, the issue I have with this video is that it gives for granted that if someone dead hards, dash attack should go through them.

    Well, in my opinion they shouldn't: the killer attacked that specific survivor, the survivors DH'ed, the killer missed and the attack is over, it shouldn't keep going towards another survivor. So, as I see it this change is perfectly fine in the context.

    The issues is different with projectiles, as they are, obviously, projectiles, and nemesis not breaking the pallets.

    Dead hard intended use is to dodge an attack not enduring it. It doesn't give i -frames for no reason. If a survivor use dead hard behind another survivor while the killer is attacking that can hit the other survivor, the killer shouldn't be punish for the mistake of the survivor which is why mettle of man got changes because it reward the survivor for doing nothing or rewarding them for something that should punish them.

    Dead hard will be and always will be a unbalance perk unless they completely change the perk into something else.

  • Amazing to me that some people are trying to handwave this away.

  • @SunsetSherbet said:

    Amazing to me that some people are trying to handwave this away.

    I mean, there's also people who legit think dh is a balanced perk and that pre buff dh was "bad" because they might of ended exhausted on the ground if they used it wrong.



    People in general downplay how busted dh is.

  • Does this new validation change how Victor works? I'm at work so I cant watch. I remember victor could get DH'd and still land a hit if timed right

  • @Haddix said:

    https://forum.deadbydaylight.com/en/discussion/comment/2605408#Comment_2605408

    "Didn't deserve"

    Like DH isn't a perk that robs you of hits that you DO actually deserve.

    It doesnt

    You hear a survivor scream but not going down? Means the server saw the DH first thus cancelling your hit, latency plays a big factor in this.

    Also a good survivor using DH is gonna play in a way thats risky but a lot more rewarding because they know they can get away with it, its not like its a completely mindless perk.

  • @Mister_xD said:

    i dont think DH should grant a Survivor invincibility frames.

    that way ranged powers as well as Bear Traps will still be able to affect them.

    i always hated that the counter to a trap specifically designed to catch out running prey was to just run through it a bit harder than usual. like, excuse me? what kind of logic is that? xD

    Are you really questioning the logic of a game where a teenager with a knife is able to take out 4 adult survivors? This is also the same game where you can get your back stabbed and only bleed and moan a little. Speaking of you can’t even bleed out or even slowed down by your injuries. And rubbing someone for a certain amount of time just suddenly heals that gash wound with that 5 inch machete which should’ve made you paralyzed.

  • @zombitehdeath said:

    https://forum.deadbydaylight.com/en/discussion/comment/2607845#Comment_2607845

    Demo shred, pig dash and victor pounce used to went through the survivor that used dead hard and pig dash would still the survivor bscause of her long dash.

    Even if he prove only nemesis power is eaten by dead hard that still mean that powers like demo shred, pigs dash, victor pounce, billy chainsaw, huntress hatchet, deathslingers redeemer, trickster knifes, pinheads chains and blight lethal rushes.

    https://forum.deadbydaylight.com/en/discussion/comment/2608840#Comment_2608840

    Dead hard intended use is to dodge an attack not enduring it. It doesn't give i -frames for no reason. If a survivor use dead hard behind another survivor while the killer is attacking that can hit the other survivor, the killer shouldn't be punish for the mistake of the survivor which is why mettle of man got changes because it reward the survivor for doing nothing or rewarding them for something that should punish them.

    Dead hard will be and always will be a unbalance perk unless they completely change the perk into something else.

    I don't really understand what you're saying. You left out a lot of important stuff in your sentences and it makes it hard to follow.

    You could always dead hard pigs attack. You dead hard into her just like demo and victor. You still have collision so killers just fly off to the side when you do that. Also what do you mean at the part "Even if he only prove nemesis power is eat by dead hard that still mean that powers like (long list of killer powers)"

    That's literally all that you said. What does "it still" mean?

  • @Vampwire said:

    https://forum.deadbydaylight.com/en/discussion/comment/2608864#Comment_2608864

    I don't really understand what you're saying. You left out a lot of important stuff in your sentences and it makes it hard to follow.

    You could always dead hard pigs attack. You dead hard into her just like demo and victor. You still have collision so killers just fly off to the side when you do that. Also what do you mean at the part "Even if he only prove nemesis power is eat by dead hard that still mean that powers like (long list of killer powers)"

    That's literally all that you said. What does "it still" mean?

    sorry about that. Just fix it for you

  • I don't have a specific solution for how to do it, but I don't think the current solution is good enough.

  • No, i keeping getting mad at lunges ending prematurely, im losing distance from the survivor, i should be bodyblocking the pallet, but now im still behind the pallet, and im going to get stunned.... help me

  • @Shroompy said:

    As much as I like Pixelbush, this video is mostly wrong, why you may ask?

    Because all of these situations would of resulted in the survivor being exhausted on the ground last patch, all of these interactions make sense youre just not getting a hit that you didnt deserve in the first place

    The only situation here that is unfair is Nemesis, if the server does reject a hit it shouldnt completely ignore a pallet

    Nemesis power just doesn't make any sense from it's core. How the hell a "whip" can only hit 1 target if its coming from above? (Don't even get me started on infection giving survivor a speed bost)

  • @Thytuz said:

    https://forum.deadbydaylight.com/en/discussion/comment/2605408#Comment_2605408

    Nemesis power just doesn't make any sense from it's core. How the hell a "whip" can only hit 1 target if its coming from above? (Don't even get me started on infection giving survivor a speed bost)

    Nemesis in DbD is just wasted potential, that is all

  • I've gotten robbed of so many of my ambush hits, just remove the i-frames on that perk.

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