Where are the servers located?

As in BHVRS servers for the game?


Curious as to their location due to the pallet and dead hard changes. I find it highly odd that I experience the deadhard hit take back even though I have a very solid internet connection.

Comments

  • @ASurvkillivorer said:

    As in BHVRS servers for the game?

    Curious as to their location due to the pallet and dead hard changes. I find it highly odd that I experience the deadhard hit take back even though I have a very solid internet connection.

    It's not just your internet connection. Besides, the fact that you have the hit take back more often, is simply that you've been gaining free downs on tons of survivors before this change, while survivors were probably near the end of their animation. If there is a 30 ms ping from survivor and a 30 ms ping from you, it takes 60 ms for the dead hard to appear on your screen.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/290682/where-are-the-servers-located

    It's not just your internet connection. Besides, the fact that you have the hit take back more often, is simply that you've been gaining free downs on tons of survivors before this change, while survivors were probably near the end of their animation. If there is a 30 ms ping from survivor and a 30 ms ping from you, it takes 60 ms for the dead hard to appear on your screen.

    So what happens on the survivors end is more valid than what happens on mine? Got it.

  • Here is a list:

    A little under a year ago, we announced that we would be bringing dedicated servers to Dead by Daylight in Summer 2019. Since then, our team has been hard at work converting the game from the existing peer to peer system. There has been a lot of discussion surrounding dedicated servers recently, so we would like to address questions or concerns you may have in this post.

    Granted, it is quite old information, but if I remember correctly, they never updated the list (or made any potential changes public):

    • Asia: Singapore  
    • Asia: Tokyo 
    • Australia: Sydney 
    • Europe: Frankfurt 
    • Europe: London 
    • South America: Sao Paulo 
    • North America: North Virginia 
    • North America: Oregon 
    • Periodically enabling additional regions to test the impact on match quality 


  • @ASurvkillivorer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2596411#Comment_2596411

    So what happens on the survivors end is more valid than what happens on mine? Got it.

    Nope, it goes both ways. Your hit also appears 60 ms later on the survivor end. Meaning a survivor could still be downed while they started Dead Hard if the server decides it. On average, about 50% of the time it should ######### over the survivor, and about 50% of the time it should ######### you over. Besides, baiting DH is still a thing anyway.

    The only time it's more valid on the survivor end, is if survivors are hacking and selected auto-DH, sending essentially some code to the server that detects an incoming hit and Dead Hards the moment before the server calculates it. Which is actually easy to tell by baiting Dead Hard slightly longer than normal, because normal survivors would Dead Hard after you've gotten close enough and confident Dead Hard isnt a possibility, where hackers with auto DH would literally DH the moment your hit is coming in.

  • @Aven_Fallen said:

    Here is a list:

    https://deadbydaylight.com/en/news/dedicated-servers-status-update

    Granted, it is quite old information, but if I remember correctly, they never updated the list (or made any potential changes public):

    • Asia: Singapore  
    • Asia: Tokyo 
    • Australia: Sydney 
    • Europe: Frankfurt 
    • Europe: London 
    • South America: Sao Paulo 
    • North America: North Virginia 
    • North America: Oregon 
    • Periodically enabling additional regions to test the impact on match quality 

    They need at least 1-2 in North America.

  • You happen to miss the two NA servers in that list then?