Hatch

Why is it that when survivors do so badly that 3 people die and there’s still 5 gens left and hatch just opens. What did that last survivor do to deserve the hatch?


not only that but if I close the hatch, magically all 5 gens are done. I don’t get it

Comments

  • Hatch is there as an alternate means for escape since teams are unreliable, and the devs wanted to encourage choosing your playstyle; 4v1, or 1v1v1v1v1.

    Believe me when I say it's better than the alternative. You either have a Hatch or a 90 minute stealth game where you desperately try to find the one survivor who's been vibing in the basement listening to music.

  • Me too dont get the need of 4k.

  • I don't get it either. Instead of creating an interesting endgame mechanic that forces the survivor to make a move, maybe something chase-based, we're stuck with what we have now. Hatch is uncreative and boring, and just lets someone escape for basically not doing a thing. And if you close hatch, the exits are powered and the survivor gets another chance to escape. It's literally 2nd chance into 2nd chance. Even when both exits are powered from all 5 gens actually getting done, the hatch still spawns and opens, so that's 3 things the killer has to monitor for the survivor to escape through. Someone escaping will give you a black pip too, so it's not just your kill count getting affected.

    And from hatch spawned the key mechanic which is also ruining the game.

  • @danielmaster87 said:

    I don't get it either. Instead of creating an interesting endgame mechanic that forces the survivor to make a move, maybe something chase-based, we're stuck with what we have now. Hatch is uncreative and boring, and just lets someone escape for basically not doing a thing. And if you close hatch, the exits are powered and the survivor gets another chance to escape. It's literally 2nd chance into 2nd chance. Even when both exits are powered from all 5 gens actually getting done, the hatch still spawns and opens, so that's 3 things the killer has to monitor for the survivor to escape through. Someone escaping will give you a black pip too, so it's not just your kill count getting affected.

    And from hatch spawned the key mechanic which is also ruining the game.

    Calm down they still have to open the exit gates and find hatch to begin with

    Hatch is completely fine as it is now or do you prefer the hatch stand off

  • So how would the alternative look like? We need at least a mechanic that avoids the surv from hiding indefinitely without having them lose just because they had a bad team.

    Hatch is heavily flawed but at least it ends the game. And the killer already won in that scenario; even if the last one escapes. You have won. Three of four are dead and the last only got away mostly by RNG or maybe key (but that one has confirmation of getting changed)

  • Keys are not getting a significant change that will stop hatch "abuse" I can only see 1 way to nerf keys without ruining the achievement of a 4 man hatch escape

  • Because it's fun. Not fair, but fun.