who else thinks survivors are op
i think survivors are op.who else does and why.
i think survivors are op.who else does and why.
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SWF and DS are what makes it OP. You’ll find you wipe solo players every match (which would mean killer is OP, but SWF trumps that. Thus balance can never be done. Any killer nerf or survivor buff will make SWF even more insane, and any killer buff or survivor nerf will screw solo players even harder. Balance is literally impossible)
It's unfortunate that SWF is required to keep the game alive but is at the same time the thing that kills the balance.
Exactly my thoughts
fair enough. i think that lunges should have a bubble that sucks into a survivor to hit them making 360 and moves like that harder to pull off so killers stand a chance in a chase though.
what is meant by swf
No. that’s a bad idea. Besides 360’s are literally the only dodge survivors have. Double besides, it’s easy to hit anyway
fair enough.also the bubble i was on about was only suppose to be small allowing some 360 to work but not all.
thanks i forgot it meant swf
i play the game on ps4 btw
i think ds is balanced but self care isn't.
It’s more the opposite.
but you only have one ds. self care can be used all game if im correct
INB4 Tydetyme shows you a documentary.
It’s weird. But I’ve been playing for 2 years. I’m probably more biased. But trust me on that one. There’s lots of niche details and stuff at high rank play
what do you mean ? peasant
my highest rank is 11 killer
If they are 360ing you shouldn't be lunging.
This sounds like more of a you problem instead of a "360s are op" problem.
Also, I find Survivors annoying and frustrating to play against but I don't think they are OP. The game is intended to make you feel that, in a way.
I get rank 1 both. Self care is a utility, it allows you to heal without a teammate. This means solo players have a chance. But it can’t be used to literally delay the killer in raw time. DS could save you, and let you kite the killer around for another minute, making them lose.
Survivors are op, unless I try to play solo survivors with some random plebs, then killers are op.
The real balance difference is SWF
thanks fair point. but i can usually handle my self against 360s but similar tricks get me.ill follow your advice though.also i lunge of to the side and that helps sometimes
that is a point but ds usually get me after the last gen is complete.
i was exaggerating about the being op but it isn't balanced.the biggest problem is me not being used to it.it only started happening on ps4 when the event started and i haven't came up with a good counter.i often find my self chasing one survivor all game without even hitting them and if i leave them i usually still loose the game.i end up tunneling and camping just to get a kill. also the map is usually bad for who im playing.
Survivors are not op. SWF and communication is OP. Even worst when they bring DS, purple flashlights and unbreakable.
true.
I dont and i play killer and survivor evenly, yes swf and ds are a problem, but devs have been trying to even out the numbers with removing pallet vacuum allowing killers to swing straight through the pallet before being "smacked in the face"-mathiue cote 2018 Tokyo stream, with matchmaking having problems with swf and dodging killers (yes they still exist), but really, this shouldnt be complained about anymore than it needs to, if you want help about using killer then tell me, do you use low tier killers, mid tier killers or high tier killers?
Here i can help you if you dont understand this
Low tier (Nightmare, Wraith, Spirit) they have either nothing or not much to help within the chase with there ability
Mid tier (doctor, clown, trapper, hag, cannibal) They have either slightly or decent amount of help inside the chase with their ability
High tier(huntress,shape,nurse,hillbilly) They have either a extremely powerful ability inside the chase or there power is at its max within a chase
some of this info is incorrect because shape is hard to tell between if he is good inside the chase or not
Killers can kill. Survivors can't do anything. So survivors are given pallets. Which means they're either completely safe or completely unsafe at any given time. If they drop pallets vaults windows they can't be hit. If they don't then they can't defend themselves.
Thus the only way to balance is to carefully maintain the right balance of pallets and vaults. You want the survivor to be able to dash from a gen to somewhere safe, but you don't want pallets placed so close that survivors can go from one to another to another to another and loop a killer completely around a map.
Some maps are ok. The survivor gets a few defences and then is forced out into the open.
Some maps have jungle gym next to jungle gym nsxt to killer shack next to pallet loops.
In terms of perks....indivually none of the survivor perks are OP, but when multiplied X 4 they become a problem. Therefore survivor perks should ideally be weaker than killer perks.
Decisive Strike needs to go.
i think flash lights,ds and swf (as long as they are your friend) are fair but very annoying.my survivor play style isn't like most of who i play against so tackling the problem is quite hard.
mid tier doctor and trapper
you have a fair point actually.pallets and windows are ok and some survivor perks are kind of unbalanced.
doctor with his ability to anti stealth if the survivors dont have the perk calm spirit, they can be found and down within a small amount of time, Trapper is a good killer to prevent survivors from throwing pallets or vaulting windows inside a chase without getting a little surprise in the progress, if you really didnt like swf or solos in the higher ranks, begin playing hillbilly with ruin, apply map pressure
btw the title is a discussion starter and is not (any more) accurate to what i think.
To sum it up for everyone!
SWF > Killers > Solo survivors
i do use the doctor and trapper in both ways you mentioned and they are still effective.i also cant use my trapper right now because i just prestiged him.
pretty much
the discussion went on longer then it should of but i enjoyed talking to you so i'm ok with it.
I had to do the same with huntress, hillbilly, pig, and krueger (Definitely Kruger)
i dont own ruin and i struggle to play billy.
I use her VERY well, in fact its disgusting how well i use her, I stopped playing her because I hit a too high of a rank to play her, too many flashlights to mindgame
i main doc but play trapper (even though my doc is level 40 and my trapper is p1 level 4 )
learn him and try to get ruin, you play trapper without ruin, imagine using ruin on trapper and all the gen tappers will be pissed!
I main huntress, but I still play trapper and spirit like you
watch a youtuber called monto and go back through his vids and you will find a desgusting spirit build.
max brutal strength and over charge. 3 gen tricks for days.
I suggest enduring over brutal strength
3 gen with spirit is disgusting
i respect pallets and dont often need it and i ment use it with overcharge to stop gen progress
ugh, forums is bugging out again, it alerts me when you send something to Jack, but still for a good 3 gen doctor is brutal with it (let that pun sink in)