The SBMM.

Or as i like to call it. the Blight / Spirit / Nurse test =D

Sorry but. i have to say it, This already sucks to play SBMM..

I don't want to play with Ruin / Undying / pop / Noed Every game.

Boring as all hell..

Comments

  • @Verconissp said:

    https://forum.deadbydaylight.com/en/discussion/comment/2476168#Comment_2476168

    That'll be the main perks that will be played During High MMR. aswel with stretch Res.

    that's just Boring Tbf. i just wanna chase. or Be chased to help looping and whatnot,

    Wait, you mean in the new matchmaking?

  • @Verconissp said:

    Or as i like to call it. the Blight / Spirit / Nurse test =D

    Sorry but. i have to say it, This already sucks to play SBMM..

    I don't want to play with Ruin / Undying / pop / Noed Every game.

    Boring as all hell..

    In SBMM?! You just described most of my matches right now with the old matchmaking. And yes, it's boring to go against too many killers with this build.

  • Yeah. the New Matchmaking.

    @Sakurra said:

    https://forum.deadbydaylight.com/en/discussion/272212/the-sbmm

    In SBMM?! You just described most of my matches right now with the old matchmaking. And yes, it's boring to go against too many killers with this build.

    I have rarely found any spirits nurses and blights actually...

    gimme your blights XD

  • I feel bad for the people who could get disappointed by MMR

  • @Verconissp said:

    Or as i like to call it. the Blight / Spirit / Nurse test =D

    Sorry but. i have to say it, This already sucks to play SBMM..

    I don't want to play with Ruin / Undying / pop / Noed Every game.

    Boring as all hell..

    i also dont want play with swf with meta perk, dead hard BT, DS , sprint burst :))

  • I would just like to see the actual "skill level" that was used for the match-making after the match and know what my "skill level" is for survivor and each killer I own.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/2420491#Comment_2420491

    yea but with sbmm that just makes them more mandatory as its hard to face survivors of the same level when they bring strong perks without bringing strong perks yourself, without sbmm they aren't all that mandatory

    DbD became a game that relies way too much on perks, both sides. I guess it's time to rework the game and to remove all the perks.

    All killer should have 4 perks directly in their build and can't change them. Survivor should have some perks in their build aswell (healing for exemple).

    Everything else should be removed. Only customization should be add-ons/items and that's all.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2420521#Comment_2420521

    DbD became a game that relies way too much on perks, both sides. I guess it's time to rework the game and to remove all the perks.

    All killer should have 4 perks directly in their build and can't change them. Survivor should have some perks in their build aswell (healing for exemple).

    Everything else should be removed. Only customization should be add-ons/items and that's all.

    This doesn't FIX the problem, just moves it.

    Let me be clear, I do think there are some perks that can use some tweaking, but from what your suggesting and everyone seems to skim over is the fact there will always be meta perks. ALWAYS. With the new SBMM system for the top ends, it does mean you will have to run meta perks and killers to compete. I mean you dont have to use them obviously, but don't expect to win. It may be an unpopular opinion, idk, but I didn't mind the Rank based matchmaking.....I didn't. I would much prefer that, over this new SBMM system. Because if someone doesn't play casually from day 1 and continues to do so and instead you want to play serious or even semi-serious, you wont be able to enjoy casual play anymore. For the simple fact, you wont be able to.

    Though to act like just nerf these perks and/or as your suggesting removing them, does nothing but shift the meta to something else.

  • @Vizikk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2489235#Comment_2489235

    This doesn't FIX the problem, just moves it.

    Let me be clear, I do think there are some perks that can use some tweaking, but from what your suggesting and everyone seems to skim over is the fact there will always be meta perks. ALWAYS. With the new SBMM system for the top ends, it does mean you will have to run meta perks and killers to compete. I mean you dont have to use them obviously, but don't expect to win. It may be an unpopular opinion, idk, but I didn't mind the Rank based matchmaking.....I didn't. I would much prefer that, over this new SBMM system. Because if someone doesn't play casually from day 1 and continues to do so and instead you want to play serious or even semi-serious, you wont be able to enjoy casual play anymore. For the simple fact, you wont be able to.

    Though to act like just nerf these perks and/or as your suggesting removing them, does nothing but shift the meta to something else.

    Well depends.

    Let's imagine you are a casual killer with an average skill level.

    Let's imagine a game without customisable perks for both sides, just items/addons.

    With the SBMM, as a killer, you will face a survivors squad of your skill level and you will get around two kills.

    To me it looks fair.

    What is unfair is to face a team of survivors all equipped with IW, BT, DS, DH/SB...

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2489279#Comment_2489279

    Well depends.

    Let's imagine you are a casual killer with an average skill level.

    Let's imagine a game without customisable perks for both sides, just items/addons.

    With the SBMM, as a killer, you will face a survivors squad of your skill level and you will get around two kills.

    To me it looks fair.

    What is unfair is to face a team of survivors all equipped with IW, BT, DS, DH/SB...

    Oh again, dont get me wrong...there are some addons and items that can be removed and/or tweaked. *cough cough* keys *cough cough*

    I think my over-arching point is...at the end of the day, there will always be a meta.

    Which isn't to say leave things unbalanced lol

  • Good Job BHVR ,

    i have no more fun or i should say WE , My wife and me had fun to play to play against mid lvl average, was fun sometimes we win sometime we lost . that were SOME killer who camped slugged or whatever , its the game . NOW every game is the same : blight , nurse , spirit . playstyle ? i let you guess . Boring as hell . we dont want to face tryhard every game who need to show how Big their D... are , like Rocket league only kids playing.

    BHVR you are good to take money but you re not at :

    • Listen community
    • Repair Bugs
    • Make Fair games and i must forgot other things this leads us to think to stop the game...
  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2420521#Comment_2420521

    DbD became a game that relies way too much on perks, both sides. I guess it's time to rework the game and to remove all the perks.

    All killer should have 4 perks directly in their build and can't change them. Survivor should have some perks in their build aswell (healing for exemple).

    Everything else should be removed. Only customization should be add-ons/items and that's all.

    Even then there is still a disconnect from one side bringing strong items and addons that buys them time and the other side being yelled at for doing the same people just want to complain about the strong things the other side has, granted that some of them are warranted since there are some things in the game that need changes but there will always be a meta in which you can bring strong things to buy your side more time and complain about the other side bringing strong things to buy themselves more time to compensate

  • @BioX said:

    Oh FFS HOW IS THIS SBMM SYSTEM BEYOND YOUR UNDERSTANDING, HOW??!!!

    you DONT have to run ANYTHING.

    You get matched up with players of equal skill, take away your crutch perks and you apperently do poorly? WELL GUESS WHAT?

    That means you will be matched up in the future with survivors who also do poorly aka you get your balanced (fun) matches without having to force yourself to run anything you dont want to.

    honestly people, this forum sometimes is just embarrassing.

    The fact that mmr only works properly after a certain amount of time shows how flawed the system is in early and mid stages.

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