Dirty Killer forces you to quit a match

Situation:

Two survivors left.

The Killer did not hook anyone, just kicked generators, never end.

Can't do anything but leave the match lossing rank.

Match Details did not show killer's name,

Can't report or block the dirty guy after quit.

Comments

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/2384191#Comment_2384191

    Here's the thing, though: The Killer does not end the game by slowing down gens. The Killer ends the game by killing Survivors. Slowing down the gen progression is a means to an end. If the Killer is not killing Survivors, then the Killer is not actively progressing the game. Preventing the Survivors from progressing the game is fine AS LONG AS the Killer is actively progressing the game. If the Killer is intentionally NOT progressing the game AND intentionally preventing the Survivors from progressing the game, the Killer is not fulfilling their role.

    Yeah, I'll agree with that.

    Still, a killer can't prevent gens being done between multiple survivors though, unless it's one with ridiculously high mobility like Nurse or something.

  • @PlaysByShady said:

    https://forum.deadbydaylight.com/en/discussion/comment/2384397#Comment_2384397

    Yeah, I'll agree with that.

    Still, a killer can't prevent gens being done between multiple survivors though, unless it's one with ridiculously high mobility like Nurse or something.

    They don't have to necessarily make gens impossible to progress to count as hostage holding. They simply have to be slowing down the gens enough that the game is drawn out to an absurd time length because they also are intentionally making no effort to kill the Survivors (similar to how Survivors don't need to be able to hide forever; they only need to hide long enough that the game is drawn out to an absurd length because they intentionally are making no effort to finish the gens).

  • “Killers job is to protect gens”, but the same people making that statement would cry “holding game hostage” when they are stuck in a game with 2 survivors crouching in bushes. Jeez guys the survivors job is to survive, that’s what they are doing.

  • @throughshot said:

    Situation:

    Two survivors left.

    The Killer did not hook anyone, just kicked generators, never end.

    Can't do anything but leave the match lossing rank.

    Match Details did not show killer's name,

    Can't report or block the dirty guy after quit.

    Lol, we had a game last night where the killer actually did block us in a corner after refusing to hook (2) of us, and took the game hostage. Then after about 15 minutes downed us and let us bleed out instead of hooking us. Only reason we didn’t DC was to get videos of what happened.


    not being able to finish gens but having the freedom of the map is completely different.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2376550#Comment_2376550

    https://forum.deadbydaylight.com/en/discussion/comment/2377650#Comment_2377650

    I'm amazed how confindently people people defend this position when the Devs have said this about 3-gen Doc:

    https://us.v-cdn.net/6030815/uploads/JKKQV57O8ZKQ/screenshot-20210406-005902.png

    If it is not how okay for a Doc to stall the game for a long time I don't see how someone stalling for an hour would be okay.

    And about the gen finishing thing: It is hard to judge if the survivors could have played better in this scenario without a video but that shouldn't matter, if the Survs are bad you can kill them easily and in the oppositional situation, where two Survs are hiding you also wouldn't blame the Killer for not finding them even if a more experienced killer or a killer with better perks might have been able to.

    Also ChantyBoi, the Mods have said multiple times that it counts as holding the game hostage if the killer blocks one or more Survs in the corner, even if other Survs are still able to finish the gens.

    https://forum.deadbydaylight.com/en/discussion/comment/2153185#Comment_2153185

    This, almost everyone here is misunderstanding what the fault was.

    While it is reportable and scummy, it isn't taking the game hostage.

    Furthermore, if we read the mod comment on this post:https://forum.deadbydaylight.com/en/discussion/comment/2130212

    It is said that "Beyond that, nobody is allowed to take the game hostage. Whether that's survivors crounching around in corners refusing to touch generators to drag on the game for half an hour or a killer blocking someone in the corner and refusing to kill them, it's reportable either way."

    Which mean that both the survivors and the killer in this match can be reported for not progressing the match.

    While the 2 survivors here went afk because they thought nothing could be done, it doesn't change the fact that they did not contribute to progressing the game and are as such, also somewhat responsible for this 1 hour game because the killer could have tried to hook them or they could have tried to do gens, however slow it may be.

  • I've been through this entire thread now, and this forum is really something else. The wilful obfuscation of this poor dude's crap experience, the hair-splitting, nit-picking, some people insulting the poor guy, even blaming him ffs.

    The point of this post is obviously to outline the ridiculously poor behaviour of a Killer who was purposely griefing the game for two random Solo Q players for his own juvenile laughs. OP might not speak english as a first language (correct me if I'm wrong) and it can be challenging to thoroughly explain a scenario if one isn't fluent.

    Like who bloody cares if it was technically "holding the game hostage"? It was reportable.

    I'm sorry for your experience, OP. There are some immature people playing Killer in DBD, and at times I surmise they think they're Larping as Ghostface (or w/e Killer) instead of gaming. They selfishly think 4 strangers are there for their amusement alone, and it sucks.


    INB4: Yeah yeah survivors bad too. But this particular thread isn't about that.

  • @Deferlo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2379823#Comment_2379823

    This, almost everyone here is misunderstanding what the fault was.

    While it is reportable and scummy, it isn't taking the game hostage.

    Furthermore, if we read the mod comment on this post:https://forum.deadbydaylight.com/en/discussion/comment/2130212

    It is said that "Beyond that, nobody is allowed to take the game hostage. Whether that's survivors crounching around in corners refusing to touch generators to drag on the game for half an hour or a killer blocking someone in the corner and refusing to kill them, it's reportable either way."

    Which mean that both the survivors and the killer in this match can be reported for not progressing the match.

    While the 2 survivors here went afk because they thought nothing could be done, it doesn't change the fact that they did not contribute to progressing the game and are as such, also somewhat responsible for this 1 hour game because the killer could have tried to hook them or they could have tried to do gens, however slow it may be.

    I always assumed that holding the game hostage as survivor means the Situation in which the survs avoid the killer without doing gens for a long time, so that the game doesn't finish. But if a surv goes afk they will get crows, I think it takes 3 minutes to get 3 crows, so even if the killer doesn't know where they are after three minutes he will. (Devs have made it clear that is is okay for the killer to let the last surv bleed out without a reason, which will take for minutes, so I would be very suprised of the 3 minutes wait time for the crows would be a problem).

    I have also never heard that being afk is reportable for either side (and the game rules don't mention it), so I don't think that you are correct that both would be reportable in this situation.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2385723#Comment_2385723

    I always assumed that holding the game hostage as survivor means the Situation in which the survs avoid the killer without doing gens for a long time, so that the game doesn't finish. But if a surv goes afk they will get crows, I think it takes 3 minutes to get 3 crows, so even if the killer doesn't know where they are after three minutes he will. (Devs have made it clear that is is okay for the killer to let the last surv bleed out without a reason, which will take for minutes, so I would be very suprised of the 3 minutes wait time for the crows would be a problem).

    I have also never heard that being afk is reportable for either side (and the game rules don't mention it), so I don't think that you are correct that both would be reportable in this situation.

    Thank you for the reply. I thought that since both side didn't try to progress the game in any way, it would be the case but it seems like i was wrong.

  • @Deferlo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2385763#Comment_2385763

    Thank you for the reply. I thought that since both side didn't try to progress the game in any way, it would be the case but it seems like i was wrong.

    I'm not 100% sure myself, it would have been nice if a mod had commented on this post, but punishing people for being afk seems very weird to me. Of course it is annoying when someone refused to play but you can never be sure if there isn't something going on in their real life, so I wouldn't want to punish people for that, but mods might handle it differently, I'm only guessing based on the game rules.

  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2385723#Comment_2385723

    I always assumed that holding the game hostage as survivor means the Situation in which the survs avoid the killer without doing gens for a long time, so that the game doesn't finish. But if a surv goes afk they will get crows, I think it takes 3 minutes to get 3 crows, so even if the killer doesn't know where they are after three minutes he will. (Devs have made it clear that is is okay for the killer to let the last surv bleed out without a reason, which will take for minutes, so I would be very suprised of the 3 minutes wait time for the crows would be a problem).

    I have also never heard that being afk is reportable for either side (and the game rules don't mention it), so I don't think that you are correct that both would be reportable in this situation.

    if someone is afk he/she shouldn't complain about taking the game hostage because he/she wasn't doing progress either and wasn't playing the match.

  • @BarbecueiChilli said:

    https://forum.deadbydaylight.com/en/discussion/comment/2385763#Comment_2385763

    if someone is afk he/she shouldn't complain about taking the game hostage because he/she wasn't doing progress either and wasn't playing the match.

    But as far as I understand the situation the op wasn't the one who wenf afk first. The other survivor did, OP tried to the gens, which obv wasn't possible alone, but the killer refused to kill them (or the other surv, who was afk, so it would have an easy kill) so OP gave up aswell, which is pretty understable to me, because what else should they do when working on a gens doesn't lead to any progress because the other surv is afk but dying is also not an option because the killer doesn't want to hook them or let them bleed out?

    I think you can blame the other surv a bit, but holding the game hostage (or prolonging it unneccessarily long) is worse to me than going afk (and only one them is mentioned in the game rules).

    Also I can guarantee you that there are posts in this forum, where a Killer complains that they went afk because the game was frustrating and the survs refused to just finish the gens and leave. And if I remember correctly, in this posts most commenters were sympathetic to the Killer, so I'm a bit suprised that many people seem to have no or little empathy towards the OP here.

    So in general: Players go afk, yeah it sucks, but people get frustrated or have things in real life to care for, don't be a dick and just end the match, otherwise you are worse than them (atleast in my opinion, maybe even in the Devs eyes, but game rules aren't super clear).


  • @SunaIIanu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2386177#Comment_2386177

    But as far as I understand the situation the op wasn't the one who wenf afk first. The other survivor did, OP tried to the gens, which obv wasn't possible alone, but the killer refused to kill them (or the other surv, who was afk, so it would have an easy kill) so OP gave up aswell, which is pretty understable to me, because what else should they do when working on a gens doesn't lead to any progress because the other surv is afk but dying is also not an option because the killer doesn't want to hook them or let them bleed out?

    I think you can blame the other surv a bit, but holding the game hostage (or prolonging it unneccessarily long) is worse to me than going afk (and only one them is mentioned in the game rules).

    Also I can guarantee you that there are posts in this forum, where a Killer complains that they went afk because the game was frustrating and the survs refused to just finish the gens and leave. And if I remember correctly, in this posts most commenters were sympathetic to the Killer, so I'm a bit suprised that many people seem to have no or little empathy towards the OP here.

    So in general: Players go afk, yeah it sucks, but people get frustrated or have things in real life to care for, don't be a dick and just end the match, otherwise you are worse than them (atleast in my opinion, maybe even in the Devs eyes, but game rules aren't super clear).

    was OP running away from the killer all the time? because it sounds like this killer just wanted to be friendly but idk. This wouldn't happen if the other two survivors didn't dc so this is their fault as well, OP is clear (even if killer just wanted to be friendly) but the rest players aren't.

  • @BarbecueiChilli said:

    https://forum.deadbydaylight.com/en/discussion/comment/2386227#Comment_2386227

    was OP running away from the killer all the time? because it sounds like this killer just wanted to be friendly but idk. This wouldn't happen if the other two survivors didn't dc so this is their fault as well, OP is clear (even if killer just wanted to be friendly) but the rest players aren't.

    The killer did down OP as far as I know and then drop them until the wiggle out to prevent the bleed out, which could indicate that the killer only wanted to be friendly, but they also prevented the OP from finishing the gens, so it is hard do judge without a video. But even if the killer is friendly, it is not allowed to force other people to farm even if your Intention is to be nice.

    I agree that it was a sucky situation over all and the teammates weren't helpful either. The suggestion to end the game automatically after 30 Minutes that other people is this discussion made might be a good idea to prevent such and similar situation (e. g. when the survs are just hiding).

  • Hell yes a time limit is necessary for both sides to push everyone.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2379201#Comment_2379201

    Taking the game hostage means exactly a scenario where it never ends.

    This also won't last 20 minutes. 10 tops. After 4 minutes the other survivor will have bled out and then either the killer has to leave you to close the hatch letting you bleed out faster or after every 4th drop the survivor can run and go for the hatch.

    Don't get me wrong you can almost certainly get them for grieving at that point. But its not holding the game hostage.that terminology is slowly losing all meaning with how many people misuse it.

    https://forum.deadbydaylight.com/en/discussion/comment/2379596#Comment_2379596

    Source? I'm pretty sure the only times the devs concidert something holding the game hostage was when survivors hide for 30+ minutes.

    This won't last more then 10 minutes

    The killer picking the survivors up and letting them wiggle free means the bleedout progression is only 3 seconds each time that happens. You need 4 minutes to die. That means the killer would have to down the survivor 80 times. That's 25 minutes if the match only consisted of 16 seconds of wiggle +3 seconds on the ground for only one survivor, but the killer was doing it with both as well as other things happening earlier in the match. An hour sounds about right here and that is ridiculous and should not be defended. It would be a different story if the survivors refused to work on gens, or the killer was at least slugging, but they allegedly downed survivors and purposely let them wiggle out to limit progression of the bleedout timer.

  • @eleventbh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2379791#Comment_2379791

    The killer picking the survivors up and letting them wiggle free means the bleedout progression is only 3 seconds each time that happens. You need 4 minutes to die. That means the killer would have to down the survivor 80 times. That's 25 minutes if the match only consisted of 16 seconds of wiggle +3 seconds on the ground for only one survivor, but the killer was doing it with both as well as other things happening earlier in the match. An hour sounds about right here and that is ridiculous and should not be defended. It would be a different story if the survivors refused to work on gens, or the killer was at least slugging, but they allegedly downed survivors and purposely let them wiggle out to limit progression of the bleedout timer.

    All you people keep forgetting there is another survivor. The killer can't pick up you both at the same time. After 4 minutes the other survivor dies and the hatch will spawn and either the killer closes it and EGC ends the game or they don't and every 4th drop the survivor can run to it.

    There is no way that what happened can last an hour.

    Also last time i'm not defending it. I'm just calling it by the right name

  • Definitely griefing, could be considered taking the game hostage. Yeah, yeah, you could technically bleed out after 25 minutes of repeating the same action over and over, but then again the killer could just find the two Blendettes on Dead Dawg Saloon, right? But that's considered a hostage situation.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2391584#Comment_2391584

    All you people keep forgetting there is another survivor. The killer can't pick up you both at the same time. After 4 minutes the other survivor dies and the hatch will spawn and either the killer closes it and EGC ends the game or they don't and every 4th drop the survivor can run to it.

    There is no way that what happened can last an hour.

    Also last time i'm not defending it. I'm just calling it by the right name

    Oh definitely, but the other guy went AFK first, which I don't blame them, but it's definitely their fault as well. You're correct, there would always be time to do a gen while someone was being juggled. A shame they were solo queue and couldn't communicate that though.

  • Also I do suspect he might have been forcing you both to farm but I would need to see the match myself to actually judge

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