A killer with the ability to permanately destroy 1 generator per match: yea or nay

How would you balance it? I think it should be an ultra-rare add on that you have to build stacks up for, probably like 6 hooks or something. This is probably a bad idea but just curious what everyone has to say about it

Comments

  • It would make the game unwinnable if you have 2 gens close together because then you can just break the other and have a 2-gen instead of a 3-gen.

  • No.

    It'd be heck to balance as Killer and probably unfun when you get to use it.

    As Survivor it would be unfair as heck to face. Not really OP; just unfair.

    -

    Now a Killer that can damage and regress completed generators under those sorts of conditions? I think that could be interesting if implemented well.

  • @darlazon said:

    How would you balance it? I think it should be an ultra-rare add on that you have to build stacks up for, probably like 6 hooks or something. This is probably a bad idea but just curious what everyone has to say about it

    I like the idea. It'd show those m1 jockey's what's up real quick. I approve of this idea sincerely.

  • Nah. Killers with permanent effects like that are really really hard to balance especially something like that because of the 3-gen strategy that could be literally impossible to win.

  • We already have corrupted intervention and i doubt they would add a second perk that removes gens it would basically just hijack the match

  • nah i dont think we should have killers that mess with the core mechanics that much.

    it'd also be quite boring to have a character have this as a main ability - and it'd be way too busted if that were a secondary ability.

  • Also think about the fact that a lot of matches really come down to patrolling the last 3 generators and if you wait to destroy a gen at the end you again make it impossible for survivors to have any chance

  • I want the opposite. a killer that spawns an extra gen or 2 that must be done.

  • How about a perk that lets survivors build an additional gen anywhere on the map after they've completed repairing four? Doesn't that sound like fun?

  • How about killer could seal one of the gates? Or break pallets that not dropped? Or break windows? Or fix cleansed hex totems? Or cause a meteor shower that put every survivor into dying state unless they are not in basement?

    Make it as an addon or rare offering for balance.