Is it just me or can you not juke/wiff or 360 anymore

They said that the animation changes wouldn't change movement when they clearly have so what's going on

Comments

  • 360's were already pretty much BS to begin with but a wiff is a miss a survivor can't really do that. the juke makes sense though.

  • I think it's definitely harder to do because the movement is less sporadic. I like the new movement it just needs to be less stiff feeling. I usually don't really rely on 360's though

  • Moonwalking feels extremely akward and, uh, difficult. Not sure about aaron tech.

  • @Ryan489x said:

    360's were already pretty much BS to begin with but a wiff is a miss a survivor can't really do that. the juke makes sense though.

    What I really meant was making the killer wiff for extra time

  • I've actually been having the opposite problem. I used to never get 360'd, but now it seems like the autoaim is hurling me into walls or corn. It feels like I'm fighting the game more than ever.

  • You can still mess with the killers auto aim by wiggling around, and with this update auto aim is even worse.

  • 360 doesn't work on PC anyway. Only console killlers fall for that nonsense.

  • @Shirokinukatsukami said:

    360 doesn't work on PC anyway. Only console killlers fall for that nonsense.

    Not our fault aim-dressing always screws us over :(

  • I really hope 360s, jukes, moonwalks and all that jazz are added back to the animation update. I know moonwalking was pretty useless but it's still goofy and I loved it. (I don't mind if moonwalking doesn't return)