New Ideas hopefully the devs will reply to (Hopefully)
So this discussion is for new ideas for the DBD. I would like for some of the ideas to at least come to the game. Please share ideas and share what you think on other ideas. Please try to be polite, Thank You!
Comments
Please go on to my profile and read my new concept.
New Item: Compass
Like a map but it can't deplete, you'll see.
ok
One thing I want and thats really unimportant is that I want Ash to have his Boomstick. Obviously not to kill killers but it feels wrong having Ash without it or his saw
That does make sense
I want that early game mechanic the devs said they were working on. Sadly, we still don't have any news on it.
They said it has evolved into something else. We don’t know what it is though
Just an idea but I think it would be cool if the corresponding survivor had a different Mori animation to their killer.
Example: Legion does the bloody smile thing from the trailer when Moriing Jeff
They dont need to reply. The important thing would be that the devs read it. So you could post in the category "Feedback (and Suggestions)" and it has a higher chance that the devs read it.
New Idea: Chapter whatever: Demise of Survival
New Killer: The militia
New Survivor Samuel Johnson
New Power: The Power of 1776,
Strike fear and spill blood on the grounds you own, don't hesitate to kill others on your voyage to greatness. Make sure they follow your rules, and send punishment if any are broken. New Power, Sparky the Musket. Press and hold the active play ability to aim down sights, once holding the active play ability, press the next play ability to fire pellets of Gun powder flying at the survivor. If hit the survivor suffers from a new status effect Poising. If a survivor is poisoned, they must go to pools of cure to rid of the poison effect. if the survivor does get rid of the poison, they go into the dying state. The musket has three charges, once they run out, you have to go to gun powder station to refill, you can save up gun powder to 9 stacks
Special ability: Blunderbuss
Consume all 9 charges to activate the blunderbuss. if a survivor is hit they immediately go into the dying state