Please god tell me Strode's map is next because that thing is a dumpster fire

0/10 absolutely garbage map design on all fronts. Multi level ruins every killer except niche ones, especially with the worlds safest generators next to a 3 story house loop and window, long fences that are a joke of map filler, etc...

Or just remove it. We'd be better off without it.

Comments

  • Don't worry, they are going to add breakable walls, that will fix everything!

  • @Vetrathene said:

    Don't worry, they are going to add breakable walls, that will fix everything!

    actually the breakable walls on the buildings did help with how strong it is IF the walls and windows were placed right otherwise it sometimes is the same.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940778#Comment_1940778

    actually the breakable walls on the buildings did help with how strong it is IF the walls and windows were placed right otherwise it sometimes is the same.

    The only ones I can think of that are actually strategic are on Badham and Gas Heaven. Everywhere else as a killer you have to break them to prevent an infinite. Its really bad design for the vast majority of it,

  • @[Deleted User] said:

    While it is the general consensus of experienced players that Haddonfield is an automatic victory for competent and coordinated survivor teams, Almo revealed data showing that survivors on average actually have a hard time on it.

    i doubt any future rework will change much fundamentally

    A fundamental flaw in PvP balancing. Lots of stuff isn't broken or even useful to newbies but suddenly those same items/mechanics are game breaking in extremely experienced hands. Do we nerf something that 97% of the games population can't even do and make it even worse for them or do we actually nerf the broken ######### and suck it up for the lower elos?

    I'll tell you what game devs do 1001% of the time...

  • It would be nice to have some changes to that map. Its always been one I dread playing on, whether its as survivor or killer. I think it could use an expansion, or perhaps a few extra obstacles. Doubt we'll see that anytime soon, maybe in the next year if we're lucky XD

  • *looks at that extremely long fence in Haddonfield*