Self-care buff.

Now this use to be meta perk but now you'll hear "who uses self-care". So all I think self-care buff should be is increasing the 50% heal speed to 75% heal speed. If you combined this with botany, it'll be 108%. It's quite strong but it's 2 perk slots wasted to heal yourself. If you think about it, it's a buff to self-care and botany but a nerf so the survivor cant use 2 more meta perks lol.

Comments

  • Self-Care doesn't need a buff.

  • If you buffed selfcare to 75% you wouldn't need to run botany with it

  • Self Care is half speed because its half the survivors spending time healing. One, not two. It’s exactly where it needs to be.

  • Self care is already perfecly balanced and often enough used in meta builds. Right now you can't just mindlessly use it whenever and get rewarded with extremely fast heals. You need to think when it's worth to use SC insted of holding M1 like a sheep whenever injured.

    No buff needed to already very strong perk that requires thinking to be used properly.

  • Self care don't need a buff.

  • @Callmehandsome said:

    If you buffed selfcare to 75% you wouldn't need to run botany with it

    @REL1_C said:

    Now this use to be meta perk but now you'll hear "who uses self-care". So all I think self-care buff should be is increasing the 50% heal speed to 75% heal speed. If you combined this with botany, it'll be 108%. It's quite strong but it's 2 perk slots wasted to heal yourself. If you think about it, it's a buff to self-care and botany but a nerf so the survivor cant use 2 more meta perks lol.

    The problem with buffing self-care is that it would make it how it used to be, you healing yourself fast without a medkit. Imagine if everyone was able to heal themselves without a medkit infinitely. Self-care can be viable IF used correctly in a way that doesn't waste time.

  • As you know, self-care and botany are both Claudette perks, if they did buff self-care, they would have to nerf botany. +15 % to self-care, - 15% to botany (18%). Botany isn't a perk many people use but self-care is so this change will be good.

  • @REL1_C said:

    As you know, self-care and botany are both Claudette perks, if they did buff self-care, they would have to nerf botany. +15 % to self-care, - 15% to botany (18%). Botany isn't a perk many people use but self-care is so this change will be good.

    Botany is for healing anyone i don't think it needs a nerf simply because another perk also heals. self care is a balanced perk you can heal without anything and medkits last longer, i don't think it needs a buff it's simply not worth running at high level play much like many other perks meant to help survivors get used to this game.

    on an unrelated not use the " Quote to respond to people or mention them like this @REL1_C it's hard to see who you are talking to and they don't see you replying unless they revisit the post.

  • @REL1_C said:

    Now this use to be meta perk but now you'll hear "who uses self-care". So all I think self-care buff should be is increasing the 50% heal speed to 75% heal speed. If you combined this with botany, it'll be 108%. It's quite strong but it's 2 perk slots wasted to heal yourself. If you think about it, it's a buff to self-care and botany but a nerf so the survivor cant use 2 more meta perks lol.

    you gotta remember all the perks you could combine with that new buff and it would be insane. Sc is your permanent healing method, but in return it takes longer. If you use it, I strongly suggest dropping it. It helped me get used to the game but it’s more efficient for yourself and the team to use a new kit or get healed by someone