Just disable the whole chapter

As the title says, just disable the entire chapter until you can fix it. Y'all admitted in your "patch update" that you don't want the game broken for the holidays. Y'all know this update brought more bugs than it fixed and the update next week will more than likely do the same. Just disable this garbage heap until you can fix it and revert back to the patch pre chapter release. Its ridiculous you would willingly force your live players to be your testers of bugs and glitches. You're forcing thousands of people to deal with bs bugs and glitches instead of a controlled group of people who are willing to test your content. The solution is taking ten steps back to take 20 steps forward. Not forcing us to deal with this for the sake of a chapter release. Have some dignity.

Tagged: Trusted

Comments

  • "Just disable this thing that people have paid for"

    It's better to fix it than disable it, a lot of bugs aren't even Twins related so disabling them separately wouldn't solve anything.

  • @Seanzu said:

    "Just disable this thing that people have paid for"

    It's better to fix it than disable it, a lot of bugs aren't even Twins related so disabling them separately wouldn't solve anything.

    A lot of people did call for refunds. Also, the op asked to revert to the patch before this chapter.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807422#Comment_1807422

    A lot of people did call for refunds. Also, the op asked to revert to the patch before this chapter.

    We don't even know how that would work, or if it would even work.

    People have spent points, spent iri shards, bought clothing that isn't in the old patch but is on characters that are, I highly doubt they have systems in place to rollback all those things, it's highly illogical.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807466#Comment_1807466

    We don't even know how that would work, or if it would even work.

    People have spent points, spent iri shards, bought clothing that isn't in the old patch but is on characters that are, I highly doubt they have systems in place to rollback all those things, it's highly illogical.

    Unless they're handling points and stuff client side, which I highly doubt cuz that would be easily hacked, or not bothering to keep records, which would leave plenty of vulnerabilities open for people to exploit, I think it's safe to assume that they have records of what ppl bought and with what currency within their systems. Furthermore, the devs have already been shown to be able to increase or decrease currencies either through bugs or on purpose and they have investigated claims people made about blood points or shards appearing or disappearing in the past. It's highly logical. You just need to actually think.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807474#Comment_1807474

    Unless they're handling points and stuff client side, which I highly doubt cuz that would be easily hacked, or not bothering to keep records, which would leave plenty of vulnerabilities open for people to exploit, I think it's safe to assume that they have records of what ppl bought and with what currency within their systems. Furthermore, the devs have already been shown to be able to increase or decrease currencies either through bugs or on purpose and they have investigated claims people made about blood points or shards appearing or disappearing in the past. It's highly logical. You just need to actually think.

    And who's going to pay all the people who don't want this? If someone bought the DLC and doesn't have access, is the OP going to pay for them not being able to play it?

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807493#Comment_1807493

    And who's going to pay all the people who don't want this? If someone bought the DLC and doesn't have access, is the OP going to pay for them not being able to play it?

    It's called a refund?

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807474#Comment_1807474

    Unless they're handling points and stuff client side, which I highly doubt cuz that would be easily hacked, or not bothering to keep records, which would leave plenty of vulnerabilities open for people to exploit, I think it's safe to assume that they have records of what ppl bought and with what currency within their systems. Furthermore, the devs have already been shown to be able to increase or decrease currencies either through bugs or on purpose and they have investigated claims people made about blood points or shards appearing or disappearing in the past. It's highly logical. You just need to actually think.

    Dealing with one person, per day is fine, makes perfect sense and is easy to do, dealing with tens of thousands of players who have spent their respective currencies tens of thousands of different ways is illogical and impractical.

    When they give everyone something it's easy "give everyone 300,000 bloodpoints" is 1000x easier than "give 100,000 people, 1,000,000 different things".

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807493#Comment_1807493

    Dealing with one person, per day is fine, makes perfect sense and is easy to do, dealing with tens of thousands of players who have spent their respective currencies tens of thousands of different ways is illogical and impractical.

    When they give everyone something it's easy "give everyone 300,000 bloodpoints" is 1000x easier than "give 100,000 people, 1,000,000 different things".

    ... You really don't know how databases work do you? I really doubt the devs abilities to do anything but even I'd draw the line at the devs removing functionality from database software, unless they, for whatever reason, decided to create their own. Even then it shouldn't be that difficult to roll back or if they didn't bother to have back ups to make a function to do it. They don't need to do it manually. I think that's the point you're missing.

  • And comes out of whose pocket?

    To put this into an analogy:

    OP is asking (demanding?) that Sony stop selling PS5s and instead take them away from everyone because it has bugs. Now, thousands, perhaps millions of people are enjoying their PS5s just fine and want to keep using them while Sony fixes the bugs, as evidenced by the fact that they're still using their PS5s - a fact OP literally admits. Does that seem reasonable to you?


    IMO, if OP wants to force everyone to stop using something they like because OP doesn't like it, then OP should pay for the refunds for those who would otherwise be enjoying the content. I didn't buy this chapter, but I'm not a fan of having the things I pay for taken away because someone else thinks I shouldn't enjoy them.

  • @greekfire774 your post smells a lot like you have not considered what was talked about in last Q&A stream and posted last night.

    @Peanits said:

    https://us.v-cdn.net/6030815/uploads/UP0P3JY8W80Z/440statement.png

    We are a week out from the release of the 4.4.0 update, and we wanted to take a minute to acknowledge: This release brought more known issues and bugs than usual, and for that we would like to apologize. We’d like to pull back the curtain and offer some insight into our decision to release the update in its current state, as well as what our next steps are moving forward.

    Why?

    To start, this past Chapter has been one of the most ambitious ones yet. The Twins are a very complex Killer to create , essentially working as two separate Killers. While we like to push the limits on what we can do with our new characters, that unfortunately brings with it more issues to be ironed out before their release.

    In order to push an update, we need to create a version of the game and submit it for approval on each platform in advance. This process can take longer depending on how large the update is, with Chapter releases taking the longest to be approved. Unfortunately, this leaves us with less time than it seems to identify and resolve issues.

    Between the Player Test Build (PTB) and live releases, we typically have about five days for identifying issues, making changes and, finally, finding and implementing fixes before we need to submit a version. Starting the PTB earlier is not ideal since the weeks leading up to the PTB are spent fine tuning and fixing bugs, so an earlier version would not be suitable for testing. In this window, we focus on the most pressing issues that were identified on the PTB. Once the update is submitted, we immediately start working on the first bugfix patch, which usually needs to be submitted a day or two after the update hits the live version of the game (this is why you may notice that the first bugfix patch focuses mostly on lingering issues from the PTB).

    To address the elephant in the room: Why wasn’t the update delayed in that case? This is always a very difficult decision to make, delaying an update would give us some much-needed time to fix more issues that were reported during the PTB, but on the other hand, the feedback we receive from the live release is invaluable. The live release gives us visibility on other platforms, and the amount of feedback and reports we receive from the live update makes identifying, reproducing and fixing certain bugs much quicker. With the holidays quickly approaching, we want to make sure that we have room to release bugfix patches—the last thing we want is to release a big update at the last second and potentially leave the game in rough shape over the holidays.

    There’s bound to be discussion about whether or not this was the right decision, and understandably so. We are taking feedback on this into consideration very seriously for the future.

    So what’s next?

    The first bugfix patch is releasing today: This patch bundles twice as many bug fixes as a typical release, prioritizing the most critical and visible issues from the 4.4.0 update. Here’s a short list of some of the most noteworthy changes and fixes coming in today’s update:

    • Victor can now hold a Survivor in a locker
    • Reverted changes to Flashlight accuracy
    • Fixed missing visual feedback when blinding a Killer with a Flashlight
    • Fixed an issue that could cause Victor to get stuck in the ground when released
    • Fixed an issue that allowed Survivors to crawl out the exit gates when downed while Victor was on their back
    • Fixed an issue that caused Survivors to briefly see their own scratchmarks

    We aim to release a second bugfix patch next week that will contain more fixes (perk issues, level design issues, and various improvements). As for the remaining major issues, we have been able to reproduce them internally and are working on fixes for each of them. We are aiming to fix as many of these issues as possible with the second bugfix patch, with any leftovers slotting into a future update.

    Finally, we want to take a moment to say thank you for understanding and for reporting the issues you’ve come across. If you haven’t already, please remember to log into the game before December 10th 2PM Eastern to claim 300,000 free Bloodpoints. We know this doesn’t change any issues you have been facing, this is a token of appreciation for sticking with us as our team works on resolving any remaining known issues.


    There are multiple reasons why what they did is better than waiting. Least you could do was to inform yourself and argue against them.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807505#Comment_1807505

    And comes out of whose pocket?

    To put this into an analogy:

    OP is asking (demanding?) that Sony stop selling PS5s and instead take them away from everyone because it has bugs. Now, thousands, perhaps millions of people are enjoying their PS5s just fine and want to keep using them while Sony fixes the bugs, as evidenced by the fact that they're still using their PS5s - a fact OP literally admits. Does that seem reasonable to you?

    IMO, if OP wants to force everyone to stop using something they like because OP doesn't like it, then OP should pay for the refunds for those who would otherwise be enjoying the content. I didn't buy this chapter, but I'm not a fan of having the things I pay for taken away because someone else thinks I shouldn't enjoy them.

    You do realize that product recalls exist for when a product has dangerous defects. It could just be 1 in 100 ps5 that spontaneously combusts. They'll still tell everyone to return them even if 99% of people are enjoying themselves bug free.


    There's also class action lawsuits that happen when products come out that have problems with them. People have defended Nintendo's joycon drift saying it doesn't effect them but Nintendo has been sued multiple times and lost multiple times.


    You're welcome to have your own opinion. It doesn't really reflect what the op is saying and it makes very little sense for the op to pay for bhvr's mistakes.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807510#Comment_1807510

    ... You really don't know how databases work do you? I really doubt the devs abilities to do anything but even I'd draw the line at the devs removing functionality from database software, unless they, for whatever reason, decided to create their own. Even then it shouldn't be that difficult to roll back or if they didn't bother to have back ups to make a function to do it. They don't need to do it manually. I think that's the point you're missing.

    A mass rollback & refund system doesn't work, regardless of whether it's automatic or not.

    You can't just force a roll back and delete peoples hours of progress, rollbacks on games are almost always a few hours after the fact, not days and days.

    People have undoubtedly had new bank cards etc, you can't just mass refund everyone and delete all their progress, that's ridiculous.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807526#Comment_1807526

    You do realize that product recalls exist for when a product has dangerous defects. It could just be 1 in 100 ps5 that spontaneously combusts. They'll still tell everyone to return them even if 99% of people are enjoying themselves bug free.

    There's also class action lawsuits that happen when products come out that have problems with them. People have defended Nintendo's joycon drift saying it doesn't effect them but Nintendo has been sued multiple times and lost multiple times.

    You're welcome to have your own opinion. It doesn't really reflect what the op is saying and it makes very little sense for the op to pay for bhvr's mistakes.

    You do realize that product recalls exist for when a product has dangerous defects. It could just be 1 in 100 ps5 that spontaneously combusts. They'll still tell everyone to return them even if 99% of people are enjoying themselves bug free.

    Not comparable to the current scenario. Software is not hardware.

    There's also class action lawsuits that happen when products come out that have problems with them. People have defended Nintendo's joycon drift saying it doesn't effect them but Nintendo has been sued multiple times and lost multiple times.

    See above.

    You're welcome to have your own opinion. It doesn't really reflect what the op is saying and it makes very little sense for the op to pay for bhvr's mistakes.

    It makes a lot of sense for OP to pay because they want to deprive everyone else of a product they enjoy.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807514#Comment_1807514

    A mass rollback & refund system doesn't work, regardless of whether it's automatic or not.

    You can't just force a roll back and delete peoples hours of progress, rollbacks on games are almost always a few hours after the fact, not days and days.

    People have undoubtedly had new bank cards etc, you can't just mass refund everyone and delete all their progress, that's ridiculous.

    So now we've moved on to just we can't because we can't... U also don't need to delete ppl's progress to have it refund. Even on Steam you can refund a game and rebuy the game later without losing progress. Whatever I'm done with this.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807566#Comment_1807566

    You do realize that product recalls exist for when a product has dangerous defects. It could just be 1 in 100 ps5 that spontaneously combusts. They'll still tell everyone to return them even if 99% of people are enjoying themselves bug free.

    Not comparable to the current scenario. Software is not hardware.

    There's also class action lawsuits that happen when products come out that have problems with them. People have defended Nintendo's joycon drift saying it doesn't effect them but Nintendo has been sued multiple times and lost multiple times.

    See above.

    You're welcome to have your own opinion. It doesn't really reflect what the op is saying and it makes very little sense for the op to pay for bhvr's mistakes.

    It makes a lot of sense for OP to pay because they want to deprive everyone else of a product they enjoy.

    You mentioned hardware first not me and just because the law hasn't caught up to software yet doesn't really matter. If you want to defend companies that's your choice. There's also the fallout 76 law suits. I know some won in the EU and Australia but I don't know if all of them won.


    So op should pay for something cuz bhvr screwed up and the fans are divided? Wow imagine if this becomes law. We would be completely screwed.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807567#Comment_1807567

    So now we've moved on to just we can't because we can't... U also don't need to delete ppl's progress to have it refund. Even on Steam you can refund a game and rebuy the game later without losing progress. Whatever I'm done with this.

    You want to rollback, that is DELETING peoples progress.

    Rollbacks for games are almost, like i've already said, hours after the issue, not days and days, refunding me and rolling back my save will not give me back what I've played and earned and spent on Elodie & The Twins, I'd rather they fix it over removing my hours and time spent maxing them.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807569#Comment_1807569

    You mentioned hardware first not me and just because the law hasn't caught up to software yet doesn't really matter. If you want to defend companies that's your choice. There's also the fallout 76 law suits. I know some won in the EU and Australia but I don't know if all of them won.

    So op should pay for something cuz bhvr screwed up and the fans are divided? Wow imagine if this becomes law. We would be completely screwed.

    You mentioned hardware first not me and just because the law hasn't caught up to software yet doesn't really matter.

    I mentioned a software problem, not a hardware problem. All your examples were for hardware that was actively dangerous.

    If you want to defend companies that's your choice.

    Yes, yes, I'm a corporate shill or whatever.

    So op should pay for something cuz bhvr screwed up and the fans are divided? Wow imagine if this becomes law. We would be completely screwed.

    No, OP should pay for something because they want to force everyone to stop enjoying a product they paid for.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807581#Comment_1807581

    You want to rollback, that is DELETING peoples progress.

    Rollbacks for games are almost, like i've already said, hours after the issue, not days and days, refunding me and rolling back my save will not give me back what I've played and earned and spent on Elodie & The Twins, I'd rather they fix it over removing my hours and time spent maxing them.

    U do realize that you're the only one saying roll back right? And now you're arguing a semantic game. Ps not every rollback has been a complete rollback that deletes everything, even though they've called it a roll back in the past.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807594#Comment_1807594

    You mentioned hardware first not me and just because the law hasn't caught up to software yet doesn't really matter.

    I mentioned a software problem, not a hardware problem. All your examples were for hardware that was actively dangerous.

    If you want to defend companies that's your choice.

    Yes, yes, I'm a corporate shill or whatever.

    So op should pay for something cuz bhvr screwed up and the fans are divided? Wow imagine if this becomes law. We would be completely screwed.

    No, OP should pay for something because they want to force everyone to stop enjoying a product they paid for.

    Bugs with the ps5 could be a hardware problem for all we know. You only said bugs. It doesn't really matter.


    If you want to frame a problem one way that isn't fair, then I'll frame the problem a different way that also isn't fair.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807602#Comment_1807602

    Bugs with the ps5 could be a hardware problem for all we know. You only said bugs. It doesn't really matter.

    If you want to frame a problem one way that isn't fair, then I'll frame the problem a different way that also isn't fair.

    Bugs with the ps5 could be a hardware problem for all we know. You only said bugs.

    Really? Who calls hardware defects "bugs" any more? I haven't heard that in over a decade, and even then it was only in a historical context. The situation was also a software issue, which made it all the more clear that it was a software bug.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807623#Comment_1807623

    Bugs with the ps5 could be a hardware problem for all we know. You only said bugs.

    Really? Who calls hardware defects "bugs" any more? I haven't heard that in over a decade, and even then it was only in a historical context. The situation was also a software issue, which made it all the more clear that it was a software bug.

    As far as I'm aware ppl use bugs for anything and everything. Also, hardware can have bugs too. It doesn't need to be a physical defect to have problems with hardware bugs that's not a software problem.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807633#Comment_1807633

    As far as I'm aware ppl use bugs for anything and everything. Also, hardware can have bugs too. It doesn't need to be a physical defect to have problems with hardware bugs that's not a software problem.

    As far as I'm aware, they use "bugs" to refer solely and specifically to software bugs and only historically used to call hardware defects "bugs".

  • @Orion I have no sympathy man for people who paid for content and lose it. I spent of $100 on destiny content they took out of the game recently and I'm not complaining. However, you're misunderstanding the post at its core which is to revert the chapter until they can fix it. That's not an issue that requires refunding anybody any amount of money. If the character is returning guaranteed when the chapter re releases then there's no need to refund anybody a penny.

  • @SenzuDuck considering there's only 2 possible ways to purchase the chapter amongst the tens of thousands of people, I'd go ahead and say its not hard at all. However, I'll reiterate to you as well that you don't need to refund people anything to temporarily remove content from a game. If they permanently removed it, sure, they'd have to refund you. If they have the intent to re enable the content though then there is absolutely no need to refund anybody a penny.

  • Until fixed?

    That could result in DLC that people paid for to be locked up again for potential years.

  • @greekfire774 said:

    @SenzuDuck considering there's only 2 possible ways to purchase the chapter amongst the tens of thousands of people, I'd go ahead and say its not hard at all. However, I'll reiterate to you as well that you don't need to refund people anything to temporarily remove content from a game. If they permanently removed it, sure, they'd have to refund you. If they have the intent to re enable the content though then there is absolutely no need to refund anybody a penny.

    Except not all the bugs are Chapter related so disabling doesn't fix the majority of issues, it just locks people out of their purchase.

  • @greekfire774 said:

    As the title says, just disable the entire chapter until you can fix it. Y'all admitted in your "patch update" that you don't want the game broken for the holidays. Y'all know this update brought more bugs than it fixed and the update next week will more than likely do the same. Just disable this garbage heap until you can fix it and revert back to the patch pre chapter release. Its ridiculous you would willingly force your live players to be your testers of bugs and glitches. You're forcing thousands of people to deal with bs bugs and glitches instead of a controlled group of people who are willing to test your content. The solution is taking ten steps back to take 20 steps forward. Not forcing us to deal with this for the sake of a chapter release. Have some dignity.

    Locking someone out of an entire DLC is not a good idea, and before you say it R6's clash does not count

    The Twins had around 40 bugs, they were almost all fixed, no point in doing that

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807466#Comment_1807466

    We don't even know how that would work, or if it would even work.

    People have spent points, spent iri shards, bought clothing that isn't in the old patch but is on characters that are, I highly doubt they have systems in place to rollback all those things, it's highly illogical.

    I believe VALORANT did it last month when they reverted their patch, however I don't know how their developer team works. But it definitely is possible

  • @Hoodied okay I'll use another example then. Bungie on November 10th removed hundreds of dollars worth of paid dlc content from their game. The first 2 years of dlc was removed along with all of its weapons, armors, and quests that came with them. The reason being was they wanted to improve the game vastly and not focus on dead content that was slowing their engine down. People cried and threatened to stop playing and they still did it anyway and nothing has changed about the player base. Temporarily removing content to address bigger issues is a perfect thing to do when content you released messes up the game itself. Sure, you wouldn't get to play those characters for however long they take them out for but, that's the name of the game. You bought the right to play the character while they're in game not the property of the character. Therefore if they even decided to remove them permanently you still wouldn't be entitled to a refund. It works the same with games. You may own a copy of the disc but, you purchased the luxury to play the game not the rights to the content which can be revoked at any point for legitimate reasons. That's why you don't get refunds when you get perma banned from games.

  • Or....or hear me out.....1,000,000 BP???