A mechanic to stop the twins from camping and make them stronger
The wander mechanic
When playing as the twins the inactive twin will walk towards the other twin at a rate of 50% of movement speed (58% and 62% and 70% depending on addons 2 addons become increased speed for this) they will take straight line paths mostly and simple paths around objects, stunning charlotte no longer has an effect but victor can still be crushed
this prevents camping and speeds up gameplay between victor and charlotte so you don't have to move as far to catch up if you downed a survivor as victor
Comments
perhaps but the main strategy it seems with victor and charlotte to play effectively in their current state invloves a lot of slugging and camping just to break even with an average killer but this would make them much faster so they wouldn't need to camp as much and probably decrease slugging a little bit
I like this idea, but I'd add a delay after swapping before this kicks in. Something like 5-10 seconds should do the trick.
How about Victor loses attention after 10 seconds and starts picking his toes, meaning survivors can sneak up on him without alerting Killer instinct.
If you crouch-walk to Victor, you won't trigger his KI. Your suggestion would just make him worthless as an area-of-denial tool.
You say this, But then most people don't bother to crouch-walk anyway. But this does give Twins some much needed time to disincentive camping.
If killers refused to break pallets, would you support a suggestion for all pallets to break themselves after 10 seconds? Or would you tell them to break the pallets? It's the same thing with Victor.
If players refuse to crouch-walk, then they will suffer the consequences.
Funny, I have suggested that for a Licenced Killer The Alien from Alien.
It should have an Acid Blood perk that causes pallets dropped on him to auto-destruct after 10 seconds. Pretty close to that.
I feel like this wouldn't be great. It would ruin putting Charlotte in pallets to block them.
Just thought there now it would be cool if you could swap positions as Charlotte and Victor. It might stop people slugging with her forever since the killer can teleport to Victor's location.
I think unfortunately using Victor to camp has very little fixes.
currently putting charlotte in a pallet is a gamble because if they drop the pallet on you, you return back to charlotte but also having both charlotte and victor wander that fixes camping with both of them
they would still probably slug more than an average killer but this mechanic speeding up their gameplay and stopping camping would make them slightly more viable to play faster then they currently do
would make it a little more interesting that way but if there was a base delay they should move a little faster just so their gameplay isn't slowed down as much
Oh that's how it works. I didn't realise if Charlotte was stunned you were changed back to her.
Still I don't think it would be the best. Plus it would be extremely hard to program.
I'm not a fan of this..it would not only be glutchy and buggy but ruin the killers entire theme
ruin their theme of camping survivors on hook and being the slowest killer in the game and forced to heavily slug to stand any chance against even average survivors?
This would do nothing to help their slowness at all, it would just remove what they do have in map presence..this killer will always be a slugger without major redesigning..nothing can be done about that
having victor be closer to charlotte and charlotte be closer to victor after victor downs somebody wouldn't speed them up at all, now thats just not thinking with portals
But then every time victor moves charollet will too, meaning it would only help if victor did ot one person at a time..and thats if it works perfectly
yes thats the mechanic I suggested
Thats still too slow and lessens them to just..hit..down with victor..rinse..would be a very boring killer tbh
it raises that aspect and lessens the camping aspect, they already are a boring killer, might as well make them faster and slightly stronger instead of keep them boring until survivors complain about them
Close, but not quite. This would be a base mechanic. All dropped pallets are destroyed after 10 seconds, because killers don't want to break the pallets themselves. Would you support such a thing?
Agreed.
My idea behind the delay is so that you have time to actually use Victor. You also have to keep in mind that if Charlotte is stunned by a pallet, you are forced to switch to her.
@Orion Seems like a dumb question, I would want to know if its balanced first. That is whats its all about.
thats why I said that mechanic for switching back if you get stunned should be removed but victor should still reveal and be able to be crushed when wandering towards charlotte
What if victor could grab a downed survivor and then be recalled to Charlotte, placing the survivor on her shoulder in the process?
that sound like another good one, but it doesn't solve the problem on how easy it is camp as the twins