Rework idea.

After survivor going inside the exit gate a timer will start. Standing inside for total of 30 seconds will trigger exposed status and have a red aura around them, after going down survivor will be stunned and unable to crawl for 1 second. This will force players to make a decision if they wanna go for the save or leave, while removing the factor that they are 100% safe while standing inside the exit gate, getting free points and holding game hostage.

Comments

  • Actually, there should be a 5 minute timer that starts the moment that the exit gates are powered. Any survivor remaining in the trial after 5 minutes will cause a automatic sacarfice! :)

  • @HellDescent said:
    After survivor going inside the exit gate a timer will start. Standing inside for total of 30 seconds will trigger exposed status and have a red aura around them, after going down survivor will be stunned and unable to crawl for 1 second. This will force players to make a decision if they wanna go for the save or leave, while removing the factor that they are 100% safe while standing inside the exit gate, getting free points and holding game hostage.

    So basically nothing bad will happen unless killer has blood warden ok

  • Most survivors who wait at the gate stand right at the edge of the exit, so even if you hit them they still escape.

  • @ShrimpTwiggs said:
    Most survivors who wait at the gate stand right at the edge of the exit, so even if you hit them they still escape.

    I'm okay with survivors tea bagging me at the exit gates and stuff like that but don't just waste 30 minutes of my time stealthing when you could've already leave the trial. I think 5 minutes is enough time for the survivors to leave without risking getting automatically sacarficed for taking too long!

  • Too complicated, also short on the reality factor (I know it's not a priority, but still). If it was up to me, I'd just reward the first escape with an extra 1000 BP, and maybe 700 and 400 the ones that follow.
  • @Milo said:

    @HellDescent said:
    After survivor going inside the exit gate a timer will start. Standing inside for total of 30 seconds will trigger exposed status and have a red aura around them, after going down survivor will be stunned and unable to crawl for 1 second. This will force players to make a decision if they wanna go for the save or leave, while removing the factor that they are 100% safe while standing inside the exit gate, getting free points and holding game hostage.

    So basically nothing bad will happen unless killer has blood warden ok

    I doubt being anywhere near the exit gate while blood warden is active is a good strategy anyway

  • @George_Soros said:
    Too complicated, also short on the reality factor (I know it's not a priority, but still). If it was up to me, I'd just reward the first escape with an extra 1000 BP, and maybe 700 and 400 the ones that follow.

    This could work as well! :)

  • In other words: "Survivors teabagging me in the exit gates reeeeeee!"
    I would really like for there to actually be an opertunity to grab survivors in the exit gates though. Right now it's far too easy to get downed right at the edge of the map and just leave after bodyblocking for your allies (or BMing the killer.)